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Forums - Gaming Discussion - Forbes: Retail Hallucinations And The Pointlessness Of Owning A PlayStation 4 or Xbox One

theRepublic said:

That looks nigh unplayable.  There was good reason this game didn't come until latter.


Thats because it was 1 person porting it just because they could. Hell it's even been hacked onto a Canon printer screen now lol.

What you say is true though, it does not nigh on unplayable, but then so would Deadrising 3 on a PS2.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

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theRepublic said:
Immersiveunreality said:
theRepublic said:

I was going to reply to another one of your posts, but you get it now.  That was the entire point of the article.  In the past, new generations brought new ways to play.  That hasn't happened so much lately.  For last gen, the only things I can think of right now are online play and motion controls.

I think we are given a bad comparison with madden for this kind of article.It really doesnt show what the ps4 is more capable of then the ps3.A better comparison would be The Witcher 2 compared to The witcher 3 + this gen will only show his true colours further down its timeline.If you compare recent ps3 games to old ps3 games its a world of difference too so lets be patient and see what this gen brings us.

And yes you cant expect a jump like 2d to 3d but we can expect more immersive detailed games with a much more vibrant world.

I don't know much about The Witcher.  Are there significant gameplay changes?  Or does it play the same and just look better?

Compare the Atari 2600 to the NES.  Massive gameplay changes too numerous to name.  A scrolling screen and being able to save your game are just a few examples.

For the NES to SNES transition, I will grant that most of this power went to the graphics.  More and better colors, getting rid of flicker, adding more on screen objects, etc.  Still, there were games done that were just not possible on the NES.  Star Fox is a good example of one.  Pilotwings is another.  Basically anything with heavy Mode 7 usage.

SNES to N64 was an obvious big change.  You already mentioned that.

N64/PS to GC/PS2 allowed for the rise of the sandbox game.  Compare Grand Theft Auto 2 to GTA3.  Big open worlds were just not really possible on the previous generation.  They would have been a foggy mess, or nearly empty.  There was also a big uptick in the realism of sports games.

What about last gen?  We got motion controls with the Wii.  It could have been done on the GC though.  Everything else we got was basically the same game in a prettier package.  Which is nice.  I like good looking games.  But it doesn't really change how the game is played.  If there is something out there I am missing, I would love to hear it.

This gen?  I expect even less differences between it and the generation before.

Yes the witcher 3 is improved in gameplay allthough you cant really see that from looking at a pic.Creating such a vast world could simply not be done for ps3/xbox360. Maybe you can call that graphics but a world that feels alive can really enchance the gameplay.(check skyrim mods on pc).And with the power of the new consoles you can just make alot more things happen in that big world.

They also improved geralt movements by alot making him fight more realistic and less doll like.

This gen will prob have no big changes in gameplay like the early years of gaming but you have to ask yourself, how can they possible add on that? And its much too early to really enjoy VR gaming i think.Outside of VR we MIGHT have hit a limit on possible ways to play a game(Or its just much more difficult to make something gameplaywise that isnt done allready) but the existing gameplay can always be improved and thats enough for me as there are enough different kinds of gameplay to enjoy allready:)

Also one of the things that has bettered the gamingworld are the indies getting more attention and big devs/pub noticing that wich could be making them more creative towards the future.

Yes im rather positive towards the years to come! :p



MikeRox said:
theRepublic said:

That looks nigh unplayable.  There was good reason this game didn't come until latter.

Thats because it was 1 person porting it just because they could. Hell it's even been hacked onto a Canon printer screen now lol.

What you say is true though, it does not nigh on unplayable, but then so would Deadrising 3 on a PS2.

That series is a good example of a game that takes advantage of the new power to create gameplay that could not be done before.  



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

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Immersiveunreality said:

This gen will prob have no big changes in gameplay like the early years of gaming but you have to ask yourself, how can they possible add on that?

Well, thats that point of the article isn't it?  That the hardware has already become powerful enough that new gameplay experiences are not opened up just by releasing more powerful hardware.  We have hit a point of diminishing returns.



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
Switch - The Legend of Zelda: Link's Awakening (2019)
Switch - Bastion (2011/2018)
3DS - Star Fox 64 3D (2011)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Wii U - Darksiders: Warmastered Edition (2010/2017)
Mobile - The Simpson's Tapped Out and Yugioh Duel Links
PC - Deep Rock Galactic (2020)

theRepublic said:
Immersiveunreality said:

This gen will prob have no big changes in gameplay like the early years of gaming but you have to ask yourself, how can they possible add on that?

Well, thats that point of the article isn't it?  That the hardware has already become powerful enough that new gameplay experiences are not opened up just by releasing more powerful hardware.  We have hit a point of diminishing returns.


Improvement on existing gameplay is a good enough reason to bring out a new gen of consoles if you ask me :)



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It's pretty silly to use "Destiny" has an example of the pointlessness of the next generation. It was specifically designed to be able to run on the older generation of consoles. Just wait until games come out that fully take advantage of next generation hardware and have no ties to the past and game engines that must be compatible with past generations.

It always takes a year or so for developers to figure out and maximize the game engine possibilities on new consoles. Besides, first year/launch games are almost always rushed relatively simplistic affairs about superficial flashy elements (such as, no blurry textures, extra elements in explosions, and more particle effects) designed just to wow you with the sheer horsepower of the new console. While those things might be superficial to the actual game play, they do play a large role in immersing you in the environment and making you forget you are playing a video game.

Much ado about nothing really.



It's always amusing to see someone whom, instead of writing about the true dynamics of a market, they just state their personal opinion and conclude the market is wrong/delusional/hallucinating/whatever.

I'd say that gaming is so much a part of many people's lives that many buy new consoles even if the change is more evolutionary than revolutionary.

More revolutionary change (which is successful) like the Wii is rare and not to be expected on a regular basis. In this generation gamers are showing they are hungry for new consoles, and choosing a conventional console done well and rejecting half baked novelties.



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Immersiveunreality said:
theRepublic said:
Immersiveunreality said:

This gen will prob have no big changes in gameplay like the early years of gaming but you have to ask yourself, how can they possible add on that?

Well, thats that point of the article isn't it?  That the hardware has already become powerful enough that new gameplay experiences are not opened up just by releasing more powerful hardware.  We have hit a point of diminishing returns.

Improvement on existing gameplay is a good enough reason to bring out a new gen of consoles if you ask me :)

But there hasn't been.  Just better graphics for the most part.



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
Switch - The Legend of Zelda: Link's Awakening (2019)
Switch - Bastion (2011/2018)
3DS - Star Fox 64 3D (2011)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Wii U - Darksiders: Warmastered Edition (2010/2017)
Mobile - The Simpson's Tapped Out and Yugioh Duel Links
PC - Deep Rock Galactic (2020)

theRepublic said:
Immersiveunreality said:
theRepublic said:
Immersiveunreality said:

This gen will prob have no big changes in gameplay like the early years of gaming but you have to ask yourself, how can they possible add on that?

Well, thats that point of the article isn't it?  That the hardware has already become powerful enough that new gameplay experiences are not opened up just by releasing more powerful hardware.  We have hit a point of diminishing returns.

Improvement on existing gameplay is a good enough reason to bring out a new gen of consoles if you ask me :)

But there hasn't been.  Just better graphics for the most part.


Games like bloodborn  and the witcher will do that for you .These new consoles mean much more to devs then just better graphics.Watch vids on those 2 titles and see how much they improve on previous installments and those are just the first newgen games.Like i said before better processing power can give us more alive immersive worlds with alot of things going on in it and for example better movements and prob alot more things they can add up on.

And a reason for buying this new gen so early is mostly personal.If you can enjoy it at the beginning then why not ?:)



LOL this article ignores so many things.

-The difference between BF4 on current and last-gen is absolutely massive (Gameplay wise)
-No Man's Sky is in no way possible on last gen hardware, and is vastly different from anything we have seen before.
-The sharing capabilities of these new consoles makes it possible to share your favorite moments like never before

-What was so revolutionary about the first year the 360/PS3 came out? Games were prettier...Had bigger player counts....And...Oh yeah nothing else.