IamAwsome said:
TheJimbo1234 said:
IamAwsome said:
TheJimbo1234 said:
Because power back then made little difference. Even if you doubled the power of rivals, you wouldn't see much of a difference. Now though, you do and people have noticed it. Plus power now allows for a more varied game library which devs are opting for. Combine this with price and market image, and it is misguided to assume that the PS4 won't utterly dominate this generation.
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The Wii wasn't that long ago. Another thing, how does the PS4's power allow for a more vaired game library? Aside from the resolution issue (which is overblown), there isn't a lot that PS4 can do that the Xb1 can't.
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The PS4 has roughly 50% more power - that is a lot. This allows for more effects and mechanics eg destructible environments, use of particle physics, more objects on screen etc. People who think power only improves resolution need to either study or use a game engine to see how games actually work
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I know about all of that stuff. The PS4 is more powerful, but it's not like the PS360 vs Wii. The XB1 will still get all of the big AAA games and whatnot. You talk about the power difference, but how many 3rd party devs will actually use this? Destiny looks better on PS4, but it's not something to run out and buy a PS4 over (not like Uncharted anyway), and I still don't understand what you mean by "varied game library". Most 3rd party devs put games on both consoles for financial reasons.
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It will get AAA for the moment. If the gap becomes big enough and Sony work their PR magic with firms, you may find devs opting just for the PS4 for a few reasons (as already seen with many new IPs and studios).
Publishers go for both platforms due to market size, but as soon as on market is dominant and large enough, it might be more financially sound to just stick with one platform and give extra time into making a higher quality product rather than 2 average products.
And that leads to my second point - content. More can be done with the PS4 and if devs get to the point where they realise that to make a new game with new content (opposed to reboxing the same game and calling it a sequel), you need the power of the PS4. Epic games are very much in this category as they made UE4 on the notion that people were going to stop buying games as they were all the same and nothing new was being offered, ergo to sell a game, you need new features.
However, this is all detracting from the original point – xbone catching up to the ps4. As it currently stands, ergo forgetting my “possible” hypothesis, I can’t see any reason the xbone would match ps4 sales. Both are the same price yet the PS4 runs games better. Simply put, people I know who own a xbone have been disappointed. Those who own a PS4 have been very happy.