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Forums - Nintendo Discussion - Nintendo/Iwata's Bias Against The West

It is kind of odd that Nintendo has pretty much disengaged from the West, whereas in the 90s they were much more of an East + West company. Why the change and is it warranted? Especially when the West now is basically the entire console market? It seems to basically all trace back to Iwata and even Miyamoto moving up the ranks on Nintendo's Board of Directors. A few points I'd raise:

- Iwata after being groomed since about 1999/2000 takes over as Nintendo president officially in May 2002. His first major move as president? Selling Rare to Microsoft in September 2002. Despite spin at the time that Nintendo would use the money from the sale to invest in a similar Western studio (Zoonami was thrown around a lot), this never materializes. 

- In basically two years, Iwata dismantles pretty much all of Nintendo's Western relationships. Silicon Knights is out. Factor 5 is out. NST is downsized to a Mario Vs. DK studio. Left Field is out. The deal for Star Wars exclusive games is not renewed. Nintendo Sports is shuttered.

- Now you may say 'b ... bu ... but Retro!", but Retro opened in 1999 was supposed to supply Nintendo with *multiple* games in genres like action/sports/shooters at once. That was Howard Lincoln's brainchild. Under Iwata, Retro is stripped down to one team and kept under an extremely tight leash where they only work on Nintendo IP. The same is basically true of Next Level Games (one game at a time, on a Japanese Nintendo IP only). Nintendo does work with a very small handful of Western companies, but basically only lets them work on Japanese IP that they're too busy to do themselves. No chance of an original IP like GoldenEye, Eternal Darkness, Killer Instinct, or NBA Courtside being greenlit here. 

- Under Iwata, Nintendo finances many different 2nd party Japanese titles ... The Last Story, Bayonetta 2, Zengeki No Rengleiv, Endless Ocean 1/2, Pandora's Tower, Fatal Frame IV/V, Devil's Third, The Wonderful 101, etc. etc. etc. Yet they never do this with any Western developer, even though Western devs like the Darksiders guy did make advances towards Nintendo. Nope, Nintendo only bails out a project, like Devil's Third or Bayo 2 if it's a Japanese developer. Tough luck if you're American/European. 

- Monster Hunter was a huge hit ... in Japan. Notice how Nintendo moved quickly to secure that as exclusive? But what about Western trends? They apparently won't even talk to the Minecraft people ... how much do you want to bet if Minecraft was a Japanese IP that there would be considerably more outreach from Iwata's Nintendo on it? You'd probably be able to play it on your Wii U/3DS right now if that was the case. 

- Another example of Nintendo's complete disengagement from the West ... Activision actually apparently offered Nintendo exclusivity on the Skylanders franchise while it was in the conceptual phase, Nintendo basically told them "thanks, but no thanks". 

- All their crossover games too are basically Japanese collaborations only. Hyrule Warriors, SMT x Fire Emblem, Metroid: Other M, Pokemon Conquest, Mario & Sonic are fair game ... but doing that with a Western IP ... nope. 

- NOA is basically stripped of any real power they had. Reggie mentioned they liked Media Molecule (LittleBigPlanet) too and had them on their radar but Sony beat them to the punch. I really have to wonder if a lot of that has to do with NOA having no real power to make deals anymore. Iwata basically granting himself presidency over NOA when he himself admits he doesn't understand the Western market as well as Japan is just incredibly non-sensical. 

I'm not saying supporting Japanese development is bad, but really the above points to a bit of a disturbing trend of bias. I understand Iwata comes from the Japanese game developer community and maybe views it like a fraternity where deals are inked over glass of sake, but really there should be no excuse for Nintendo to be a more closed off Japanese company in 2014 than they were in say 1997. 



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Sadly, I have to agree with most, if not all this! Specially the Retro part! I love DK and Metroid, but I would love to see them try something new ( maybe a revival of Raven Blade?)... :S



                
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Mostly agree with you. We reach the same point: Nintendo needs western devs, and to expand their studios. No need to expand in Japan tho. Do they even have devs in Europe?



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Slarvax said:
Mostly agree with you. We reach the same point: Nintendo needs western devs, and to expand their studios. No need to expand in Japan tho. Do they even have devs in Europe?


Don't think they've had any European dev presence since they sold Rare in 2002. 



There is no bias against.

He just needs to let NoA do more in thier own turf, cos the west is what Iwata not understand.

But look at Nintendo improving with hype and adds , though.



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Nice thread. I knew something was up but seeing it in writing makes it so clear. Iwata really fucked up this company in certain aspects.



It's interesting to note that before the 7th Generation, Japan was the center of the gaming landscape. Their wants and needs were put front and center and that's one of the reasons Microsoft struggled so heavily out of the gate with the Xbox. In Gen 7 though there was a huge paradigm shift in gaming. With the explosion of the 360 all of a sudden Western audiences had taken the forefront of gaming. This is also thanks to Japan's growing obsession with mobile. It took Sony a while to catch up but now they're also focused primarily on the Western market as well and Japan is merely an afterthought for them.



Sigs are dumb. And so are you!

They need EU and Murica studios more, fast.



Honestly I'm not sure who Nintendo is trying to appeal to right now. Next gen will be a true indicator of what exactly Iwata's "vision" for the company is.



I predict that the Wii U will sell a total of 18 million units in its lifetime. 

The NX will be a 900p machine

Yeah I have to agree with everything you said.



    

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