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Forums - Microsoft Discussion - Xbox One Install Times "Should Be Faster," Microsoft Exec Admits

That is one of the most annoying things when i buy a game on X1, now i have a PS4, this will be one of the reasons why i'll buy multiplat on it, it's silly to have to wait so long to play



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

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michael_stutzer said:

Apparently Spencer has some statistics.


That some people here seems not to trust if he says that some times are very close.



d21lewis said:


Thanks for clarifying.

While nothing you said was wrong (to my knowledge), I can say "Xbox Turn Off" and it will turn off but it's still in a low powered stated, much like a TV or something when you turn it off.  It's when you turn it 100% off (aka not in standby) that the game will reset.  Pretty much what you said but I haven't turned any console totally off since the 6th gen.  Even my Vita is on right now!

No doubt the PS4 will have this feature, maybe even a better version, sooner or later.


That is very nice. It is great on the Vita as well, I never turn it off since the energy consumption in standby is insignificant. Xbox implementation seem to be the same so that is also nice. Who knows when will the PS4 get it, Sony OS team seem to be pretty slow.

Though keep in mind that the standby energy consumption on the home consoles is actually quite significant. I'd only use it when I actually need it due to environmental concerns. 



Dark_Feanor said:
michael_stutzer said:

Apparently Spencer has some statistics.


That some people here seems not to trust if he says that some times are very close.

That is interesting though, if it is a problem of implementation why some of the games are very close? I'd assume that the difference would be consistent.



Honestly, I don't care. If they speed it up, great. If they don't, oh well.

Its the big updates that are the real burden.



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RolStoppable said:
ethomaz said:

d21lewis said:

I'm having a tough time making out what you're saying in that bolded paragraph.  Can you re-word it?

The Suspend/Resume feature that Xbone have today works like a enhancement pause... some key points:

  • You can't turn off the console (you need to stay in standby)
  • You can't play other game (you lost the paused state if you do that)
  • You can't shift accounts/profiles after suspend

So it is easy you pausing a console (in use point) with some advantages like use the StandBy mode to economize energy... this feature exists already in PS4 in a automatic way... when you are playing a game and open the Netflix for example the PS4 put the game in Suspend mode exactly like Xbone and you watch what you want... after that you back to the game and the game resume exactly like Xbone.

The same key issues happens too... you can't turn off the PS4 and you can't play another game... you can open dozen of apps... and the advantage to put the console in StandBy is not there too... so Xbone have this advantage today.

What I expect from a Suspend/Resume feature for PS4 (and Xbone of course):

  • You can play others games between suspend and resume
  • You can turn off the console without lost the suspend mode
  • You can suspens more than one game
  • You can shift accounts/profiles after suspend

That is the key features for a really amazing Suspend/Resume feature.

There are some techinical chanlenges too... today the suspend/resume just freeze the memory RAM state to be used after resume and that is why everything is lost if you need to use this part of the RAM or you stop to matain the RAM alive (shutdown). The challenge is make this Suspend/Resume works copying the data to the HDD, the memory data to the HDD...

Well like the Hibernate feature on Windows.... so you can have the memory Suspend/Resume but you can choose the HDD Suspend/Feature... it will be slow like at least 1+ minute to make the copy to Suspend or to Resume but you will have the hability to travel with your console, change the profile (multi users in the same home), play others games, etc.

That is my view when they announced this feature.

Interesting. So basically what Nintendo has implemented for Virtual Console since the year 2006.

Yeah and we  are discussing about Xbox one and Playstation :).



Mr Puggsly said:
Honestly, I don't care. If they speed it up, great. If they don't, oh well.

Its the big updates that are the real burden.


Man, I hate the big patches that all new gen games get. I used to think that PS3 patches were big, but PS4 and X1 are really redefining "big" in patches.



yes they should be faster...



PSN & XBOX GT : cutzman25

toastboy44562 said:
They're not that bad and it's a one time thing. The only ones complaining about it are Sony fans IMO


why would sony fans complain about having much better install times? We're actually happy that for 100$ less we bought a console with proper load times. 



michael_stutzer said:
d21lewis said:


Thanks for clarifying.

While nothing you said was wrong (to my knowledge), I can say "Xbox Turn Off" and it will turn off but it's still in a low powered stated, much like a TV or something when you turn it off.  It's when you turn it 100% off (aka not in standby) that the game will reset.  Pretty much what you said but I haven't turned any console totally off since the 6th gen.  Even my Vita is on right now!

No doubt the PS4 will have this feature, maybe even a better version, sooner or later.


That is very nice. It is great on the Vita as well, I never turn it off since the energy consumption in standby is insignificant. Xbox implementation seem to be the same so that is also nice. Who knows when will the PS4 get it, Sony OS team seem to be pretty slow.

Though keep in mind that the standby energy consumption on the home consoles is actually quite significant. I'd only use it when I actually need it due to environmental concerns. 

i'm pretty sure the PS4 does have standby? If mine is turned off how could my vita wirelessly turn it on if it wasn't in standby?