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Forums - Sony Discussion - Ethomaz' heart-attack: Infos about Gran Turismo 7 :)

Prepare for a long long wait



My 8th gen collection

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daredevil.shark said:
eFKac said:
daredevil.shark said:
I expect open world, 60fps and no "standard cars".


You can't be serious.

Also would you rather have 400 premium cars or 400 premium cars and 600 standard cars?


If it has "standard cars" then I will get it used or rent it.

GT4 set a standard for the series. It had ~1000 cars. You may think that standard cars are a sign of laziness but it's more likely an issue of man power. Evolution stated they needed 6 months just to get 1 car to their level of quality. Assuming it's similar for GT7 you have to wonder how many cars can they work on at once. The studio's 200 people strong last I checked and not everyone's going to be on that part of the project. Lets say they can handle 80 cars a year (possibly generous since GT5 had only about 200 premiums and GT6 had ~400 I believe). 4-5 years of dev time means 320~400 premium cars. Do you really want them to just leave out those other cars? Why are the extras a bad thing?

OT: It's weird how they're casually talking about. With every other SONY dev, they stay pretty hush-hush now about announced projects. It also seems like SONY doesn't want to announce games until they're less than a year from release. But these guys, it's like there's no mystery to what they would work on next and everyone knows so fuck it. Lol



4 ≈ One

Dgc1808 said:

GT4 set a standard for the series. It had ~1000 cars. You may think that standard cars are a sign of laziness but it's more likely an issue of man power. Evolution stated they needed 6 months just to get 1 car to their level of quality. Assuming it's similar for GT7 you have to wonder how many cars can they work on at once. The studio's 200 people strong last I checked and not everyone's going to be on that part of the project. Lets say they can handle 80 cars a year (possibly generous since GT5 had only about 200 premiums and GT6 had ~400 I believe). 4-5 years of dev time means 320~400 premium cars. Do you really want them to just leave out those other cars? Why are the extras a bad thing?

OT: It's weird how they're casually talking about. With every other SONY dev, they stay pretty hush-hush now about announced projects. It also seems like SONY doesn't want to announce games until they're less than a year from release. But these guys, it's like there's no mystery to what they would work on next and everyone knows so fuck it. Lol


Quality > Quantity.



I really like the mainline Forza and Gran Turismo games. I was let down by Forza 5 but expect good things from 6. And Gran Turismo is going to be awesome too. I don't care at all about the lower res cars being in the list, it never bothered me and I loooooved having such an insane variety.



daredevil.shark said:
Dgc1808 said:

GT4 set a standard for the series. It had ~1000 cars. You may think that standard cars are a sign of laziness but it's more likely an issue of man power. Evolution stated they needed 6 months just to get 1 car to their level of quality. Assuming it's similar for GT7 you have to wonder how many cars can they work on at once. The studio's 200 people strong last I checked and not everyone's going to be on that part of the project. Lets say they can handle 80 cars a year (possibly generous since GT5 had only about 200 premiums and GT6 had ~400 I believe). 4-5 years of dev time means 320~400 premium cars. Do you really want them to just leave out those other cars? Why are the extras a bad thing?

OT: It's weird how they're casually talking about. With every other SONY dev, they stay pretty hush-hush now about announced projects. It also seems like SONY doesn't want to announce games until they're less than a year from release. But these guys, it's like there's no mystery to what they would work on next and everyone knows so fuck it. Lol


Quality > Quantity.

Is Quality > Quality+ ? I don't think so...

The scenario I gave you doesn't subtract anything from the game.



4 ≈ One

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Dgc1808 said:

Is Quality > Quality+ ? I don't think so...

The scenario I gave you doesn't subtract anything from the game.


Nope. People are trying to put so many game developement details when the final product is unfinished. Unlike most people I dont care how many manpower they are using. I want to see the final product. If its poor then I see no value.

I remember people were defending Naughty Dog for their poor work on the last of us remastered. I dont care the problem Naughty Dog faced. I care about the finished product.



Now I wonder if GT7 will be teased at the PlayStation Experience event at December. This game deserves a tease of the Prologue, at least.



They've already been working on the game for some time so a late 2015 release is possible.

We've known for a while that the standard cars would be staying and that there won't be a Prologue, and I think both of those are great. Can't wait to see how GT7 turns out!



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

I'm all for another GT game, but the game needs some life injected to it. Those square-ish menus for me take away all the good fun it had. Why did they remove the world map? Traversing the map was fun and everything was easy to find. I'm not saying they should remove the precise car modification and turn it into an arcade game. Just... don't make it as bland as GT6.



daredevil.shark said:

Quality > Quantity.

It is Quality + Quantity > Quality.

You are adding and not removing.

 

It is 600+ Quality cars + 600+ quantity cars > 600+ quality cars.