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Forums - Nintendo Discussion - Eiji Aonuma Confirms Majora's Mask 3D Has Been In Development Since 2011

ExplodingBlock said:
Mystro-Sama said:
Wow... Thats a longass time. WWHD only took 6 months. Maybe because its cel-shaded? Idk.


Remember WW HD only had better shading and lighting,all the models were the same. While MM 3D has completely new models for every character and object

And Wind Waker was worked on by an older, larger team iirc. 



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ExplodingBlock said:
Mystro-Sama said:
Wow... Thats a longass time. WWHD only took 6 months. Maybe because its cel-shaded? Idk.


Remember WW HD only had better shading and lighting,all the models were the same. While MM 3D has completely new models for every character and object


Soooo I was right? :P



This is promising. There are some dodgy bits in Majora's mask that would be great should they be fixed but would take work.

I've rate this game as my third fav game for a long time. But I've not played it for many years now. I'd love to see if this version lives up to how highly I regard it.



If they added a new dungeon I would go insane with excitement. Being 1-2 dungeons too short has always been MM's one and only flaw for me. So it would pretty much be perfect with an additional top notch Zelda dungeon. But I won't hold me breath. Still the "not just another remake" thing sounds promising. Hopefully he means that.



Changing the time aspect really changes the game's core. Part of the enjoyment of the game was like being in a "Groundhog Day" loop.



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Zelda is awesome either way



pepharytheworm said:
Changing the time aspect really changes the game's core. Part of the enjoyment of the game was like being in a "Groundhog Day" loop.


yep a great feature and Im glad they tried it



Well I'm guessing it took so long because the team working on this remake was smaller and Aonuma was working on A Link Between Worlds, Zelda Wii U and WWHD.