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Forums - Gaming Discussion - Opinion Thread: Overrated RPGs?

FF7 the thread.



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I echo sentiments on FF7. It is a great game that I can go back to and replay from time to time, but it has been way over-hyped and over-nostagisized (is that even a word?).

I would also add Oblivion was a little lackluster and I think over-rated for me just because the main story was so forgettable (stuff like the Dark Brotherhood was infinitely more interesting).

Other over-rated games for me are Mass Effects 2 & 3, FFX, and Chrono Cross.

Chrono Trigger itself to me get's its flaws over looked a lot as well.



FF is my favorite ip in the gaming industry, yet i think is overrated (well, at least the classics Snes/ps1 titles).


Xenoblade Chronicles... Well, i guess the timing for this game was perfect



Mass Effect 2 mmmm, the dialogues are cool, but the story is awful and the gameplay is just average



phaedruss said:
AZWification said:

You need to play the game in order to understand why it's so loved! Watching some Youtube videos is not enough, you know..


Playing it is even worse. Watch the story cutscenes on Youtube and that's all you need.

It's OK if you think that, but I personally think Xenoblade is a beautifully crafted JRPG!



                
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Munkeh111 said:
While I'm happy that nobody is getting at Persona 4 Golden, I am shocked by this hatred for Final Fantasy X

It's simply the best game ever made! Moving story, fantastic battle system, fantastic post-game (especially now), fantastic levelling system and most of all, the incredible soundtrack!

I've just finished my 105 hour platinum, having already spent ~200 hours on the game on PS2, then PS3 via emulator.


The story to X has some of the biggest plot holes you can imagine. The story is crap - terrible writing and pacing.  The entire game's story wants to be about Tidus but is clearly about Yuna.  Rikku started the "playable for fan service only" trend in Final Fantasy.  She has zero impact on the story.  Did I mention the story is rubbish?

Are you seriously going to say the Sphere Grid is a good leveling system?  It's one of the worst in FF history, right behind FFXIII's.  It's overly complicated and time consuming beyond it's worth.  

To be fair the battle system gets credit, it is good.  Personally I don't remember a single track from X.  But everything else - annoying and unlikable characters, horrible character design and weapons, TIDUS and those fucking temples with the obnoxious, monotonous "puzzles" - is complete and total garbage.



"You should be banned. Youre clearly flaming the president and even his brother who you know nothing about. Dont be such a partisan hack"

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Skyrim
Pokemon
FFVI
Ni no kuni (not too OR but still OR)



...Let the Sony Domination continue with the PS4...
InnocentSin said:

Hey guys, what are some beloved RPGs that you think are overrated?

My list would have to include:

- Kingdom Hearts 2
- Elder Scrolls V: Skyrim
- Earthbound

I agree with you on these.  Here are some others imo.

-Final Fantasy 10
-Pokemon series
-Tales of the Abyss and Symphonia
--Ni No Kuni
-Valkyrie Profile
-Mass Effect

-



AZWification said:

Final Fantasy X.. This damn game gets waaay too much praise even though it's nothing special or interesting in the slightest.. >_>


I disagree. It is slightly overrated, but it was a very solid FF in all respects. The story wasn't groundbreaking but got the job done. Gameplay mechanics are what you can expect from a turn based RPG with a few new tricks here and there; leveling up system was flexible; graphics were great for its time as well voice acting even though now it sounds terrible, no one cared back then. It's a very decent FF and does the job very well, but not the best FF.



...Let the Sony Domination continue with the PS4...
fluky-nintendy said:
AZWification said:

Final Fantasy X.. This damn game gets waaay too much praise even though it's nothing special or interesting in the slightest.. >_>


I disagree. It is slightly overrated, but it was a very solid FF in all respects. The story wasn't groundbreaking but got the job done. Gameplay mechanics are what you can expect from a turn based RPG with a few new tricks here and there; leveling up system was flexible; graphics were great for its time as well voice acting even though now it sounds terrible, no one cared back then. It's a very decent FF and does the job very well, but not the best FF.

Don't get me wrong, I do think there are some good aspects about FFX! The battle system is the best in the entire franchise, the soundtrack is still pretty decent, the visuals are pretty good and some of the characters are pretty good ( Auron for example)! I simply think that it gets too much praise at times! It's still a decent JRPG in my opinion!



                
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fluky-nintendy said:
AZWification said:

Final Fantasy X.. This damn game gets waaay too much praise even though it's nothing special or interesting in the slightest.. >_>


I disagree. It is slightly overrated, but it was a very solid FF in all respects. The story wasn't groundbreaking but got the job done. Gameplay mechanics are what you can expect from a turn based RPG with a few new tricks here and there; leveling up system was flexible; graphics were great for its time as well voice acting even though now it sounds terrible, no one cared back then. It's a very decent FF and does the job very well, but not the best FF.

I've made a thread about this.  Final Fantasy 13 isn't any good either, but one thing 13 gets bashed about is the game is nothing but a long stretch of hallways.  Final Fantasy 10 is also a long stretch of hallways, sure there's towns, but the game is pretty much one long hallway.  Remember that road as soon as you get out of Luca?  Between the random battles, stopping from the sections of storyline, etc, it's a 10-20 minute trip on the exact same screen until you get to the next screen.  Just walking along a single direction.

Squaresoft tried to do something unique with the battle system, something that's actually worked well with other games, but the way Squaresoft implemented it, it's just boring.  Wakka's sphere grid takes him through being more accurate, so he's the only one that can hit fast flying enemies regularly, Tidus' sphere grid makes him accurate and okay strength, making him better for the fast ground enemies with more hp, Lulu for elemental enemies, Auron for heavy damage, Rikku can one hit kill mechanical enemies with steal.  Yuna as a white mage, Kimhari can go through any path he wants, but following Wakka, Tidus, or Auron's path really is the most effective way to level him.  This is all through the regular game. 

Every single battle ends up being monotonous.  Encounter rate on the game is high and you get in a random encounter.  You switch characters to whichever one will one hit kill the enemy and battle is over.  In attempts to be efficient, you will rarely ever take Yuna out in combat because there's really no need.  But guess what?  If the character doesn't take a turn in combat, they get no experience.  What about the areas you go through and have absolutely no use for using a character, or what about Kimahri when he's just an alternative for one of the other three attackers?  So not only are the battles change character, attack, change character, attack, change character, attack, change character, attack, repeat, but you've got to throw efficiency out the window and when only one enemy remains, switch characters, defend, switch characters, defend, until every character atleast takes part in the battle so they can gain experience.  Otherwise, Yuna would be close to her starting sphere grid level by the time you reach Guadosalam.  

So you're going point A to B until you receive the airship later in the game, change characters attack, change characters attack, change characters defend several times, then change characters and attack the last remaining enemy, all while the sphere grid itself is a leveling system that slows you down even more.  They pretty much used the sphere grid in Final Fantasy 13 as well, the chrystarium system. The problem with the sphere grid is that each path gives stats and skills based off another class.  You can break into other grids and start leveling up as another class, but by doing so, you're severely decreasing the power of your current character.  It's only until you reach end game and you've maxed out each characters own path that it's even worth jumping onto another characters path.  So the sphere grid that allows you to customize your character, blah blah blah, bs?  No.  Even that's point A to B, just like  the games world map.