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Forums - Sony Discussion - Driveclub PS+ Delayed Until Further Notice, Head of PS France says its not a server issue but "an error in the programming of the game"

It was during our meeting with Philippe Cardon, President of PlayStation France at the Paris Games Week, we learned that the problems of Driveclub  were not related to servers, but a programming error game .

If the launch of online games, they require a permanent connection or not, sometimes flops, problems are often resolved in a few days time to give them a larger number of servers ... but it does is not the case Driveclub . Why?

We posed the question directly to Philippe Cardon , President of PlayStation France, who has said that he was not simply be a number of problems (or capacity) of servers, but rather a beautiful mistake programming the game, which would be attributable to Evolution Studios ...

I really apologize to all the players who have difficulty connecting. (...) We actually connection problems, ie, in fact, in the programming of the game, there was an error that prevents us from welcoming enough players at the same time . This is the "same time" is most important.

All this is being reprogrammed, but it takes much longer than simply add 1000, 2000 or 3000 servers, if it was not a problem server.

Interesting ... but it does not give us a release date for the magic patch that will resolve the situation and finally allow online play stably and especially enjoy the challenges ...

This is more than a patch, it is truly programming and how the network can accommodate a number of sessions. I do not know when all this will be resolved.Every day that passes can accommodate more players, but we are not yet at maximum capacity that would ela.(...) Unfortunately, I can not give a date, because I have not, but everything is done to make it quickly. Yes it's long, it's not normal, and I apologize.

http://www.gameblog.fr/news/46666-driveclub-une-erreur-dans-la-programmation-du-jeu

Shuei Yoshida also confimred on facebook that the PS+ version is delayed until further notice. 

https://m.facebook.com/driveclubofficial?refsrc=http%3A%2F%2Fwww.google.ca%2F&_rdr



    

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Im sorry but this was promised to be available around launch period, basically as an apology for making PS+ mandatory for online. If microsoft did this they would be crucified and accused of forcing people to buy the game, of which the digital copy is available to buy.

Hopefully they do the right thing and offer some form of compensation for those affected by the poor launch and lack of PS+ version.



Not good



kowenicki said:
Hang on. They are cancelling the free version because they cant deliver the online aspects yet or in the forseeable future. To be fair, I dont see this as a big deal at all, after all it would have been "free".

However... what about the people that paid for it. Refunds should be immediate.

This game should have been canned before launch. They clearly new when they launched it that it was broken.

Very poor indeed.

No they did not. Reviewers were playing it just fine before release. 



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Shuhei Yoshida: "Unfortunately, [Driveclub's] launch has been a little rocky,"

Understatement of the year?



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kowenicki said:
Hang on. They are cancelling the free version because they cant deliver the online aspects yet or in the forseeable future. To be fair, I dont see this as a big deal at all, after all it would have been "free".

However... what about the people that paid for it. Refunds should be immediate.

This game should have been canned before launch. They clearly new when they launched it that it was broken.

Very poor indeed.

Delaying/postponing is not cancellation. He's saying it's coming in the future, and apologizing for the long delays.



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Not a fan of racing games in general, but I'd honestly like to know what went wrong. Especially when they advertise a lot the fact that you could get it via PS+.



Well then ... I'm still waiting for that greatness.



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Fuck. I was waiting for the PS+ version before knowing if I wanted to take the plunge. I may just jump in. Not sure yet though.



Well looks like it a programming problem more than a server issue:

http://www.gameblog.fr/news/46666-driveclub-une-erreur-dans-la-programmation-du-jeu



    

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