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Forums - Gaming Discussion - How big of a win is Destiny for PS4?



Seems like you are trying to downplay it by twisting the situation. Halo has absolutely nothing to do with this. Cause PS fans could hate halo all they want but they went into buying a PS knowing there will NEVER be a halo game on their console.

If this weren't a new IP, I would say a better example would be GTA4 on the 360. With all that exclusive DLC. But Destiny isn't GTA4. What is really big here is Bungie. This would have been the equivalent of Naughty dog leaving sony then going multiplatform and favoring MS with their new IP. Or polyphony digital dropping the GT franchise and going multiplat then making Project cars but with XB1 favoritism.

Everyone that knows XBOX knows Bungie. We can say the xbox brand was built on the shoulders of bungie. MS literally lost the biggest, best and most profitable developer and now it seems that said developer is laying its lot with sony. That can't be good. The studios behind MS two biggest games have changed. Halo and Gears. Can you imagine how bad it would be for MS if Halo turns out to be a flop?

 

Nope. Was responding to that other poster on the similar situations I see between sony/microsoft fans. It's the way I see it

 

I'm not twisting anything, I just don't agree with the majority here is all.

 

Nothing more and nothing less.



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I swear if Sony gets some ads going that says "from the creators of Halo" and air that on TV with a message saying exclusive content only on PS4, it would sell big time. America is filled with people who don't do stuff like go on gaming websites, the general public will think Destiny aka Halo is only on PS4, just like how they think Call of Duty is only on Xbox.



"There is only one race, the pathetic begging race"

Ugh, I really hope they announce something at Gamescom about being able to preorder the white bundle in Europe. I've been holding off on buying the PS4 just for that.

If it's not available to preorder it's gonna be like the rhino scene in Jumanji at retailers when the game drops, and fuckkkkkkkkkkk that!

Edit: Okay I now see that it's available to preorder, but only at specific retailers. Thanks google :)



CGI-Quality said:
S.T.A.G.E. said:
Timed exclusivity is not a win for Sony. When Sony's fleet of new IP's and known exclusives come around the expectations will go back to normal.

It's not just the timed exclusivity. Between the bundle, DLC, and exclusive marketing (not to mention, thicker US sales for PS4), it's a big win for Sony.


Sony works well coming off of their innate ability to internally  create or co develop new IP's. This is where most of their pride comes from. The last timed exclusive that truly ever helped Sony was the GTA trilogy during the PS2 era. Destiny is a nice game and will sell well but it will do so close enough between MS and Sony. The achieved sales would be a multiplat effort and deservedly so. I guess we have Microsoft to thank for Sony's complete and utter focus on making their own games since MS leveled the playing field with third party. Bundles...DLC...and deceptive marketing for  a game that isn't exclusive to me is underhanded...and Sony should leave that stuff to MS instead of trying to copy them. Doing that for their own exclusives is much better, which I appreciated more about the Halo and Gears bundles. Truely anticipated exclusives with bundles are the prize, not timed exclusives.



Intrinsic said:
PwerlvlAmy said:
Tamron said:
PwerlvlAmy said:
if it was exclusive,then id say it was a big win, but since its not, i cant bring myself to say ''big win for ps4''.

White PS4's are pretty sexy though


360/xboxone beta started today,  compare the buzz between ps and xb fans,  its like night and day,  almost feels like the xbox fans are so salty about the ps favoritism by bungie that they cant bring themselves to like it. 

Reminds of all the Sony fans hating Halo and bashing it but are eating up Destiny. It's pretty funny lol

Seems like you are trying to downplay it by twisting the situation. Halo has absolutely nothing to do with this. Cause PS fans could hate halo all they want but they went into buying a PS knowing there will NEVER be a halo game on their console.

If this weren't a new IP, I would say a better example would be GTA4 on the 360. With all that exclusive DLC. But Destiny isn't GTA4. What is really big here is Bungie. This would have been the equivalent of Naughty dog leaving sony then going multiplatform and favoring MS with their new IP. Or polyphony digital dropping the GT franchise and going multiplat then making Project cars but with XB1 favoritism.

Everyone that knows XBOX knows Bungie. We can say the xbox brand was built on the shoulders of bungie. MS literally lost the biggest, best and most profitable developer and now it seems that said developer is laying its lot with sony. That can't be good. The studios behind MS two biggest games have changed. Halo and Gears. Can you imagine how bad it would be for MS if Halo turns out to be a flop?

Doesn't get closer/beyond than Insomniac games no longer developing exclusively for Playstation and creating an EXCLUSIVE AAA for Xbox one. :)



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CGI-Quality said:
S.T.A.G.E. said:
CGI-Quality said:

It's not just the timed exclusivity. Between the bundle, DLC, and exclusive marketing (not to mention, thicker US sales for PS4), it's a big win for Sony.


Sony works well coming off of their innate ability to internally  create or co develop new IP's. This is where most of their pride comes from. The last timed exclusive that truly ever helped Sony was the GTA trilogy during the PS2 era. Destiny is a nice game and will sell well but it will do so close enough between MS and Sony. The achieved sales would be a multiplat effort and deservedly so. I guess we have Microsoft to thank for Sony's complete and utter focus on making their own games since MS leveled the playing field with third party. Bundles...DLC...and deceptive marketing for  a game that isn't exclusive to me is underhanded...and Sony should leave that stuff to MS instead of trying to copy them. Doing that for their own exclusives is much better, which I appreciated more about the Halo and Gears bundles. Truely anticipated exclusives with bundles are the prize, not timed exclusives.

I don't think you're understanding what I'm saying. The timed exclusivty is only part of the pie that will help Sony win big with Destiny. The bundle, alone, will ensure that. It won't be close. 


I understand full well what you're saying, and being that the gen has only begun it can only add to what Sony has done, but can you understand my sentiments towards Sony's internal marketing plight? Ok, they'll grow a base for a third party game off of their following but they need a stronger core. Third party has never been Sony's problem. Sony already has the advantage and is outselling MS with major third parties already. I'd rather Sony focus their marketing dollars on their own games that have some admirable quality. They make too many of them not to.  It's also not like they are walking into this new gen with the same kind of money they had in the beginning of last gen.

I have to weigh Destiny's ability as a console seller ( I mean Titanfall outhyped it and Titanfall and I am sure it wont outsell Titanfall on the Xbox One).  Destiny would make a great holiday bundle, I'll admit that would be a fine catch with a great looking PS4 at that, but its happening and I cannot change that. If it were up to me i'd leave things like that to MS. Sony has the games that they could market on another level, but they don't until its too late. They wait until their IP's have already gone into popularity to bundle them and get people into them. The original Motorstorm sold like hotcakes thanks to bundling but because it wasn't of amazing quality people did not return for more. Sony needs to bundle the more worthy games of their stock like Nintendo did for Super Mario. For the sake of growth in brand perception and alignment with companies it makes sense to me.



Tamron said:
PwerlvlAmy said:
if it was exclusive,then id say it was a big win, but since its not, i cant bring myself to say ''big win for ps4''.

White PS4's are pretty sexy though


360/xboxone beta started today,  compare the buzz between ps and xb fans,  its like night and day,  almost feels like the xbox fans are so salty about the ps favoritism by bungie that they cant bring themselves to like it. 



to someone whos had just about every console, this is just like meh, its probably better for ps fans because its what they always wanted halo on playstation, after like 10 years of it now, even halo is almost meh to me. Maybe some are salty, but i think alot of xbox fans just had bungie for like 10 years as their main exclusive content maker and its not rave level anymore.

Systems Owned: PS1, PS2, PS3,PS4, Wii, WiiU, xbox, xbox 360, xbox one

PwerlvlAmy said:
Tamron said:
PwerlvlAmy said:



not really the same,  exclusive vs multiplat there. 

 

more accurate would be if sunset overdrive was coming to ps4 but their main focus was xbox one,  and ps fans bashed it rather than played it becayse it wasnt exclusive

 

 


It's the same to me. 

Sony fans hated Halo and bashed it. But Destiny is pretty similar to Halo and Sony fan praise it. I just find that funny

 

We will have to agree to disagree on the subject at the end of the day though


I know quite a few Sony fans who would've loved Halo to be on the Playstation because Halo had been whipping Sony's rear on a first party shooter front since the PS2 era. I can also agree that i've seen blind fanboys who talk a lot of crap about Halo, but if given the chance we know very well that if Halo went to Sony they would welcome it with open arms. We all have to deal with the hypocrisy on some level.



Shoestar said:
Intrinsic said:

Seems like you are trying to downplay it by twisting the situation. Halo has absolutely nothing to do with this. Cause PS fans could hate halo all they want but they went into buying a PS knowing there will NEVER be a halo game on their console.

If this weren't a new IP, I would say a better example would be GTA4 on the 360. With all that exclusive DLC. But Destiny isn't GTA4. What is really big here is Bungie. This would have been the equivalent of Naughty dog leaving sony then going multiplatform and favoring MS with their new IP. Or polyphony digital dropping the GT franchise and going multiplat then making Project cars but with XB1 favoritism.

Everyone that knows XBOX knows Bungie. We can say the xbox brand was built on the shoulders of bungie. MS literally lost the biggest, best and most profitable developer and now it seems that said developer is laying its lot with sony. That can't be good. The studios behind MS two biggest games have changed. Halo and Gears. Can you imagine how bad it would be for MS if Halo turns out to be a flop?

Doesn't get closer/beyond than Insomniac games no longer developing exclusively for Playstation and creating an EXCLUSIVE AAA for Xbox one. :)


Insomniac saw eye to eye with Sony and still do besides IP issues, but Sony hasnt seen fit to purchase them. I don't find their games to have ever been worthy of a AAA budget from Sony. They are quite lucky to have had such a relationship. As for Bungie....they couldn't wait to get away from Microsoft because unlike Sony with Insomniac, MS doesn't endorse creativity. They have you working on one IP for the rest of your days. If a company runs to Activision oer MS this is saying something. 



Shoestar said:

Doesn't get closer/beyond than Insomniac games no longer developing exclusively for Playstation and creating an EXCLUSIVE AAA for Xbox one. :)

Not even close. Insomiac has never been a major sony developer in relation to sales. Any one of the best selling halo games has sold more that most of insomniacs games on the PS combined. Its kinda like sucker punch leaving sony. Nowhere near as big as polyphony digital or naughty dog. 

Sony will not miss insomniac. And I strongly doubt sunset overdrive, even being exclusive, will sell as many consoles for XB1 as destiny which is multiplatform will sell for PS4.