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Forums - Gaming Discussion - PS4 vs XB1 Graphics Discrepancy Not As Big As Last Gen?

 

Which gen is the discrepancy greater

PS4 vs XB1 323 77.46%
 
PS3 vs 360 93 22.30%
 
Total:416
Vasto said:
CGI-Quality said:
Vasto said:
CGI-Quality said:

You can put your fingers in your ears if you'd like, but if you think a patch of grass not being rendered, here or there, is a bigger difference than 25-50% resolution then you probably shouldn't be discussing this anyway. 

Thus, good day sir.


I rest my case.

You can't rest a case until you can, at least, prove it. I've provided both screenshots and videos. You've done nothing but say: "Iif I don't see it, it didn't happen" and post emoticons. Sorry, that won't cut it. ;)

 

 

So you are saying there is a difference in those pics you just posted thats bigger then the ones on the op?

Id rather have a few less patchs of grass then screscreen tear making a game u playable at times. Stuff like that dosent come up in screen captures. But keep stcking your fingers in your ears while your at click your heals together three times while saying I wanna go home I wanna go home I wanna go home....



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CGI-Quality said:
foodfather said:
Pixels and numbers don't really relate to better graphics for me. I just dont notice it. I'm not surprised by the poll results, people have made such a big fuss over resolution but its hardly noticable in screenshots or in motion.

Last gen, the difference in textures, shadows, lighting etc was the real kicker. For me the difference is night and day bewteen most 360 games and ps3 games.

I don't get it. Those same differences you mentioned for last gen exist this time, as well, which just happen to also be accompanied by big res differences (something that didn't happen very often last gen). The omissions are head-scratchers, here. 


I think the problem is the pundits have put so much emphasis on res being the biggest diff that most gamers without research would not know other discrepancies exsit. Its not like every gamer has both syw and bys both games to compare.



CGI-Quality said:
RazorDragon said:
CGI-Quality said:

That's not all that is happening this gen. 

In most multiplatform games that run at 1080p on PS4 and 900p on XOne the only difference is the resolution itself. In case of games running at the same resolution on both consoles, obviously XOne suffers a lot more since it's hardware is worse than PS4's, usually using lower end assets and having a worse framerate.

Nope. Other differences include higher resolution textures, smoother framerates, less (or no) screen tear, better AA, and better AO. With most multiplatform releases, one or more of those elements are different between the two machines. Just check out DF for clarification.

I wouldn't waste too much of your time.  Some of these people are in denial and/or don't want to give the graphical win to the PS4, as that will be an admission of defeat for their preferred console.  Or something like that.  They'll ask for pics of the differences, which there are, but many times the differences are better seen in motion.  You know, the way we actually play games.  I guess it's a good thing we have Youtube and video reviews. 

It's ok, though.  Maybe one day they can admit it, and by doing so, see one of the big reasons people are choosing the PS4 over the XBO in droves.



zero129 said:
pokoko said:
Yeah, just want to point out that anyone using Bayonetta as an example is going to lose some credibility.

And what about anyone who trys to use Ghost X1/PS4 or any of the other X1/PS4 early unoptimised games to try proving how big the difference is? do they lose credibility??.

Was that unoptimized?  Doubt it, as even COD:AW hasn't reached parity on the XBO, yet.  Bayonetta actually was, and Sega/PG admitted it and said it would never happen again.  Also, if I'm correct, I think the PS3 Bayonetta port was handled by another studio.



I think even the exclusive gap last gen was overstated. Sony definitely had better first party technicians, but Halo 4 could stand up to any of PS3's exclusives graphically.



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CGI-Quality said:
curl-6 said:

I think even the exclusive gap last gen was overstated. Sony definitely had better first party technicians, but Halo 4 could stand up to any of PS3's exclusives graphically.

Most, yes. Any, I wouldn't be so sure. I never saw anything out of the 360, exclusive or otherwise, that really stood up to God of War III, Uncharted 3 (in its own way, this had more of "pop" than The Last Of Us), Heavy Rain, or Beyond: Two Souls (this, especially). 

Those are the few that I felt actually held down Sony's promise of visual and technical superiority. Otherwise, I'd agree that Halo 4 stood its own and was certainly not bested by anything else on the 360, or the majority of what came from the PS3.

I wouldn't say Halo 4 tops UC3 (Which I agree popped more than TLOU), Beyond, or GoW:A, but I think it's in the same league.



CGI-Quality said:
curl-6 said:
CGI-Quality said:

Most, yes. Any, I wouldn't be so sure. I never saw anything out of the 360, exclusive or otherwise, that really stood up to God of War III, Uncharted 3 (in its own way, this had more of "pop" than The Last Of Us), Heavy Rain, or Beyond: Two Souls (this, especially). 

Those are the few that I felt actually held down Sony's promise of visual and technical superiority. Otherwise, I'd agree that Halo 4 stood its own and was certainly not bested by anything else on the 360, or the majority of what came from the PS3.

I wouldn't say Halo 4 tops UC3 (Which I agree popped more than TLOU), Beyond, or GoW:A, but I think it's in the same league.

As in could compete and didn't get utterly stomped? Besides Two Souls (this smacked EVERY last gen console game, hard), I agree.

Yep, that's what I mean. I just don't buy the whole "PS3 exclusives stomped everything on 360" narrative.



4k1x3r said:
ITT: Let's pick the worst games when it comes to PS3/X360 comparisons and make them a fact.

After a page this thread already stinks.

Pretty mooch.

If it mattered I would post some screens from... let's say Biochock, LA Noir, FF XIII, PORTAL, Shadows of the damned.

But no, lets be fair and compare admited technical dissasters against an average of half a megapixel more IQ.



@CGIquality ---r egarding DF for evil within. These pictures are paused and then zooomed in to see the difference. while the game is in motion , you won't see it as easily as how DF shows it. From those pics the only one i can se is the motion blur. the rest i can't see the difference. its not as pronoucned as how some games were last gen.



dane007 said:
@CGIquality ---r egarding DF for evil within. These pictures are paused and then zooomed in to see the difference. while the game is in motion , you won't see it as easily as how DF shows it. From those pics the only one i can se is the motion blur. the rest i can't see the difference. its not as pronoucned as how some games were last gen.


The pictures are zoomed in so there's a 1:1 pixel ratio with the actual in-game image. If the image was any smaller, then it effectively makes the image's resolution lower. You have to view comparison images at full-size.

For example, if you're comparing a 1080p PS4 screenshot with a 900p Xbox One screenshot, comparing images on a 640x360 image, you will basically see both as if they were rendered at 640x360, and you won't see a difference.



"Never argue with stupid people. They will drag you down to their level and then beat you with experience."

-Samuel Clemens