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Forums - Gaming Discussion - Mobile gaming catching up to consoles?

Turkish said:
Landguy said:

Another Iphone launch and another prognostication of the DOOM of console gaming!

 

As most of us know, the Iphone 6 was announced yesterday.  Earlier this year, Apple also announced Metal http://www.polygon.com/2014/6/2/5773128/metal-ios-gaming-wwdc  their "almost direct access" utilities for developers.  It's interesting to note that Apple designs their own proprietary processors, as that means they also design them with their own OS in mind.

THe new processor in the Iphone 6 http://www.extremetech.com/computing/189787-apples-a8-soc-analyzed-the-iphone-6-chip-is-a-2-billion-transistor-20nm-monster has over 2 BILLION transistors.  THat is a crapload for a phone.

During the keynote, Apple demoed VainGlory http://www.ign.com/articles/2014/09/09/vainglory-the-ios-moba-league-of-legends-and-dota-2-players-may-care-about .  It was pretty impressive for a cell phone game.  The thing to remember about this game, is that it wasn't designed to work only on the new Iphone 6, but previous Iphones too.  So, this game is only scratching at the surface of what will be available in the future when developers aren't afraid to make games for "only Iphone 6 or later" type of scenarios.

If I was making portable gaming systems, I would have been worried 2 years ago that cellphones will eventually wipe out my business.  As of today, I would no longer be worried, I would be accepting my fate.

You can take your cellphone and hook it up to just about any HDTV and get the same output (1080p in most cases) as you do on your cellphone screen.  Yu can also add controllers to get past the screen mashing of the cell phones.  I would guess that at some point, they will sell a Docking Station for cell phones. This will be a simple thing that provides continious power to the phone and a direct hook up to both the tv and wireless controllers. That would basically eliminate the need for console for 75% of the market.

As far as Console makers go, I am sure that they have a few years to go before they hit the panic button.  But, based on how hard Nintendo/Sony/Microsoft want you to get in their ecosystem now, they know what is coming.


Mobile gaming is more than 10 years behind consoles. Look at Bioshock on iOS, click pic to see larger version:

 

Mobile gaming finally catched up to PSP, maybe in 5 years they'll be at Wii level, and the decade later they could produce God of War 3 level visuals around 2030.

I was wondering when someone would bring this up.

THe problem with most ios games is that publishers release it to work on all ios devices.  So, the game you speak of requires an iphone 5 (2 years old)or above.  The iphone 6's CPU is 25% faster and the GPU is 50% faster than last years iphone 5s.  So, if the game required buyers to have an iphone 6, it would be much better already.  

WIth hundreds of millions of cell phones selling each year, the tech is evolving at a very brisk rate.  Phone manufacturers are just getting into better GPU's now.  Like I said in the OP, 2-4 years from now, the power of the cell phones will be quite astonishing.  Of course, it takes a few years before their is enough of an install base with that power before developers are willing to release games for them.  

I would still think that most games will be developed for consoles/PC first and ported to phones a couple of years later either way.  But, most casuals might not have a problem with that.  But, based on the # of developers going after mobile now, it might go just the opposite.  That would probably cause the console games to be dumbed down, but if this gen lasts 7-10 years, it won't change much.



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To be honest, I was surprised at how powerful some of the new phones are. Like the Samsung Galaxy S5 has like a 2.3 Ghz processor or something like that



 Been away for a bit, but sneaking back in.

Gaming on: PS4, PC, 3DS. Got a Switch! Mainly to play Smash

Landguy said:
Turkish said:
Landguy said:

Another Iphone launch and another prognostication of the DOOM of console gaming!

 

As most of us know, the Iphone 6 was announced yesterday.  Earlier this year, Apple also announced Metal http://www.polygon.com/2014/6/2/5773128/metal-ios-gaming-wwdc  their "almost direct access" utilities for developers.  It's interesting to note that Apple designs their own proprietary processors, as that means they also design them with their own OS in mind.

THe new processor in the Iphone 6 http://www.extremetech.com/computing/189787-apples-a8-soc-analyzed-the-iphone-6-chip-is-a-2-billion-transistor-20nm-monster has over 2 BILLION transistors.  THat is a crapload for a phone.

During the keynote, Apple demoed VainGlory http://www.ign.com/articles/2014/09/09/vainglory-the-ios-moba-league-of-legends-and-dota-2-players-may-care-about .  It was pretty impressive for a cell phone game.  The thing to remember about this game, is that it wasn't designed to work only on the new Iphone 6, but previous Iphones too.  So, this game is only scratching at the surface of what will be available in the future when developers aren't afraid to make games for "only Iphone 6 or later" type of scenarios.

If I was making portable gaming systems, I would have been worried 2 years ago that cellphones will eventually wipe out my business.  As of today, I would no longer be worried, I would be accepting my fate.

You can take your cellphone and hook it up to just about any HDTV and get the same output (1080p in most cases) as you do on your cellphone screen.  Yu can also add controllers to get past the screen mashing of the cell phones.  I would guess that at some point, they will sell a Docking Station for cell phones. This will be a simple thing that provides continious power to the phone and a direct hook up to both the tv and wireless controllers. That would basically eliminate the need for console for 75% of the market.

As far as Console makers go, I am sure that they have a few years to go before they hit the panic button.  But, based on how hard Nintendo/Sony/Microsoft want you to get in their ecosystem now, they know what is coming.


Mobile gaming is more than 10 years behind consoles. Look at Bioshock on iOS, click pic to see larger version:

 

Mobile gaming finally catched up to PSP, maybe in 5 years they'll be at Wii level, and the decade later they could produce God of War 3 level visuals around 2030.

I was wondering when someone would bring this up.

THe problem with most ios games is that publishers release it to work on all ios devices.  So, the game you speak of requires an iphone 5 (2 years old)or above.  The iphone 6's CPU is 25% faster and the GPU is 50% faster than last years iphone 5s.  So, if the game required buyers to have an iphone 6, it would be much better already.  

WIth hundreds of millions of cell phones selling each year, the tech is evolving at a very brisk rate.  Phone manufacturers are just getting into better GPU's now.  Like I said in the OP, 2-4 years from now, the power of the cell phones will be quite astonishing.  Of course, it takes a few years before their is enough of an install base with that power before developers are willing to release games for them.  

I would still think that most games will be developed for consoles/PC first and ported to phones a couple of years later either way.  But, most casuals might not have a problem with that.  But, based on the # of developers going after mobile now, it might go just the opposite.  That would probably cause the console games to be dumbed down, but if this gen lasts 7-10 years, it won't change much.

Apple usually bragged that the new iphone was twice as fast as the old model every year, now it's only 25 percent? Not looking good. Mobile gaming is a decade behind and just catched up to the PSP.



Landguy said:
Captain_Tom said:
WolfpackN64 said:
The new iPhones and Tegra K1 sporting devices have reached the levels of the Xbox 360 and PS3 in term of graphical power (around 200-270 Gflops), but they still haven't gotten to the Wii U (around 350 Gflops) and are FAR away from the PS4 and Xbox One (1.8 and 1.17 Tflops) by the time mobile devices catch up to them, newer and much more powerful consoles will have hit the market. Mobile devices will never catch up to current gen tech in time


Isn't it funny how people see these phones match 9 YEAR OLD technology and somehow that makes them almost caught up?

Isn't Destinay playable on both the 360 and PS3?


What's your point?  It looks incredibly worse.  I can get Skyrim playable on a $150 tablet with the right settings and mods, but that doesn't mean the hardware in it is as strong as a $1000 PC running it with Next Gen mods in 4K.



Captain_Tom said:
Landguy said:
Captain_Tom said:
WolfpackN64 said:
The new iPhones and Tegra K1 sporting devices have reached the levels of the Xbox 360 and PS3 in term of graphical power (around 200-270 Gflops), but they still haven't gotten to the Wii U (around 350 Gflops) and are FAR away from the PS4 and Xbox One (1.8 and 1.17 Tflops) by the time mobile devices catch up to them, newer and much more powerful consoles will have hit the market. Mobile devices will never catch up to current gen tech in time


Isn't it funny how people see these phones match 9 YEAR OLD technology and somehow that makes them almost caught up?

Isn't Destinay playable on both the 360 and PS3?


What's your point?  It looks incredibly worse.  I can get Skyrim playable on a $150 tablet with the right settings and mods, but that doesn't mean the hardware in it is as strong as a $1000 PC running it with Next Gen mods in 4K.

Most PC's that people use aren't much more powerful than the 360/PS3.  So, the minority of pc owners are the pc elite.  With last gen systems closing in on 275 million sold, why do we think that people aren't satisfied with them.  There are only 22-25 million Next gen systems in total.  People are more than satisfied with last gen.  The 9% that have gone next gen are the few that care.  For most(the casuals) gamers, last gen graphics will suffice for now and 2-4 years from now when the power has increased 2-3 fold again on these smartphones, the casuals will be satisfied with what they get again.  2-4 years after that, as the masses adopt 4k in droves, the smartphones will already be more than capable.

Point is, with diminishing returns on the graphical improvements of displays, the ability of portable devices to get to higher graphical capabilities will go faster than the advancements in display technology.  Now that the mobile market is exploding, game developers will take better advantage of these systems and produce better games.  The real holdback to most of the mobile games is the interface.  Without a good controller, games will always have a limit on mobile.  If in the near future a controller can simply connect via bluetooth to any phone and a universal system is in place for controller design within a mobile OS, the gaming arena will explode.



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Economics alone will ensure that cell phone games never catch up to consoles. Apple and Google have conditioned their customers to not want to pay for anything, so what they get are cheap F2P clones of casual PC games.



Thing is in Japan consoles are already dying. That's why there was an article of how they are looking for"Final Fantasy XV" to be the savior of all consoles in Japan. The link is here...

http://gamerant.com/final-fantasy-15-end-console-gaming-japan/

What's stopping the U.S. from following this trend?



The iPhone 6 will be at best, 1/10 of what a ps4 can do... Even if they double the performance every year (witch we clearly know it won't happen) 2018 its the year they release a more powerfull iPhone than home consoles... Not today, not soon, not until we're well into the 9th generation...



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Landguy said:
Captain_Tom said:
Landguy said:
Captain_Tom said:
WolfpackN64 said:
The new iPhones and Tegra K1 sporting devices have reached the levels of the Xbox 360 and PS3 in term of graphical power (around 200-270 Gflops), but they still haven't gotten to the Wii U (around 350 Gflops) and are FAR away from the PS4 and Xbox One (1.8 and 1.17 Tflops) by the time mobile devices catch up to them, newer and much more powerful consoles will have hit the market. Mobile devices will never catch up to current gen tech in time


Isn't it funny how people see these phones match 9 YEAR OLD technology and somehow that makes them almost caught up?

Isn't Destinay playable on both the 360 and PS3?


What's your point?  It looks incredibly worse.  I can get Skyrim playable on a $150 tablet with the right settings and mods, but that doesn't mean the hardware in it is as strong as a $1000 PC running it with Next Gen mods in 4K.

Most PC's that people use aren't much more powerful than the 360/PS3.  

In terms of gamers, that is utterly false.  Intel's current integrated graphics (Which still use much more power than cell phones) are stronger than the PS3, and AMD's are even stronger than that.  Also, check Steam's survey, most people have a 550 Ti or better, which is not as strong as an Xbox One, but is FAR stronger than a 360.

 

Last, phones are now hitting the same performance wall Desktops hit 3 years ago, and Laptops hit 2 years ago.  They were newer, so they had a lot of catching up to do.  Anything that can be made to run on low power with a phone, can generally be scaled up to a powerful desktop.  Game developers will NEVER run out of things to do with that extra power.

 



The IPhone is still weaker than the Dreamcast



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Me!