MS looking to bring more games to X1...
Since they are already planned for other plat already and several other games got exempted from parity clause they could just get rid of them, and sure convince the devs to bring the game to X1, and if kind enough maybe PS4 as well =]
Microsoft’s Xbox Division head honcho Phil Spencer was on the prowl at Tokyo Game Show today, and he also visited the indie area, where he found a couple gems that he’d like to bring to Xbox One, sharing which ones on Twitter.
The first one is Tengami, by Nyamyam:
http://cdn3.dualshockers.com/wp-content/themes/dualshockers2/images/blockquote_icon.gif) 20px 0px no-repeat transparent;">Good to catch up with Phil and Ryo, Tengami on console would be great, need to convince them. @nyamyamjp.
http://cdn3.dualshockers.com/wp-content/themes/dualshockers2/images/blockquote_icon.gif) 20px 0px no-repeat transparent;">— Phil Spencer (@XboxP3) September 19, 2014
Secondly, he named 6180 The Moon by Turtle Cream as another game needed on Xbox One:
http://cdn3.dualshockers.com/wp-content/themes/dualshockers2/images/blockquote_icon.gif) 20px 0px no-repeat transparent;">This game is on steam tomorrow, worth getting it. #6180themoon, another one we need on xb1. pic.twitter.com/JcXC9h8Xqg — Phil Spencer (@XboxP3) September 19, 2014
Spencer also mentioned that Turtle cream would love to bring the game to Microsoft’s console.
Incidentally, he then praised the Kinect and Smartglass features of the upcoming Xbox One exclusive Psycho-Pass: Happiness Without Choice by 5pb.
http://cdn3.dualshockers.com/wp-content/themes/dualshockers2/images/blockquote_icon.gif) 20px 0px no-repeat transparent;">Playing Psycho-Pass without reading Japanese is tough but great use of Smartglass and Kinect.
http://cdn3.dualshockers.com/wp-content/themes/dualshockers2/images/blockquote_icon.gif) 20px 0px no-repeat transparent;">— Phil Spencer (@XboxP3) September 18, 2014
Looks like I’m bound to the indie area tomorrow morning. Now Phil piqued my curiosity.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."