prayformojo said:
What I meant by my original statment is selling a handheld that is basically the same tech with the same quality and build as an iphone/ipod/ipad with buttons. I never said anything about cost. I was just talking about the specs, quality and stability of an ios product.
You have to remember, Android is the Windows of mobile OS. You can hack the fuck out of it, make it do what you want, use any kind of media you want, drag and drop with ease etc... but it's fragmented and unstable. Nintendo is NOT an open system type of company. They believe, like Apple (whether you like it or not), that you make hardware and software and lock it down for a smooth experience. They were doing the walled garden well before ios. So, imo, releasing an ipod like device with the same quality OS and hardware would be a pretty easy transition.
The one thing I DO know is, whatever they release, it needs to look and act like a smart phone. It can have buttons, but this idea of selling uber cheap devices with more than decade old specs... it's a dead end. I buy their handhelds, but I'm old as shit. Kids are slowly tuning out.
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If it's the operating system you're talking about, then sure, it can be like iOS. But you pointed out yourself that Nintendo's operating systems already share design philosophies with iOS.
As I mentioned, I don't think the iPhone 6 Plus is a great example to use as "quality hardware," when I have a 25-year-old GameBoy that still works (now that's quality hardware), yet an iPhone can't last a week in my pocket without getting warped. Nintendo's hardware has to be much more durable than any Apple device I've ever used. It's one of the reasons the clamshell design is so smart: it's kid-proof.
I believe you're wrong about selling cheap devices with low specs being a dead end. If the market was interested in high-end, expensive products, the Vita would've been a huge hit. And if $200 is what you consider "uber cheap," I can understand why you might think it's a dead end. The market would respond much more favorably to an even cheaper machine. The idea is to get into the impulse-purchase birthday/Christmas gift range.
Kids don't care about specs, and parents care even less about them. Not all parents will buy a $300 toy for their kid. Show them a Pokemon and Mario Kart machine for half that price, they will not "tune out." Like it or not, this is a big part of Nintendo's handheld market.
As for the high school- and college-aged demographic, they're the ones I don't see hopping on the Nintendo bandwagon. They'll get some of those guys, but most will already own a smartphone, and will be content to play games on that. Again, though, here a lower price point would help. This is the market that would have bought the Vita en masse if what they really wanted was a really powerful handheld gaming machine.
Nintendo will not design a console to look like another product. They will not help people hide their shame by disguising their game console as a smart phone. They want everyone around you to know that you're playing a Nintendo -- that's free advertising.