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Forums - Microsoft Discussion - Polygon lowers Halo: MCC review score due to ongoing server problems

ethomaz said:

CladInShadows said:

Really?  My mistake then.  In theory, this is a good thing. It just means that we need to be more aware of the current reviews of a game before we part with our money.

There is a game I don't remember right now for 360 or PS3 I guess that they five a 7.5/10 and a year after I read the review and they upped it to 8/10.

Seems like they make some schedules to re-review the game... like 6 months, 1 year, etc.

The good part they matain the old score in the list and tells you why they changed... I think it is fair.

I definitely don't see a problem with that.



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Wright said:
Augen said:
It does make reviewing games tricky these days. I mean, if a game was released horribly buggy and had a massive patch a week later would you say "3/10 for broken mess" or "8/10 for fixing the issues"?

Server issues seem even more vague because one person's experience could vary greatly from another.
"I cannot get on, this game is unplayable! 0/10!"
"I had no issues, this game is amazing! 10/10!"

Not sure how you aggregate those experiences within a review or if the reviewer goes on their own experience in a bubble of what other's experienced.


Both reviews should be present, then. Put the timestamp and highlight the mistakes of the first reviewed version, then put the second one which explains the change.

A fair compromise, I do wonder then if this is sorted do you have a third score? Or stick with second saying the issue diminished the experience, but that new comers should refer to the first score since they will not experience it that way.



80% is still not bad but I disagree with docking score for games which have a shaky start tbh the content on the disk is still all there and still a 95% game by their logic, it just happens to be so popular and great that the demand is making it unstable... take this from a person who is in a 3 hour queue to get into Warlords of Dreanor... it's so good there is a queue, doesn't make it less good tho.

1 thing tho I will ask of anyone from vgchartz, that review site that gave it a 58% or so on metacritic, don't go to their site to read that review/flame them for its stupidity anything, the whole reason a site drops a review like that on a game like MMC is to get attention for a failing site that wants a boost in advertising revenue even if it is from people going there to flame them, dont fall for it and ignore their stupidity. Please!



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vivster said:

You know what would be even more geniuser? Reviewing an online multiplayer focused game AFTER it came out. You know, the time when there actually are problems. And not in a developer controlled environment before release. That way you wouldn't even have to adjust the rating.

I always thought the MP part have to be reviewed separated after the massive amount of users using it.



MS was over delivering on value again@



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Who cares about reviews anyway?



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It's not anything new for Polygon, SimCity (2013) went from 9.0 to 8.0 to 4.0 to finally settle at 6.5



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That seems fair. If they did it to Driveclub then its only fair they do it to other games.



    

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The last dev update (20 minutes ago) here:

http://gamrconnect.vgchartz.com/post.php?id=6832912



Maybe now some people will at least admit there is a problem.



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