torok said:
|
"does not care about graphics"
proceedes to care about graphics.
torok said:
|
"does not care about graphics"
proceedes to care about graphics.
If indies are profitable on teh Vita, why don't they fund more indie exclusives for it ?
toot1231 said:
"does not care about graphics" proceedes to care about graphics. |
He cant handle Wii visuals yet PSV has Wii visuals...
God damn it Sony! You got tons of profits from selling PS4 and 1st party games, how about use that money like 10% of it to create games.....no, only one AAA game is enough per year AT LEAST.
drdante said: God damn it Sony! You got tons of profits from selling PS4 and 1st party games, how about use that money like 10% of it to create games.....no, only one AAA game is enough per year AT LEAST. |
Sony is sick man of bosphor... Their stock is rateed junk... They are in twilight zone....
They dont have money...
Kresnik said:
Japanese gaems in the west might not be as big as they used to be, but they're still worth at least mentioning. |
My worries would have been laid to rest some what, if he had said indies kiddies and rpg's .
They should have a policy in place to send the message that they see the vita as the platform for jrpg's, and also have a team to actively facilitate those endevours.
Research shows Video games help make you smarter, so why am I an idiot
michael_stutzer said:
Their latest big budget games such as Tearaway and Killzone didn't sell well. Especially Tearaway did terrible and it was a great game. While everyone is dissappointed that they stopped supporting it so early on, making more big budget games for it would just throwing money away. If people were buying Tearaway and Killzone (both of which are very high quality games), they would still continue making them. They also don't really move hardware. Vita sales were horrible for a long, long time. |
what did they expect you take into account the userbase when creating your budget , also uncharted on the vita sold well when you compare it with early gen ps4 games .
A lot of this has to do with budget redirects to ps4 and thats no surprise and makes sense to a degree . What they should do is look at the success of persona 4 golden and try to get more of those classic jrpg franchise on to the Vita, whether thats them encouraging 3rd partys to bring back franchises like grandia , siukoden etc or making new ones , it's cheaper to produce those type of games on vita and you don't need to sell 1mill or more just to break even.
Research shows Video games help make you smarter, so why am I an idiot
mjk45 said:
what did they expect you take into account the userbase when creating your budget , also uncharted on the vita sold well when you compare it with early gen ps4 games . A lot of this has to do with budget redirects to ps4 and thats no surprise and makes sense to a degree . What they should do is look at the success of persona 4 golden and try to get more of those classic jrpg franchise on to the Vita, whether thats them encouraging 3rd partys to bring back franchises like grandia , siukoden etc or making new ones , it's cheaper to produce those type of games on vita and you don't need to sell 1mill or more just to break even. |
Uncharted was a launch game. At launch most games do well as long as they aren't broken. Later in its lifecycle most games bombed.
I definitely agree that they may still do plenty of stuff such as trying to secure jrpgs, localizations and making relatively low budget games. The situation was bad by itself and they horribly mismanaged it. Just saying that expecting more big budget titles from both first party and the third party is not realistic. They don't sell enough.
Well at least they're confirming that they won't give up on it.