I just want to be Fox in his arwing. Keep it simple and I'd be content. No extra stuff to distract from making the core experience the best it can be.
I just want to be Fox in his arwing. Keep it simple and I'd be content. No extra stuff to distract from making the core experience the best it can be.
WhiteEaglePL said: Nope. Not reading! But this what needs to happen to the untapped franchise: > keep those aerial shooter stuff >3d shooting battles >huge amount of modes >long campaign >half of game being online focused >many online modes >including one where there are multiple teams and air, landmaster, onfoot and water battles happen at the same time on a big map. >on foot 3rd person missions in story mode -1st person option available. >Ultra lightning effects >online mode where only onfoot w/o optional vehicles avaible |>more stuff. >10/10 standard story, and fun, vast, epic , easily hypable and addictive online plus local coop. (same thing but one is online.) |
im too lazy to write my own post so I will quote the one closest to what I think needs to happen.
The way I have described it in the past it needs to be starfox n64 (flying missions) + adventures / zelda game mechanics (3rd person angle ground missions) + metroid / halo epic story (i.e build on the characters) + online modes.
They could make a Racoon character who has a potted plant as an allusion to them...come on Nintendo!
Augen said: I just want to be Fox in his arwing. Keep it simple and I'd be content. No extra stuff to distract from making the core experience the best it can be. |
+1
Give me a strong online mode a la Warhawk and I will be ecstatic.
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mZuzek said: About the real upcoming Star Fox, I think I'm among the least cynical ones. This is Miyamoto, I'm sure he'll deliver. However, as good as his game might be, I can't see him doing anything nearly as ambitious as this, both because Nintendo isn't willing to and because he doesn't have that ambition anymore. |
If it's ambition you're concerned about, I suppose you're right, their priority doesn't seem to be 'ambition.' It sounds like they're aiming for something smaller, more focused and more polished. I think we may wind up with the best Star Fox game to date, but not necessarily an ambitious project. It'll be short and sweet. I don't think that's Miyamoto's fault for being unambitious, I think it's what the series needs right now.
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