jlmurph2 said:
Same goes for Destiny no? Everyone has the same campaign. Just because you set a race, gender and guardian type doesn't mean you can't make a campaign with a decent story. You're making excuses for something plenty of games have done better. |
not the same at all, differemt classes, clans, factions, races, missions are carried out solo or with other players the only set figure in the story is the speaker, reach is full of set figures.
as the story progresses through the updates, expansions and events these differences will all play a growing role in the story of each player.
again, it should be pointed out that this is the base of a game that is going to be constantly worked on for the next ten years, keeping the base as liberal and open as possible without nailing it down to a specific lore or plot that would limit it later on, ensures that there are options open to continue to expand and develop both the story and the gameplay over this course.
the only difference using your multiplayer character in reach makes to the story is the skin of the character that plays the lead.
i. e. the game is set to make you the hero, around a set in stone outcome.
destiny attemps to make everyone heroes and in doing so puts a large portion of story in to the hands of players.
the fact you are calling the acknowledgement of key structural differences "excuses" says it all, to me.