ethomaz said: Crushed black don't mean more details lol |
lol lol lol, as others already said, it's a contrast difference and has nothing to do with crushed blacks from a not involved upscaler, lol.
ethomaz said: Crushed black don't mean more details lol |
lol lol lol, as others already said, it's a contrast difference and has nothing to do with crushed blacks from a not involved upscaler, lol.
Btw, here is some watergate (Xbone having more water-effects confirmed):
walsufnir said: Btw, here is some watergate (Xbone having more water-effects confirmed): |
This pics shows the blacks are crushed too.
It is a know issue with the internal RGB used by MS... it is not related to upscaler.
ethomaz said:
It is not but nice try. |
This is not crushed blacks. It's contrast
Praise the One.
ethomaz said:
It is not but nice try. |
Lol im gonna let you dwell on that, look it up and then come back
GribbleGrunger said: Now compare gameplay. |
gameplay x1 was pretty solid
http://www.eurogamer.net/articles/digitalfoundry-2014-grand-theft-auto-5-performance-analysis
Praise the One.
SweetTalia said: This is not crushed blacks. It's contrast |
Hummmmm...
I guessed the crushed blacks shows when the image has too much contrast.
Ohhh wait... it is.
You can't change the blacks using the TV setthings becuase it is laready outputing with it... now with a normal contrast image you can create crushed blacks with TV shetthings.
SweetTalia said: gameplay x1 was pretty solid
http://www.eurogamer.net/articles/digitalfoundry-2014-grand-theft-auto-5-performance-analysis |
Yes, but R* had to remove detail to accormplish that on the XB1 version.
The PS5 Exists.
GribbleGrunger said:
Yes, but R* had to remove detail to accormplish that on the XB1 version. |
lol. source?
Praise the One.
About Us |
Terms of Use |
Privacy Policy |
Advertise |
Staff |
Contact
Display As Desktop
Display As Mobile
© 2006-2024 VGChartz Ltd. All rights reserved.