HEMSTAR said:
Is every game completely compatible with the Pro controller? |
Nope, so that's another point...
HEMSTAR said:
Is every game completely compatible with the Pro controller? |
Nope, so that's another point...
daredevil.shark said: I know. It will probably never happen. Nintendo is dedicated in the tablet controller. I also think controller isnt that bulky as people think it is. But I am still hoping. Is there any possibility to have tabletless Wii U controller. Sure. It will make many games pretty much unusable. But it would be nice if nintendo launched tabletless Wii U console. |
No it won't.
Nintendo has committed to the gamepad so its here to stay. I honestly love how the gamepad works where the gamepad becomes your all in one hub for everything that you need.
"I think it will be the HDS"-Me in regards to Nintendo's next handheld.
Nope. Two years in and too many games made with it being a part of the system.
Mystro-Sama said: This thread pops up every couple weeks, and the answer is still the same, no. The entire system is built around it and so are upcoming games like Splatoon. |
There are "WiiU is saved/doomed" threads every week xP
Without the tablet, your Wii U is useless. You would have to rebuild the entire console if you eliminated the tablet as the tablet is the Wii U.
I like the tablet anyway. It is surprisingly comfortable for video gaming. I still want one of those Nintendo gaming pads down the line, though.
I'll give it time.
Nintendo will never release a Wii U without a GamePad, but hackers probably will ditch the GamePad somehow. Not that the Wii U will be of any use to them afterwards.
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Nah. The GamePad itself was never the problem, and if you own the system you'd most likely know that. It's a really neat piece of technology, as Off-TV Play is really neat. The problem lies in the branding and (lack of) marketing of the system, poor third-party support, and a major lack of compelling first-party titles during the launch window. Nintendo rested too much on their laurels with the Wii and expected word-of-mouth to spread the Wii U to consumers. Obviously that didn't work, which taught them that they have to always be aggressive.
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