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Forums - Gaming Discussion - Assassin’s Creed Dev Says Industry Is Dropping 60fps

Ass Creed dev has no idea what he's talking about



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That's the most utter bullshit I've ever heard. Look at how amazing TLOU Remastered plays...



Just because you have an opinion doesn't mean you are necessarily right.

Why is Ubisoft so full of crap these days?



I predict that the Wii U will sell a total of 18 million units in its lifetime. 

The NX will be a 900p machine

curl-6 said:
Nintendo still seems to be hitting 60fps just fine.

Because they dropped the visuals.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

WolfpackN64 said:
That's total bollocks. Look at Metro 2033 and Metro Last Light for Xbox 360 and PS3 and then take a look at Metro Redux for PS4 and Xbox One. The graphics difference wasn't super noticeable to me, but the framerate was! It added to an already great experiance by smoothening out the gameplay.


The graphical difference was insane, especially in Metro 2033, it's almost a completely different looking game



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vivster said:
curl-6 said:
Nintendo still seems to be hitting 60fps just fine.

Because they dropped the visuals.

They didn't "drop" the visuals. They built their games from the ground up to a 60fps benchmark. 

They didn't start with a 30fps version of 3D World, Tropical Freeze, or Mario Kart 8, then downgrade it to run at 60fps.



KLXVER said:
Turkish said:
How could the industry drop 60fps when it never adopted it? As a matter of fact, the industry will go towards 60fps and Naughty Dog will lead the way.


They will? Seems like Nintendo is the one leading as usual...


You are comparing Nintendo to Naughty Dog in graphics?



Kane1389 said:
KLXVER said:
Turkish said:
How could the industry drop 60fps when it never adopted it? As a matter of fact, the industry will go towards 60fps and Naughty Dog will lead the way.


They will? Seems like Nintendo is the one leading as usual...


You are comparing Nintendo to Naughty Dog in graphics?


No...



curl-6 said:
vivster said:
curl-6 said:
Nintendo still seems to be hitting 60fps just fine.

Because they dropped the visuals.

They didn't "drop" the visuals. They built their games from the ground up to a 60fps benchmark. 

They didn't start with a 30fps version of 3D World, Tropical Freeze, or Mario Kart 8, then downgrade it to run at 60fps.

They didn't build their games around 60fps. They just stopped advancing graphical features as soon as they dropped below 60.

No one starts at 30fps. They just put in as many stuff as they want and see how far it takes them. Everyone would like to push to 60 but at some point they will decide either for visual fidelity or fps. Nintendo chooses the latter while most people on PS4/X1 choose the former. Pretty sure that Nintendo devs have to drop some stuff to still manage 60fps. It's not like you know from the start what graphical features will result in what fps.

Then again thanks to the PS4s power some devs don't have to compromise. While on other platforms they have to choose.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Kane1389 said:
WolfpackN64 said:
That's total bollocks. Look at Metro 2033 and Metro Last Light for Xbox 360 and PS3 and then take a look at Metro Redux for PS4 and Xbox One. The graphics difference wasn't super noticeable to me, but the framerate was! It added to an already great experiance by smoothening out the gameplay.


The graphical difference was insane, especially in Metro 2033, it's almost a completely different looking game

There is a difference yes, better textures, better viewing distance, higher resolution. But the framerate change was WAY more noticeable to me than the bump in graphics over it's already good looking 7th-gen counterparts.