Goatseye said:
S.T.A.G.E. said:
When the internet exploded because Microsoft paid to keep Tomb Raider from Sony and PC, Phil Spencer had to do damage control and admitted that they tried to make a game on par with Uncharted multiple times and failed, so this was their only option to make it seem like they had something to do battle with Uncharted next year. Apparently Halo 5 wasn't enough for them.
"Phil Spencer: Totally. I'm a big fan of Uncharted and I wish we had an action adventure game of that ilk. We've started some, and we've looked at them. But we don't have one today of that quality. This is an opportunity.
People push me as the content guy, shouldn't it all be about the content you're building? I want to own all of the hits on our platform. Well, not all of them - that's too much. But I want to have a stable of hits on our platform that we own. Absolutely. That's fundamental to us having a successful platform. When a unique opportunity comes up, I've got to go look at that. And this was a unique opportunity.
People have asked me before about IP we own, and they'll say, you own all the IP you publish. I'm explicit about it: that's a goal but there will be situations where we don't, and we've talked about those. Ryse is a situation where we don't own the IP."
http://www.eurogamer.net/articles/2014-08-18-xbox-boss-phil-spencer-makes-case-for-tomb-raider-exclusivity-deal
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You put more spin on words than ex-Iraqi Minister of Information.
Xbox didn't develop or attempt to do any Action/Adventure game during the X360 era. The only one that would fit that genre would be Kameo, which is more platformer than action.
To say that they "they tried to make a game on par with Uncharted multiple times and failed", is to have a situation like Sony's attempt to find a Halo killer. Now you can talk.
Name games made by MS that were aimed at replicating Uncharted success?
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"Phil Spencer: Totally. I'm a big fan of Uncharted and I wish we had an action adventure game of that ilk. We've started some, and we've looked at them. But we don't have one today of that quality. This is an opportunity."
Do you know what this means? Lets start from the top:
"I'm a big fan of Uncharted and I wish we had an action adventure game of that ilk"
Translation: I wish we had a game on level with Uncharted or anything like it.
"We've started some, and we've looked at them."
Translation: We worked on some projects like it and they looked at them for quality.
"But we don't have one today of that quality."
Translation: FAIL!
"This is an opportunity."
Translation: This is the reason why we paid for timed exclusivity of Tomb Raider, since we have nothing in that genre.
Get over it and enjoy your Xbox like the rest of us.