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IGN is biased against Nintendo

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Your source is yourself??  Please

Why are you more credible than wiki and 1up?? Come back up your claim and don't quote yourself.



EMULATION is the past.....NOW.......B_E_L_I_E_V_E

 

 


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darklich13 said:

Your source is yourself?? Please

Why are you more credible than wiki and 1up??


Because I don't neglect the change of the business model like wiki and 1up...

Anyway, I'll give you a link:

As Atari went down in flames, Nintendo entered the wreckage that was the American market. Using disruption to seed and grow the video game market anew, the console industry grew and entered its current household penetration point in the U.S. by 33% of all households. This disruption included business measures to correct and insure that Atari's fate would not be Nintendo's. Lock-out chips, self-censorship, tight leashes on all third parties, the not allowing more than five games a year to be made from any company, manipulating supply to manipulate retailers, altering the controller, altering how we think of games: these are but few of the elements that went in as the booming billion dollar game industry that was in tight control of Hiroshi Yamauchi. Many companies entered the market to challenge Nintendo on its dominance, 90% marketshare, but mostly its absurd profits. Nintendo had surpassed Toyota in Japan at this time.

Sega was the most successful competitor whose Megadrive ate a significant chunk of the American market and most of Europe's. More competitors were joining in to make business on these extremely lucrative video game profits. The 32/64 bit generation was full of competitors all hungry for the vast wealth that was spilling out of the gaming industry. All those new competitors either exited the market or were buried in the console graveyard.

Only one wasn't: Sony. Sony intentionally disrupted the market which stunned Nintendo and began to push both Sega and Nintendo out of the console market. Sony's disruption was not the optical disc as many perceive. Optical discs were used before, and technological disruption is different than business disruption. Sony adopted the multimedia and turned the Playstation into an early computer-station. Gaming became marketed as the ‘leisurely lifestyle' (which gamers at the time even today incorrectly assume ‘gaming had gone mainstream'). Sony aimed for the maximum game library which third parties, frustrated by Nintendo's restrictions, jumped ship thinking Sony as their savior. Kutaragi was asked who he thought his main competitor would be. Wouldn't it be Nintendo? "No," replied Kutaragi. "Microsoft."



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

I love how you quote a Wii site :P

I guess we have a difference in opinion. You say it was how Sony handled the market. I would say that it was Nintendo unwillingness to use new technology.
Agree to disagree I guess.



EMULATION is the past.....NOW.......B_E_L_I_E_V_E

 

 


darklich13 said:
I love how you quote a Wii site :P

This information is neither for nor against the Wii so Wii-bias is meaningless here.

Nintendo bias is also meaningless as discussing whatever restrictive policies Nintendo had reflects poorly on Nintendo which makes this website, in fact, more credible.

I'm not sure what it being a Wii site has to do with this discussion at all.  Would you care to elaborate?



darklich13 said:
I love how you quote a Wii site :P

I guess we have a difference in opinion. You say it was how Sony handled the market. I would say that it was Nintendo unwillingness to use new technology.
Agree to disagree I guess.


Unlike you I could provide a link to a source that covers both, CDs vs. cartridges and the change of business model. I could back up my claim while you couldn't back up your claim.

Anyway, feel free to believe that cartridges were the main reason why Nintendo lost the 5th generation. There are many other people who think the same as you do.

There are many myths about the videogame business showing up regularly in discussions on internet forums, cartridges being the cause for Nintendo's failure is one of them. Let's not forget that the DS beat the PSP despite using carts instead of optical media.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

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@Wow

Hay I was just poking fun. Note my :P

@ROL

 Unlike you I could provide a link to a source that covers both, CDs vs. cartridges and the change of business model. I could back up my claim while you couldn't back up your claim.

I backup my claim on multiple sites.  Just because I could not find a site that covered CD vs cartridges and the

 change of buisness model does not meen I failed. 

 I could find more sites that state the reasons why the N64 lost to the Playstation as being the choice to stay with the cart, but I don't think that going to solve anything.

  I do think that the way Sony handled the market was a factor, but not the greatest factor.  Do you really think that if Nintendo had gone with CD, that the Playstation would have been as succussful as it was?  I don't think it would have been.



EMULATION is the past.....NOW.......B_E_L_I_E_V_E

 

 


darklich13 said:

@Wow

Hay I was just poking fun. Note my :P

@ROL

Unlike you I could provide a link to a source that covers both, CDs vs. cartridges and the change of business model. I could back up my claim while you couldn't back up your claim.

I backup my claim on multiple sites. Just because I could not find a site that covered CD vs cartridges and the

change of buisness model does not meen I failed.

I could find more sites that state the reasons why the N64 lost to the Playstation as being the choice to stay with the cart, but I don't think that going to solve anything.

I do think that the way Sony handled the market was a factor, but not the greatest factor. Do you really think that if Nintendo had gone with CD, that the Playstation would have been as succussful as it was? I don't think it would have been.


The sites you linked to didn't even mention that Sony allowed 3rd parties to make as many games per year as they wanted, something Nintendo didn't allow. The authors of these articles clearly didn't understand what happened during the 5th generation if they missed a significant factor like the major change of policies for 3rd parties during that era. That's why I don't accept them as credible sources.

Nintendo going with CDs wouldn't have changed that much, because Nintendo didn't allow the lesser developers to make N64 games anyway. They had the idea of a "Dream Team", quality over quantity, only the best developers should be allowed to make N64 games. The restriction to only make a handful of games per year was a problem for the major developers, so they would have made a lot of games for a different system in any case. Consumers flocked to the PlayStation because the size of the games library was growing at a rate never seen before. So many new games to choose from, month after month.

Nintendo lost 3rd party support due to their arrogance and strict policies, staying with cartridges didn't have that much of an impact. 3rd parties like Squaresoft had much more reasons to leave Nintendo than "not being able to make the games they had envisioned due to limited capacity of cartridges". I doubt that the lack of optical media for the N64 was the sole reason why Squaresoft broke up with Nintendo and also refused to ever make a PAL version of the SNES game Super Mario RPG. And Squaresoft wasn't the only 3rd party who was looking for more freedom to develop games, I am using them as example because you brought them up several times before.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

This isn't any indication that IGN is bias to the Nintendo Wii.

Half of those games are shovelware and not important. If it's a Triple-AAA game and IGN gives it a sub-par review or score, then I will completely understand. Other than that this thread fails hard XD



darklich13 said:


Cartridge's Last Stand - While Nintendo saw legitimate gameplay concerns regarding the CD-ROM format, the decision to stick with cartridges was based more in business sense - Nintendo didn't own the CD format, and cartridges would give them greater market control while also limiting problems with piracy. The consequences of this decision were disastrous. Cartridges cost nearly triple the price of CDs to make, and publishers balked at the idea of spending that much money - money that, if the game failed, could not be reclaimed. Cartridge memory also maxed out at a tenth of the space of CD, isolating cinema-addicted developers like Square. While some figured out how to work within the constraints (Angel Studio's port of Resident Evil 2 is a nearly perfect conversion from its PlayStation counterpart), most chose instead to throw cursory support behind the risky, limited format, focusing instead on Sony's system.

Talk about historical revisionism! This is exactly the opposite of the situation that was actually taking place in 1993-94 when these consoles were under development. As everyone should know, the Playstation was far from the first console to use a CD-based format. Every previous system to use disc-based technology was a dismal failure. Sega CD, the 3DO, the CD-i, and so on. Before the successful introduction of the Playstation, it was CDs that were the risky, limited format. Cartridges were seen as the safe choice - exactly the opposite of what this article claims! Now that doesn't change the fact that Nintendo made a huge mistake in sticking with them, but this was by no means a slam-dunk decision at the time. Don't forget that Sega's 32X came out less than a year before the N64, and it used a cartridge format as well. This article is simply very poorly researched.

I don't know why I'm bothering to enter a debate that's over a decade old now... It just irritates me how so many people who weren't around back then make erroneous claims. I'm not talking about you specifically, darklich13, just Internet users in general.



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End of 2008 totals: Wii 42m, 360 24m, PS3 18.5m (made Jan. 4, 2008)