I don't like your idea of 2 consoles that have the same library, I think of it as one console that asks as a home console and a handheld console
I don't like your idea of 2 consoles that have the same library, I think of it as one console that asks as a home console and a handheld console
ExplodingBlock said: I don't like your idea of 2 consoles that have the same library, I think of it as one console that asks as a home console and a handheld console |
It's not "my idea" or anyone's idea on this board really, it's based on comments made by Miyamoto and Iwata.
Soundwave said:
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Could you give me some quotes or links?
ExplodingBlock said:
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Soundwave said:
They're pretty seperate audiences at this point. What Fusion might do is it might get more of these people to buy in to a Nintendo Fusion platform as a secondary type platform (provided its cheap) or make it their handheld of choice. |
You didn't read the post at all did you? Like I said people would buy it for all their games and I will bold out a line that you should read. I understand in the past this has happened, having gamed for 21 years. But Nintendo's next leap on the hardware front will likely be big in contrast to the Wii U... I'm under a wait and see phase though
Soundwave said:
Tegra K1 has console style graphics in a $300 tablet today, and that's likely heavily marked up. But that can have DX11 style effects already, I never said it had to be on par with a PS4. I'd say Wii U level graphics with a few added effects is likely, and more than doable IMO by 2016 for $250 or less. Throw in perhaps 1080P + anti-aliasing for the home variant. Mind you Nintendo is not beholden to the same business model most tablet manufacturers are ... they can get away with only making a $5-$10 profit/unit because they make their main money selling games on their handheld, that's different from say ASUS or other tablet manufacturers. Nintendo's got their asses handed to them pretty handedly by Sony in the console gen for 3/4 tries, and really the one success was an unsustainable fad. They've tried to win the console space multiple times, this isn't them just "giving up" overnight. Their console business has been declining for almost 25 years now with the exception of like a 4 year bump. It's time to change it up. |
Your definition of getting their asses handed to them is delusional and short minded no disrespect but how can you have your ass handed to you when every home console and every handheld console except virtual boy has turned a profit every generation every console ...also I might add nintendo has made over 25 billion in profits in the gaming industry where as Sony and Microsoft has lost billions ......my friend winning in business is by making a profit not how many units you sell or some fanboy console war ......true gamers know thatNintendo doesn't have to sell the most consoles or come in first to profit ..it's all about making a profit and nintendo is better than Microsoft and Sony in the video game business when it comes to making a profit ..if you like I can show you a graph of the earnings of all three until 2011 of who profited and loss billions ....just saying ...all I care about is that these companies make great games ..I could care less who sells the most or who comes in first ....
amak11 said:
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Nintendo's never making that console. I think they purposely go out of their way to make a console that isn't standardized in the way Sony/MS do. They just can't bring themselves to make that system and if they do they have to add some weird quirks to it, like making it a purple lunchbox.
I heard this analogy once and I think it's true ... Nintendo is not at all like the happy-go-lucky personality of Super Mario ... they are much like Donkey Kong, a stubborn ape of a company.
Soundwave said:
Nintendo's never making that console. I think they purposely go out of their way to make a console that isn't standardized in the way Sony/MS do. They just can't bring themselves to make that system and if they do they have to add some weird quirks to it, like making it a purple lunchbox. I heard this analogy once and I think it's true ... Nintendo is not at all like the happy-go-lucky personality of Super Mario ... they are much like Donkey Kong, a stubborn ape of a company. |
It works for them that's why they just keep doing what they do every generation ..make a profit and keep making game systems and great games people are gonna buy ...shrugs
Jay70sgamer said:
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Well even the "every console they make is profitable" ... not anymore. They've lost money for 3 straight years despite respectable 3DS sales, which means the Wii U is dragging the company down.
It's not the GameCube era anymore ... they could make good sized profits when development costs for games were much lower. Back then, the average GBA cost penauts to make and Gamecube games had reasonably costs.
Today the average 3DS game probably costs them as much as the average GameCube game, and Wii U games are far more expensive and require higher staff per title.
That and GBA wasn't really challenged by iOS/Android, either. And the early 2000s was also the peak of Pokemon merchandising/movies/etc. that they were raking in $$$$ from.
You can't make money from a 20 million userbase (Wii U is probably not even going to hit 20 mill at this rate), not today, not with the changes in development and other factors (like Nintendo's handheld division not being able to bail them out whenever the console does poorly).
A PS4-PS5 class console with a sub-20 million userbase is going to do nothing but bleed tons of money. That's just not a sustainable business model. What you're championing is basically that Nintendo should raise their development costs each generation, and that somehow having a GameCube sized userbase is good enough to pay that off because it worked 13 years ago with the GameCube. That doesn't really make any sense.