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Forums - Microsoft Discussion - The Xbox One is not selling "well"

 

Is the Xbox One selling well?

No 450 59.84%
 
Yes 302 40.16%
 
Total:752
torok said:
Mr Puggsly said:
Assuming this is another longer generation, they can probably sell 40 - 50 million units.

In my opinion, that would doing well.

It really depends on the context. With that logic, we could assume that the PS3 was a huge success because it outsold most consoles ever released. Going for sheer numbers, I would say that the PS3 and SNES were a success.

Going for the full context, the PS3 lost an almost full monopoly and allowed the competitors to get at the same level of sales. The SNES lost the full monopoly of the NES and allowed Sega to become a big player and made Nintendo fragile enough to be overcome by Sony. From this perspective, the X1 is losing the share that the 360 conquered and that isn't the same as going well. And even the brute numbers of 40-50M aren't that good for the current market size.


The market is arguably smaller today given competition. It appears less hardware is going to be sold this gen.

If the Vita managed to sell 40 - 50 million I think people would consider that doing well. The 3DS is a top selling platform yet moving less units than its predecessor.

It seems like PS4 is the only platform that will move the same or more units this gen compared to last gen.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

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Mr Puggsly said:

It really depends on the context. And even the brute numbers of 40-50M aren't that good for the current market size.


The market is arguably smaller today given competition. It appears less hardware is going to be sold this gen.

If the Vita managed to sell 40 - 50 million I think people would consider that doing well. The 3DS is a top selling platform yet moving less units than its predecessor.

It seems like PS4 is the only platform that will move the same or more units this gen compared to last gen.


People should stop comparing this gen to last gen. PS2 wasn't bought by grannies for the most part or mums and dads or whatever. The PS2/Xbox/GC were mainly bought by core gamers. The Wii added about 60M sales that can be contributed to the motion control fad. I say fad and not evolution in gaming because MS utterly bombed with kinect this gen. It was fun for like 2 years and then everyone moved on. 

You'd be better off comparing software sales and minus sales from "games" like the fitness and brain training ones. If you include them you might as well include all the PC/FB/iphone shovelware games and say the market has increased. 



Kerotan said:
Mr Puggsly said:

It really depends on the context. And even the brute numbers of 40-50M aren't that good for the current market size.


The market is arguably smaller today given competition. It appears less hardware is going to be sold this gen.

If the Vita managed to sell 40 - 50 million I think people would consider that doing well. The 3DS is a top selling platform yet moving less units than its predecessor.

It seems like PS4 is the only platform that will move the same or more units this gen compared to last gen.


People should stop comparing this gen to last gen. PS2 wasn't bought by grannies for the most part or mums and dads or whatever. The PS2/Xbox/GC were mainly bought by core gamers. The Wii added about 60M sales that can be contributed to the motion control fad. I say fad and not evolution in gaming because MS utterly bombed with kinect this gen. It was fun for like 2 years and then everyone moved on. 

You'd be better off comparing software sales and minus sales from "games" like the fitness and brain training ones. If you include them you might as well include all the PC/FB/iphone shovelware games and say the market has increased. 

You should look at PS2 software sales. The PS2 was a beast at moving games geared at casual audiences. Something PS3 was much less successful with.

PS2, Wii, and Xbox 360 had pretty large casual audiences. That doesn't seem to be a significant audience this gen and I'm not sure that will change.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Most game journalists know nothing about sales. They just copy and paste PR statements.
Even Michael Pachter seems to be completely misinformed in regards to the current market.



Define "well".



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Mr Puggsly said:
Kerotan said:
Mr Puggsly said:

It really depends on the context. And even the brute numbers of 40-50M aren't that good for the current market size.


The market is arguably smaller today given competition. It appears less hardware is going to be sold this gen.

If the Vita managed to sell 40 - 50 million I think people would consider that doing well. The 3DS is a top selling platform yet moving less units than its predecessor.

It seems like PS4 is the only platform that will move the same or more units this gen compared to last gen.


People should stop comparing this gen to last gen. PS2 wasn't bought by grannies for the most part or mums and dads or whatever. The PS2/Xbox/GC were mainly bought by core gamers. The Wii added about 60M sales that can be contributed to the motion control fad. I say fad and not evolution in gaming because MS utterly bombed with kinect this gen. It was fun for like 2 years and then everyone moved on. 

You'd be better off comparing software sales and minus sales from "games" like the fitness and brain training ones. If you include them you might as well include all the PC/FB/iphone shovelware games and say the market has increased. 

You should look at PS2 software sales. The PS2 was a beast at moving games geared at casual audiences. Something PS3 was much less successful with.

PS2, Wii, and Xbox 360 had pretty large casual audiences. That doesn't seem to be a significant audience this gen and I'm not sure that will change.

360 sold a it of casual but not too much more than the PS3. Either way most sales for both were for the hardcore. And good riddence to the casual crowd, forces our lot to make more games that the likes of me and you actually enjoy. LOL imagine the PS4 got the wii casual crowd. Sony would be wasting preciuos developer space make things like SOnyDOgs and Pii Fit or whatever. EWWWW. 



Kerotan said:
Mr Puggsly said:
Kerotan said:
Mr Puggsly said:


The market is arguably smaller today given competition. It appears less hardware is going to be sold this gen.

If the Vita managed to sell 40 - 50 million I think people would consider that doing well. The 3DS is a top selling platform yet moving less units than its predecessor.

It seems like PS4 is the only platform that will move the same or more units this gen compared to last gen.


People should stop comparing this gen to last gen. PS2 wasn't bought by grannies for the most part or mums and dads or whatever. The PS2/Xbox/GC were mainly bought by core gamers. The Wii added about 60M sales that can be contributed to the motion control fad. I say fad and not evolution in gaming because MS utterly bombed with kinect this gen. It was fun for like 2 years and then everyone moved on. 

You'd be better off comparing software sales and minus sales from "games" like the fitness and brain training ones. If you include them you might as well include all the PC/FB/iphone shovelware games and say the market has increased. 

You should look at PS2 software sales. The PS2 was a beast at moving games geared at casual audiences. Something PS3 was much less successful with.

PS2, Wii, and Xbox 360 had pretty large casual audiences. That doesn't seem to be a significant audience this gen and I'm not sure that will change.

360 sold a it of casual but not too much more than the PS3. Either way most sales for both were for the hardcore. And good riddence to the casual crowd, forces our lot to make more games that the likes of me and you actually enjoy. LOL imagine the PS4 got the wii casual crowd. Sony would be wasting preciuos developer space make things like SOnyDOgs and Pii Fit or whatever. EWWWW. 


Sony did say they want the Wii's crowd though. So you never know maybe those titles will come.



Kerotan said:
Mr Puggsly said:

You should look at PS2 software sales. The PS2 was a beast at moving games geared at casual audiences. Something PS3 was much less successful with.

PS2, Wii, and Xbox 360 had pretty large casual audiences. That doesn't seem to be a significant audience this gen and I'm not sure that will change.

360 sold a it of casual but not too much more than the PS3. Either way most sales for both were for the hardcore. And good riddence to the casual crowd, forces our lot to make more games that the likes of me and you actually enjoy. LOL imagine the PS4 got the wii casual crowd. Sony would be wasting preciuos developer space make things like SOnyDOgs and Pii Fit or whatever. EWWWW. 

Well the 360 did have a bigger casual audience thanks to Kinect. They were moving tons of party games, dance games, fitness, etc.

I enjoy some casual friendly games on occasion. I genuinely had fun with stuff like Kinect Sports (1 and 2) and Kinect Adventures. I'll eventually get Kinect Sports Rivals as well. Fantasia is a pretty good game as well based on the demo and reviews, I may grab that down the road.

Sony did want the Wii casual crowd, so they made the PS Move and a lot of games for it. They also wanted the mobile gaming market and that's why Vita exist. Sony is (or was) trying to appeal to a wider audience but still pleasing their core audience.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

jlmurph2 said:
Kerotan said:
Mr Puggsly said:
Kerotan said:
Mr Puggsly said:


The market is arguably smaller today given competition. It appears less hardware is going to be sold this gen.

If the Vita managed to sell 40 - 50 million I think people would consider that doing well. The 3DS is a top selling platform yet moving less units than its predecessor.

It seems like PS4 is the only platform that will move the same or more units this gen compared to last gen.


People should stop comparing this gen to last gen. PS2 wasn't bought by grannies for the most part or mums and dads or whatever. The PS2/Xbox/GC were mainly bought by core gamers. The Wii added about 60M sales that can be contributed to the motion control fad. I say fad and not evolution in gaming because MS utterly bombed with kinect this gen. It was fun for like 2 years and then everyone moved on. 

You'd be better off comparing software sales and minus sales from "games" like the fitness and brain training ones. If you include them you might as well include all the PC/FB/iphone shovelware games and say the market has increased. 

You should look at PS2 software sales. The PS2 was a beast at moving games geared at casual audiences. Something PS3 was much less successful with.

PS2, Wii, and Xbox 360 had pretty large casual audiences. That doesn't seem to be a significant audience this gen and I'm not sure that will change.

360 sold a it of casual but not too much more than the PS3. Either way most sales for both were for the hardcore. And good riddence to the casual crowd, forces our lot to make more games that the likes of me and you actually enjoy. LOL imagine the PS4 got the wii casual crowd. Sony would be wasting preciuos developer space make things like SOnyDOgs and Pii Fit or whatever. EWWWW. 


Sony did say they want the Wii's crowd though. So you never know maybe those titles will come.


yeah they wanted and haven't got it so far. When their main casual title is the likes of LBP3 I can accept that. Don't mind small devs making things like the playroom but i never want to see full blown AA studios making casual crap. Playstation would get a rare black mark from me if they did. 



It's also important to look at the measures Microsoft has taken to boost X1 sales. Titanfall was offered for free with the original X1 + Kinect SKU in March. Then, Microsoft removed the Kinect to lower the pricetag to $399 and even offered $75 to 360 users who upgrade to the X1. In the end of August and during September, MS made a lot of bundles and deals such as offering Madden 15 for free, intensively advertising the console with the NFL, and offering two games for free after Destiny came out.

Overall, in this context, I can't say the X1 is selling well because its predecessor has sold better from January to October of its first full calendar year while also being supply constrained.