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Forums - Gaming Discussion - Once graphics is mastered what do you bring to attract the consumers?

I shudder to think of the budget involved.



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4K resolution gonna be realistic and this is four times the resolution of 1080p , so maby next generation.



Well honestly most gamers don't care graphics they just love to waste time fighting about it, their is a reason why Minecraft is one of the best selling games :).



Ummm..... Gameplay, music and story??? :S



                
       ---Member of the official Squeezol Fanclub---

The day when games visually match the best CGI ain't close.

OT:gameplay, story, openworld stuff.



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Experience and Immersion.



I predict that the Wii U will sell a total of 18 million units in its lifetime. 

The NX will be a 900p machine

Level design and gameplay and how they interact.



"On my business card I am a corporate president. In my mind I am a game developer. But in my heart I am a gamer." - Satoru Iwata

Imagine a GTA game in which you could enter every building, and go inside each room of any building. Imagine being able to visit all of the offices in the highest skyscraper and seeing completely unique furnishings in each one. This is the future of gaming I'm waiting for.

DD_Bwest said:

Every object should be able to be moved, picked up, used or broken. there should be a lack of invisible walls, doorways, stair cases that are blocked.

^^ This!!! Breakable objects are so uncommon in video games still. It amazes me that you can't shoot out the lights in 70% of the games I've played. Am I just playing the wrong ones? I'm shooting bullets at glass!!! 



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Art/design and gameplay.



Gilgamesh said:

When we finally get to the point of realism in graphics from all consoles, probably by the end of this gen or next gen, what are gaming companies going to have to do to attract it's customers to make them buy their product? Graphics is no longer a selling feature what do they bring?


Do what  films do to attract people to watch/buy them....