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Forums - Nintendo Discussion - Wii U, the only Nintendo home console without a must have Mario platformer?

Hynad said:
Lucas-Rio said:
RolStoppable said:

Lucas-Rio said:

Much less than you are.

 

So you admit to being one. Case closed.


You don't make sense anymore.


He made a lot of sense. You just can't keep up with him.


You can't keep up with non sense.



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Lucas-Rio said:


I won't buy 3D World, as I said, I don't like the style of this game. I don't like the camera, I don't like the small scale of the world, I don't like the multiplayer platformer, I don't like being in a small corridor in a 3D game, I don't like the ridiculous cat gimmick and I don't like the fact it does not even make full use of the analogic stick.

The thing is that the Wii U will end with the only Nintendo home console where I would not have any Mario platformer, and that's not being I don't want to buy it. I Nintendo had released a new full scale 3D Mario, I would have bought the Wii U beofre MK8. I would buy the next Mario without any hesitation if it wasn't a 2.5 Land or World game.


So the problem isn't actually that the Wii U doesn't have a must-have Mario game, because it does. The problem is that it doesn't fit your particular idea of what a 3D Mario game should be. All I can really say to that is tough luck.



RolStoppable said:
Lucas-Rio said:

It would be sad if the Wii U ended in the only Nintendo home console without a great 3D Mario platformer. I really want to play a new 3D platformer masterpiece by Nintendo.

You are a PlayStation kid. Even the door is going to hit you on your way out, because it's so disgusted by your opinion.



LGF said:
curl-6 said:
kakmalasch said:
I don't get the hate towards sunshine. 

For me it was the monotonous setting, lack of atmosphere, lack of variety, garish music, and just overall blandness.

Yet, it was a tru step forward, unlike 3D World. Sunshine at the time really got my interest. The setting could not be better: beach, forest, sea... It was the perfect game to play in Summer time!

A true step forward in what?



curl-6 said:
LGF said:
curl-6 said:
kakmalasch said:
I don't get the hate towards sunshine. 

For me it was the monotonous setting, lack of atmosphere, lack of variety, garish music, and just overall blandness.

Yet, it was a tru step forward, unlike 3D World. Sunshine at the time really got my interest. The setting could not be better: beach, forest, sea... It was the perfect game to play in Summer time!

A true step forward in what?

Indeed, in everything: controls, physics, maps size and detail, graphics (actually the last time Nintendo achieved state of the art).



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Sunshine > 3D World

by far



Even if you truly believed this, the gen isn't over by far.



Super Mario 3D World is an amazing game. It doesn't bring the innovation Mario 64 or Mario Galaxy brought, but as what I would classify as a "refined" entry into the Mario series, it is arguably the best.

What I mean is that there are two types of Mario. There's the refined, and then there's the innovative.

The string of Super Mario Bros 1, 3, and Super Mario World were a string of refinements with some innovation (vertical screen scrolling). They took what came before and refined it into an even better experience. More powerups, more responsive controls, more game mechanics (flying then gliding anyone?). The trend continued with the New Super Mario Bros series.

Mario 64 and Mario Galaxy were innovative. Mario 64 crafted 3D movement and the camera for virtually every 3D game in existence today. Galaxy innovated on the platformer genre with spherical platforms and playing with gravity. There's only so much you can innovate though so these are a bit more rare, and their follow-ups are simply refinements upon them (64 to sunshine, galaxy to galaxy 2).

As a "refinement" entry Super Mario 3D world is the best Mario.



Experimental42 said:
Super Mario 3D World is an amazing game. It doesn't bring the innovation Mario 64 or Mario Galaxy brought, but as what I would classify as a "refined" entry into the Mario series, it is arguably the best.

What I mean is that there are two types of Mario. There's the refined, and then there's the innovative.

The string of Super Mario Bros 1, 3, and Super Mario World were a string of refinements with some innovation (vertical screen scrolling). They took what came before and refined it into an even better experience. More powerups, more responsive controls, more game mechanics (flying then gliding anyone?). The trend continued with the New Super Mario Bros series.

Mario 64 and Mario Galaxy were innovative. Mario 64 crafted 3D movement and the camera for virtually every 3D game in existence today. Galaxy innovated on the platformer genre with spherical platforms and playing with gravity. There's only so much you can innovate though so these are a bit more rare, and their follow-ups are simply refinements upon them (64 to sunshine, galaxy to galaxy 2).

As a "refinement" entry Super Mario 3D world is the best Mario.

3D World is arguably the best "refined" entry, hugh? I would say most people think Galaxy 2 is. And critics also (Meta 97 vs 93).

Also, I don't agree that 64 was that revolutionary and sunshine was just a refinement. 64 was at the edge of a revolutionary era (the transition from 2D to 3D). But other games at that time "crafted 3D movement and the camera for virtually every 3D game in existence today" (Tomb Raider, for instance). Sunshine on the other hand, introduced new gameplay mechanics and environments. Also, like 64, was at the state-of-the-art in terms of technology: graphics, physics, etc. Since that time, no more Nintendo games did that. The Galaxies were inovative, yes, but also not more than Sunshine and not as impressive in tech for sure. This 3D World is the first step back in the main Mario series. It may be fun, it may be a solid title, but it's a more limited game.



LGF said:

3D World is arguably the best "refined" entry, hugh? I would say most people think Galaxy 2 is. And critics also (Meta 97 vs 93).

Also, I don't agree that 64 was that revolutionary and sunshine was just a refinement. 64 was at the edge of a revolutionary era (the transition from 2D to 3D). But other games at that time "crafted 3D movement and the camera for virtually every 3D game in existence today" (Tomb Raider, for instance). Sunshine on the other hand, introduced new gameplay mechanics and environments. Also, like 64, was at the state-of-the-art in terms of technology: graphics, physics, etc. Since that time, no more Nintendo games did that. The Galaxies were inovative, yes, but also not more than Sunshine and not as impressive in tech for sure. This 3D World is the first step back in the main Mario series. It may be fun, it may be a solid title, but it's a more limited game.

Super Mario 3D World was heavily stigmatized before its release, so it was doomed to a lower score than galaxy 2 from the start.

Tomb Raider came out 4 months later, had tank controls, and had a camera you couldn't control nearly as much. Mario 64 used full 360 analog and a dynamic camera system. If you've ever played a game where the right stick controls the camera, you can thank Mario 64.

Sunshine added some mechanics but they were simply refinements. They added a few new jumps/powerups and made you wash things. The environments, when stripped of their sparkle are no different than Mario 64. That's not innovation. Especially when standing next to revolutionizing 3D gaming (Mario 64), or revolutionizing the platforming genre through spherical platforms and gravity mechanics (Mario Galaxy).

Super Mario 3D World is a successor to Super Mario Bros. and Super Mario World, not Mario 64/Sunchine/Galaxy. Quite frankly it should have been called Super Mario Bros. 4 and it would have sold better and avoided prerelease stigma, but we know Nintendo's track record on naming things these days. In light of that fact, Super Mario 3D World has all the best elements of Super Mario Bros 1-3 and Super Mario World (except the cape and awesome flight mechanic that came with it) combined into one package, refined to perfection, and placed into 3D world with the most responsive controls in the entire series.