Good evening/afternoon/morning,
This morning I came across a very interesting series of tweets of famous blocker Hideki Kamiya. Here're two key-statements :
…で、ベヨに関しても、セガと契約を結んで開発、それからしばらく経って続編も作ろうということになって、ベヨ2開発がスタートした、と… RT @spats_night
— 神谷英樹 Hideki Kamiya (@PG_kamiya) September 23, 2014
"we were in contract with Sega for Bayonetta. At some point, the idea of a sequel made its way and we started the developement of Bayonetta 2" (i.e. for Sega)
それが、ある程度開発が進んだところで、セガの事情で「やっぱりこの計画は無しに」ということになり、一時開発が中止になって… RT @spats_night
— 神谷英樹 Hideki Kamiya (@PG_kamiya) September 23, 2014
"as we were advancing with the development, Sega withdrew from the project and it was halted temporarily"
That tells us two very important things :
- Bayonetta 2 was started as a multiplatform game, and Sega was in charge
- There are, in PG's hard disks, work-in-progress versions of Bayonetta 2 THAT BELONG TO SEGA.
Let me sum it up for you : Sega has the IP, they have Bayo 2 versions likely out of their agreement with Nintendo, and they have plenty of customers to satisfy. Why wouldn't Sega take advantage of that and sell a Bayo 2 Climax edition to the numerous Bayonetta fans waiting in the cold, crying in front of WiiU shelves?