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Forums - Nintendo Discussion - Nintendo Q1 Earnings April-June

ICStats said:

Interesting question in this Nintendo shareholder Q&A.

wttp://www.nintendo.co.jp/ir/en/stock/meeting/140627qa/03.html

"I have been a shareholder of Nintendo only since last year and I am a bit surprised by the fact that Mr. Takeda, chairperson of this meeting, has no more than 200 shares of stock in this company and that except for Mr. Iwata, who owns 6,700 shares, the other directors also have only 100 or 200 shares each. I do not think such small stakes in the company will give you incentive to do your best, and I was wondering if you were just working as salaried employees. Why do you not increase the number of shares the management team holds?"

Fair point really.  It doesn't inspire confidence when company directors have peanuts investments in the company.


Nintendo stock isn't a great investment right now, not too surprised that Nintendo's own directors are unwilling to invest their own money in the company. 

It is discouraging to see though if you are a shareholder. 

I think Genyo Takeda needs to retire too ... the overemphasis of power efficiency on Nintendo consoles since the GameCube really serves no tangiable benefit to Nintendo (it actually probably makes the hardware more expensive than it has to be) or the general consumer. 



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I think

Super Mario Galaxy 3 (or next EAD Tokyo 3D Mario)
Animal Crossing Next
Mario Kart 9

Are already in development for the next handheld. If they start now (circa summer 2014) and they have a good idea of their chipset and APIs, a lot of these games should be ready for the launch if its April-June 2016.

They did not plan for the Wii U or 3DS launches very smartly.

I'd probably go ahead and greenlight Hyrule Warriors 2 and Bayonetta 3 for the new portable too ... there's never a such thing as "too much" software, if you ever have that problem then you can just space out releases and delay a game if need be.



phaedruss said:
GoldenTriforce said:


New hard ware wont be at least untill another 3 years, but I am more predicting 4 or 5  since they need to make up for the poor sales at launch

Lol I'm sorry but that's delusional. There will be at least a new handheld by 2016, but I'm guessing a new handheld and console by the end of 2016.


Handheld, 2017, (the DS lasted 7 years, I think 6 for the 3DS is not insane), and I am crasy for thinking the Wii U will be succeded by the year of 2017 or 2018? Ninendo has even stated they are not cutting its life short, and it would be stupid to launch a new piece of hardware that early. Sure it would be more powerful than its CURRENT competition, but when the 9th gen consoles come out it would be WAY underpowered. I am not saying Nintendo needs a powerful console, just that it should not be underpowered like the Wii.



Also yes they have new hardware being prepared, but they always have that. It is not ready yet though. For Nintendo to be able to have a new console in 2 years, they must have already started at the launch of the Wii U, which would have meant that they expected it to fail, which they did not. It is highly unlikely we will see new hard ware before 2017.



padib said:
phaedruss said:

It makes sense because they will be essentially be the same platform, like an iPad and an iPhone.

I think that the latest iPad can realistically emulate the latest iPhone, but not the other way around. I think it's the same thing for Nintendo handhelds versus home consoles.

 

iPad Air and iPhone 5S have the same SoC, the same amount of RAM and many other identical components, the main difference is the screen size, the battery size (bigger display needs more power) and the telephone chip. The A7-SoC of the iPhone 5S (and of the iPad mini Retina) are slightly underclocked and they throttle faster to keep the temperature and power consumption lower, but the speed difference to the iPad Air is marginal.



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Vena said:
phaedruss said:

I'm not sure I follow at all. From what I understand, the CPU doesn't matter as much so they can go with whatever makes sense and ARM seems to make sense. According to many on NeoGAF ARM is a better architecture than x86 and things are perfectly portable across either. I think they'll ditch PPC because it's too expensive. The Wii U will be replaced sooner than later, I believe at the same time as the handheld releases actually.


It is better than x86, just about everything is better than x86 as x86 is the 'general purpose' architecture (hence why I said x86 is certainly out). The CPU matters for the architecture and what instruction sets it runs, for example RISC vs. CISC. The WiiU will be replaced much, much later than this new console is going to be entering the market. If they want BC with the WiiU on launch, PPC would make much more sense as it would give them much easier time getting games running on the same instructions without having to rewrite code.

If they launch ARM, then they won't have WiiU BC, simple as that. WiiU and its games are built on PowerPC not ARM.

Oh, the old RISC vs. CISC argument....

x86-CPUs and APUs have much evolved over the last 20 years. Why do you think that Apple switched from PPC to x86 for their Macs and Sony + Microsoft switched to x86 for their new consoles?



GoldenTriforce said:
phaedruss said:
GoldenTriforce said:


New hard ware wont be at least untill another 3 years, but I am more predicting 4 or 5  since they need to make up for the poor sales at launch

Lol I'm sorry but that's delusional. There will be at least a new handheld by 2016, but I'm guessing a new handheld and console by the end of 2016.


Handheld, 2017, (the DS lasted 7 years, I think 6 for the 3DS is not insane), and I am crasy for thinking the Wii U will be succeded by the year of 2017 or 2018? Ninendo has even stated they are not cutting its life short, and it would be stupid to launch a new piece of hardware that early. Sure it would be more powerful than its CURRENT competition, but when the 9th gen consoles come out it would be WAY underpowered. I am not saying Nintendo needs a powerful console, just that it should not be underpowered like the Wii.

DS released Q4 2004 and 3DS Q1 2011 so DS had closer to a 6 year cycle but It was also selling substantially better than 3DS at the same point in its life. Another thing to consider is that in terms of shipments 3DS is down by quite a bit compared to the previous two years.

First half 2012 shipments-3.96m

First half 2013 shipments-2.64m

Firsr half 2014 shipments-1.41m

Based on sales it doesnt really make much sense for 3DS to have as long of a cycle as DS, releasing a successor in spring 2016 sounds about right and gives 3DS a full 5 year cycle.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Conina said:

Oh, the old RISC vs. CISC argument....

x86-CPUs and APUs have much evolved over the last 20 years. Why do you think that Apple switched from PPC to x86 for their Macs and Sony + Microsoft switched to x86 for their new consoles?

Apple didn't switch because of the capabilities of the x86 architecture, they switched because it was cheaper and more convenient.

Apple made that switch because the then PCs could have the operating system installed clean, there were more components and parts available on the market. So Apple needed only approve of hardware instead of overseeing its R&D and engineering. All Apple has to do is approve the hardware instead of overseeing the They were detaching the O.S. from proprietary hardware.

And its really not an old arguments of CISC vs. RISC...



Whatever let's you sleep at night. But without x86-compatibility the WiiU successor will not gain back third-party-support.



Conina said:
Whatever let's you sleep at night. But without x86-compatibility the WiiU successor will not gain back third-party-support.


Its not what makes me sleep better at night, its the reality. PPC wasn't abandoned by Apple because x86 somehow stopped being inferior, it was abandoned because it was more mainstream and available. x86 is OLD. Moreover, x86 isn't going to make or break third party support. Nintendo doesn't have third party support because many (if not a majority) of its gamers do not buy third party. People buy Nintendo for Nintendo first party titles and the occassional third/second party exclusives.

They are either going to do PPC or they are going to do ARM. If they go x86 I will eat a hat. Only Sony and MS were stupid enough (Sony less stupid and in much worse financial straights, and they needed cheap units and couldn't afford to sell at a loss) to go x86 and try and compete with PCs.