Sentient_Nebula said: There was some information somewhere regarding how much each console cost to make. I think the Xbox One w/ Kinect was $471. Without would cost about $395. This is at launch however. But I doubt production costs would've dropped too significantly. This, combined with bundling games (Publishers aren't going to give out bundle copies for free!) Microsoft is definitely losing at least some money on each console sale. Other than the 1TB CoD bundle. They'll have to rely on software royalties on future purchases, and get some stable income from XBLG subscriptions. |
Yeah... With no die shrink, no cost saving revision, the price of DDR3 actually increasing since launch, and the fact that they were going to lowering production means their is a chance that the cost per unit went up. This isn't really a worry for Xbox fan's though as it appears that Microsoft's prime concern is saving face at the moment.
I honestly think they are probably taking a slight loss at $399.99 right now with no packins.