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Forums - Gaming Discussion - Final Fantasy 15 Trailer TGS 2014 Tetsuya Nomura steps down! UPDATE: New showcase demo!

Hynad said:
gatito said:
They're channelling Xenoblade so much it's almost embarassing.


How so? 

The big open world is nothing new but it evokes the same feeling you get with Xenoblade. You also fight big monster which is something you do in Xenoblade. The similarities are pretty clear but it's not like it's bad. It's actually really, really good.



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"

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Woo, interesting. I come back to this thread like 200 comments later and it looks like some people are upset because others don't particularly like some aspects of the game?

Seriously?

Let's explore the reasons people are giving as to why someone can't be allowed to voice less than favorable opinions:
1. They're just Final Fantasy "haters" - Ah, it must be that. Even though I liked FF13. Wait, what?
2. They're anti-PS4 - Yeah, my hatred of Playstation is well known.
3. They prefer it be a group of male soldiers - Oh, of course. Even though I don't like Gears of War and my entire point is that I like diversity in my RPGs, along with the mechanic of picking up characters from different environments and circumstances as you progress and watching how they contrast and meld together as a team.

Did I miss anything? How about this as a reason:
4. People like and dislike different things.

I'm just not excited about following around a band of rich-kid hipsters. I'm not. Does it bother me that someone else might love that scenario? Not in the slightest. Knock yourself out.

I'm not excited by the combat, either. Everything in Japan seems to be flowing toward more Hunter-style action, which just isn't my cup of tea. I favor tactical over twitch. Am I saying that FF15 has bad combat? No, I'm just expressing what I like.

I don't particularly care for the car, either.

Add it all together and I don't see much in that trailer that gets me hyped.

I want to see more of the conflict than of some kind of fantasy themed road trip. I want to see more about the protagonists and that goddess of death. I want to know who Luna is.

I won't lie, though--right now, I'm definitely pulling for villains over Beiber and his posse.



I'll definetely need a PS4 in 2015.



Anfebious said:
Hynad said:
gatito said:
They're channelling Xenoblade so much it's almost embarassing.


How so? 

The big open world is nothing new but it evokes the same feeling you get with Xenoblade. You also fight big monster which is something you do in Xenoblade. The similarities are pretty clear but it's not like it's bad. It's actually really, really good.

The big open world is something they've been trying to achieve for quite some time now. FF XII had that, but it was separated into zones because of a lack of memory on the PS2. Big monsters? Surely you've played a FF game before? Because that's certainly nothing unique to Xenoblade and has been a part of the FF series since... forever. In fact, if anything, it's Xenoblade that took a lot from other franchises, not the other way around.

Now, take a look at Grand Pulse from FF XIII and realise how you're wrong to attribute the inspiration to Xenoblade.



For the record, FF XIII came out before Xenoblade. 



Looks fucking freaking phenomenal.



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Anfebious said:
Hynad said:
gatito said:
They're channelling Xenoblade so much it's almost embarassing.


How so? 

The big open world is nothing new but it evokes the same feeling you get with Xenoblade. You also fight big monster which is something you do in Xenoblade. The similarities are pretty clear but it's not like it's bad. It's actually really, really good.

I think what has people scratching their heads is that none of that is new or unique.  That style of combat in RPGs has been around for a long, long time.



morenoingrato said:
Looks fucking freaking phenomenal.


If you think that, it means you love Justin Bieber.

 

 



At least, according to some people here still insecure about their sexual orientation.



Hynad said:
Anfebious said:

The big open world is nothing new but it evokes the same feeling you get with Xenoblade. You also fight big monster which is something you do in Xenoblade. The similarities are pretty clear but it's not like it's bad. It's actually really, really good.

I big open world is something they've been trying to achieve for quite some time now. FF XII had that, but it was separated into zones because of a lack of memory. Big monsters? Surely you've played a FF game before? Because that's certainly nothing unique to Xenoblade. In fact, if anything, it's Xenoblade that took a lot from other franchises, not the other way around.

Now, take a look at Grand Pulse from FF XIII and realise how you're wrong to attribute the inspiration to Xenoblade.

For the record, FF XIII came out before Xenoblade. 

I agree, in fact I always thought Xenoblade took inspiration from FF XII. But I'm not talking about inspiration, I'm just talking about the "feel" of the game. If you played Xenoblade Chronicles you would get that... "Xenoblade-ish" feel from this trailer.



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"

Yeah I'm not saying Xenoblade did it first or anything but it's hard not to make a comparison these two games.



pokoko said:
Anfebious said:
Hynad said:
gatito said:
They're channelling Xenoblade so much it's almost embarassing.


How so? 

The big open world is nothing new but it evokes the same feeling you get with Xenoblade. You also fight big monster which is something you do in Xenoblade. The similarities are pretty clear but it's not like it's bad. It's actually really, really good.

I think what has people scratching their heads is that none of that is new or unique.  That style of combat in RPGs has been around for a long, long time.

Oh really, now. Explain to me exactyly how the battle system works. Please. Enlighten us. 

And what would you have replaced it with?