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Forums - Microsoft Discussion - Is MS going about acquiring games the wrong way?

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Fusioncode said:
MB1025 said:
Microsoft didn't approach Notch about this. Notch came to Microsoft. So what do we do now?

Well I guess Microsoft had no choice then. If somebody tries to sell you one game for 2.5 billion you say yes! Don't even think about it. 


LOL.  You made me laugh even if we were all thinking it...



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I think people should be allowed to do with their money as they please.



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Yeah they seem to waste money on stuff abit. Maybe buy some smaller developers and try to create the next great franchise with them



Xbox One, PS4 and Switch (+ Many Retro Consoles)

'When the people are being beaten with a stick, they are not much happier if it is called the people's stick'- Mikhail Bakunin

Prediction: Switch will sell better than Wii U Lifetime Sales by Jan 1st 2018

I agree that it would have been great for them and for gamers if they created new studios, supported existing studios and licenses, etc., just the way everyone else do or did : Sony, Nintendo, Sega, etc. They keep throwing out their studios and games, while Sony made Naughty Dog built itself for 10 years to become one of the greatest studio.
But I really think there is a possibility that they bought Mojang not just for 1 license. They would never repay such a sum with one game, they are betting on the studio or did see a new game or concept that they think is worth betting on, be it Minecraft 2 or not.



You are asking if ignoring the gamers is the wrong way? Well i think so...

They could have made 40 exclusive AAA as ambitions as TLOU with this money to support their console, but they dont seem to care...



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

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Fusioncode said:
MB1025 said:
Microsoft didn't approach Notch about this. Notch came to Microsoft. So what do we do now?

Well I guess Microsoft had no choice then. If somebody tries to sell you one game for 2.5 billion you say yes! Don't even think about it. 


thank god he didnt approach me. i would have been 2.5 billion in debt right now. 



They could have moneyhatted Notch to get Minecraft on all their platforms that haven't it yet. Just paying all the additional costs, and adding a few tens million $ as a bonus could have done the trick, as Notch's only complaint was that the user base made possible sales not appealing enough, so offering him a guaranteed profit would have been enough.

Edit: this said, I think Notch too committed a mistake, he could have kept Mojang until January (but making a binding agreement with MS first) to get for himself Xmas 2014 profits.



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They could have pumped money into Rare and got some young new talent to make a new Banjo game.



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Mystro-Sama said:

As you can probably tell this is able the Minecraft/Mojang acquisition which I think is stupid. MS's probably is that they're pockets are too deep. They don't hesitate to blow money on what ever they think might help them which I think might be their downfall.

So it's all but confirmed that they will be buying Minecraft for 2.5B, and I did a little research and found an article that detailed the costs one would need to start up a brand new gaming studio and it turns out to be $600k. Which means they could use that Minecraft money and litterally start hundreds of sudios with new ideas and and IPs instead of buying Minecraft which I think will reach it's peak fairly soon. This is what Sony realized and created a massive army of first parties and have been supporting games of all types from JRPGs to Indies to Shooters to MMOs instead of gambling on one massive project.

 

Thoughts?

Seriously... Did you read what you posted before to actually post it or it was too late and you did not have the opportunity to edit it?

Even if this non-sense of 600k to build up a new studio is true (600k for one year salary for designers/developpers + offices/hardwares is like nothing)...

Then what about this aquisition of one (if not THE one) of most known/successfull franchise of the past 5 years on all platforms? What about the marketing to build up the hype, the community and sell THAT many copy on that many platforms?



Psst. They can and are doing both. Nothing wrong with acqusitions as well as starting new studios.



Its libraries that sell systems not a single game.