By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Mobile gaming catching up to consoles?

The new iPhones and Tegra K1 sporting devices have reached the levels of the Xbox 360 and PS3 in term of graphical power (around 200-270 Gflops), but they still haven't gotten to the Wii U (around 350 Gflops) and are FAR away from the PS4 and Xbox One (1.8 and 1.17 Tflops) by the time mobile devices catch up to them, newer and much more powerful consoles will have hit the market. Mobile devices will never catch up to current gen tech in time



Around the Network
torok said:
Landguy said:

As far as Console makers go, I am sure that they have a few years to go before they hit the panic button.  But, based on how hard Nintendo/Sony/Microsoft want you to get in their ecosystem now, they know what is coming.


It is impossible. Short answer is:

Phone: 5w

Tablet: 10w

Console: 200w

PC: You can even grab 1000w, your choice.

If you use the same tech on all these devices (and that is a lot of a stretch because mobile GPUs use several year old desktop tech), the device that uses more power is more powerful. To beat that guy, you need to get way better tech. Just think at this: a phone uses 20 to 40x less power than a console. You need a decade of tech to reach that guy. And if you create a tech that can beat the 200w or 1000w guy with just 5w, someone will just get your revolutionary tech and use on a 200w or 1000w system that will crush your 5w device.

The quick advance in mobile tech just happened because the tech used on phones was pathetic in 2005. And then gradually they started putting their best silicon in there. Exactly what PCs and consoles are doing since ever. Now they reached the power wall. It's just like Sony portables, lagging a gen behind their consoles.

And don't talk about transistor count. A 2010 Core i7 would have "just" 1B and simply obliterates the performance of an ARM processor. We actually have good evidence that ARM was an option for PS4/X1 but was discarted for its low performance. The ARM architecture was made to be power efficient, not powerful. x86, PowerPC and any other were created for desktop computing/supercomputer and other enviroments in a time nobody was caring about power comsumption but everybody was eager to get more performance. Even Intel just puts on phones their weak Atom processors. These things, when created, were basically first gen Pentium processors created with modern litography and some more tweaks. They are literally the worse available x86 CPU (of course, they use way less power). And they were beating a lot of high-end ARM SoCs when released. And they are absolutelly the worst thing x86 has to offer.

And there is the die size. The area of a desktop/console CPU and GPU is way higher than on a phone. They use the same manufacturing tech (even that is a stretch, Intel usually is always one gen ahead). And right now, we are close to the limit of how tiny components can be so the margin to improve things without growing the die size is really getting tight even on desktops where you can use a massive cooler or even use water to cool things down.

Edit: Just one more thing, portable consoles will surelly lag behind heavily. These guys have to worry and looking at how badly both 3DS and Vita are doing compared with their predecessors things can get complicated.

I agree completly that the power situation will never be overcome anytime soon. BUT, you are speaking to the 20-20% of gamers that actually need that kind of gaming experience.  With the cost of AAA content being so high, if a large portion of the console buying public figures out they don't need a console to play the short mobile games, the publishers won't continue to make them for the console crowd.  If you look at the gaming that is coming down the line for mobile devices, it matches with what most of the casual gamers are looking for.  The games will not be AAA console/PC games, but they will be "good enough".  That is what will kill console gaming, "good enough".  Already, we are seeing that most of the next gen games could be played on last gen, but the visuals/framerates would suffer dramatically.  So, if the developers recognize that there are a billion smartphones out there that have powerful enough systems to handle games(2-4 years from now), they will slowly quit the console markets - thus further reducing the need for a console.  

No guarantees to this idea, just a thought of where it is going.  Someday!



It is near the end of the end....

Not even close. I recently made a thread about this. Read the OP:

http://gamrconnect.vgchartz.com/thread.php?id=189305&page=1



WolfpackN64 said:
The new iPhones and Tegra K1 sporting devices have reached the levels of the Xbox 360 and PS3 in term of graphical power (around 200-270 Gflops), but they still haven't gotten to the Wii U (around 350 Gflops) and are FAR away from the PS4 and Xbox One (1.8 and 1.17 Tflops) by the time mobile devices catch up to them, newer and much more powerful consoles will have hit the market. Mobile devices will never catch up to current gen tech in time


Isn't it funny how people see these phones match 9 YEAR OLD technology and somehow that makes them almost caught up?



Soundwave said:
To be honest, it wouldn't take much for a smart phone to be much more functional as a gaming device without having to turn it into a giant Game Boy or something.

A small directional input (stick or nub) and 2 physical buttons (L/R) style would make a smartphone able to play most types of games (secondary commands could be on-screen buttons) quite well. Good enough for most people on the go.

I kinda think Samsung should try that, like a Galaxy Gamer phone (they have so many variants of the Galaxy line anyway).

I agree, Samsung would seem like the most obvious.  Also, with android controlling over 60% of the cell phone market, it makes a lot of sense.



It is near the end of the end....

Around the Network

It will be a looong time before that happens.



    

NNID: FrequentFlyer54

Captain_Tom said:
WolfpackN64 said:
The new iPhones and Tegra K1 sporting devices have reached the levels of the Xbox 360 and PS3 in term of graphical power (around 200-270 Gflops), but they still haven't gotten to the Wii U (around 350 Gflops) and are FAR away from the PS4 and Xbox One (1.8 and 1.17 Tflops) by the time mobile devices catch up to them, newer and much more powerful consoles will have hit the market. Mobile devices will never catch up to current gen tech in time


Isn't it funny how people see these phones match 9 YEAR OLD technology and somehow that makes them almost caught up?

Isn't Destinay playable on both the 360 and PS3?



It is near the end of the end....

Oh God.. I hope mobile gaming will NEVER catch up to consoles! :S



                
       ---Member of the official Squeezol Fanclub---

Landguy said:
small44 said:
The question is how many people buy a smartphones mainly to play games.
Comparing sale of smartphones with consoles is stupid


That's the problem isnt't it.  You assume that console gamers only buy them to play games?  Why is the most popular feature of any console Netflix?  It is quite obvious nowadays, that people buy devices and expect them to be swiss army knives.  They want to buy 1 device and get rid of 3 others.  

Back to your point, how many are buying for games?  PRobably not many.  How many are gaming on their phones?  Almost all of them...

Console gamers buy a console mainly because they have games that's they interest them if they don't like a numbers of games they would not buy a console even if you offer them a lot of multimedia functionnality,if multimedia functionnality so why ps4 is outselling x1 and why ds and 3ds some more then psp and vita.

People buy consoles because they have a lot games that they interest them and use multimedia functionnality because they already have a console and people buy a smartphone because it can talk with it and buy games because they already have a smartphones.

 



PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m

Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m

Not really... Sure, phones are powerful and they can do many things but people buy phones to play time wasting games rather than games that are worth ur time... Like, if I am on the bus, I will get my phone out and play something cause it can do it but that doesn't mean I will use my phone for gaming cause a) GG battery and b) My phone is more useful for other things

Just cause it has the ability doesn't mean it is used that way



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850