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Forums - Gaming Discussion - Locked content in games.

 

Should games have locked content?

Yes! 30 42.25%
 
No! 35 49.30%
 
Give us an option! 6 8.45%
 
Total:71

Most games are built off having to unlock stuff. In an FPS you don't get a level select when you start the game. Nor should you get the ability to buy a Audi R8 at the start of GT7 when you've only just started racing Minis, you need to work to unlock them (or in the case of R8 get enough winnings/money to buy it).



Hmm, pie.

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You know it all comes down to balancing it. F2p titles have excrusiatingly long grinds to encourage players to buy it instead. These get a free pass. What doesnt get a free pass is when a fully priced title acts like a f2p game. Im thinking battlefield 4 here. I cant believe everyones problems with it was bugs or framerate when all i could see was that i got nowhere into unlocking the good weapons. The game even has shortcut packs where you pay a fifth of the game to unlock a class content immediately.



Perhaps in some games it would be nice to get a bit more unlocked content from the start, take a racegame I mainly want to do the campaign but I've to go through the slow class first, the bit faster class after, then the good classes come. I don't specifically mind the slow class but why can't I do a time trial in a ferrari for fun without having spend 3 hours in the slower classes.
(Driveclub is the casus of this one still love the game though and thank god for the amg gt s dlc, so I could ride a few rounds with a fast car after beating the rookie trophy)

For Halo or god of war no just no I even hate the new story + mode with all unlocked content from the stat it is way to easy for the first 5 hours



Please excuse my (probally) poor grammar

If games didn't have locked content I probably would've stopped a long time ago.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Unlocking gives you a sense of achievement

Paying to unlock content that is already on the disc, now that I really disagree with



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Never saw a game that all game is 100% unlocked from the get go.
Say to him that he should buy collection and Just read the end *no one needs to read HP 1 to 6, read last chapter of 7 and you are done. Ir buy a car in real life and complain you can't go driving it over the water around the world.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Was it AC: Black Flag that had the rope dart unlocked almost at the end of the game? that was just dumb.. I don't think i used it cause the game ended a chapter later..



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

Go ahead and unlock the ending. I paid for it.



d21lewis said:
Go ahead and unlock the ending. I paid for it.

Ha! I watched the ending FREE on youtube...



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

I absolutely hate unlocking stuff in multiplayer games like Mario Kart or Smash. I get that. If it's a game with a real campaign though, I want that sense of progression. If it's something I'll be playing with my friends, I don't need the fake walls.