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Forums - Gaming Discussion - The Xbox One: A Lying Failure Machine

S.T.A.G.E. said:
Aura7541 said:
S.T.A.G.E. said:


MS wasnt listening to anyone but themselves. It wasnt until Gamestop lowered Microsofts preorder numbers that they changed their ways.

I don't think Gamestop lowered MS's preorder numbers nor could they actually do that. They were already low to begin with. Also, MS had additional warning signs prior to preorders such as the surveys and IGN giving the PS4 the People's Choice Award right after the X1 reveal. People may argue that the surveys aren't accurate and yaddi-yada-yada, but the disparity was so huge that even with a +/- 10% margin of error, the surveys would still be lopsided.


I dont believe they artificially lowered the numbers, but they capped the amount of preorders they were taking for Xbox One, while letting Sony run wild. When MS dropped DRM they raised it again and then Sony's preorders were all sold out and then they were trying as hard as they could to sell out Xbone preorders before the Xbone launch. This was around the beginning when you couldn't even preorder a PS4.


Do you have any proof of any of this?  Links or anything?  I have never heard that Gamestop was responsible for any of this.



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sales2099 said:
Machiavellian said:
sales2099 said:

Actually yes, it does. Everyone has to make their own mistakes to learn. Life doesn't work like that where someone learns a lesson merely by observing someone else learning it. It always sticks better when its more personal.

Actually, since MS's mistakes never actually made it to the consoles launch, it technically isn't worse then PS3's early woes....which did make it to launch.

When you have kids, you learn this point big time.  My wife and I always wonder why our son must experience his own mistakes even thought we have told him and showed examples before he listen.

I learned this as a kid. Parents tell you what is good and bad. But when you do them anyway, you actually see the point, and then you truly learn the lesson.

True people really learn better when they make the mistake, specially children. But they arent children working at MS, right?  What if a couple of kids never seen a lion in thir lives before see this big kitty and one of then tryes to pet it and gets their arms riped off, do you think the other one is going to lauff and then try to pet it himself? Hell no, the kid saw the pain and tears of the other one and would cry and run from just seeing it. So even if it did not happen to them buisness men that are suposed to know the market and study peoples reaction to the competition should know not to make the mistakes of your enemy.

How about this for the adults wich has a little less gore,  a friend go buys chinese food at a restaurant and your friend opens his food and is full of live bugs, will you ever go buy food at that restaurant? No, you would never visit that restaurant and wright complains with you friend. 

Or how about the romans made the mistake of using led for everything and got poisoned from it, do you think it cant happen to you and use lead yourself like makeup? No, you would not.

The quote "if you dont learn from history your doom to repeat it" is meant so we could learn from others mistake that could even have been comited over 100 years before you where born. Like science, you build on others achivements to move foward, cuz if you start from scrach eveery time we would have nothing today. Comparing what I said to your children was just so silly, that I barely held it toghether to not insult someone.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

BMaker11 said:
Machiavellian said:
BMaker11 said:

Why do games ship with Day 1 patches to up the rez to 1080p? They let the games go gold knowing full well they could just have it run at 1080p, but they still release and patch it the moment you insert the disc into the console. Clearly they have the code to apply it to the game beforehand, since they announce months in advance that the patch is released the day the game releases (when, in those months, they could just make the game 1080p on the disc), but they just don't apply it.

So, to answer your question: I have no clue how much work they put into it, but it doesn't mean they put a whole lot into it just because DRM was still on the console when the console launched

Actually thats not correct.  Games that come with day one patch mean that the changes needed could not be added before the Gold master is sent to production.  People forget their is a huge machine that goes into getting software and hardware into your hands.  Usually they have a process and timeline.  Missing those timelines would be very costly because a lot of marketing, hardware and software allocations and money spent is wrapped up in the process.

From my experience, I believe MS had to scrap a good portion of their OS security.  The 24 hour check was probably deeply integrated with how the X1 was made.  Just removing such a piece probably would introduce a hell of a lot of code especially if the security touched a lot of the OS when running games.  MS not only changed the DRM but they had to change how games would run since you had to install the game first.  It was not setup to run from disk as once installed you could literly throw the disk away.

With the games example, don't games go gold only like a week or two before being released? You telling me that patch they have raring to go Day 1 can't be applied to the master copy before it gets sent out to press onto a million discs? But in two weeks, it'll definitely be finished?

And like I said in a prior comment: if there is ever a hiccup in the development cycle, games get delayed months. XBone's release date never waivered. DRM removal isn't some aesthetic change like an uprez or something (things that are added after the fact). It was important to the core of the system, the same way fleshing out a game is important so it won't be buggy. If it's buggy, they delay to fix it in order relieve pressure from potential lost money. Apparently, XBone wasn't hard to fix since at no point was it not releasing on November 22, 2013. Microsoft knew that "flipping the switch" could be done between June 19th and November 22nd, otherwise they wouldn't have announced the changes so quickly. If it was something so difficult that they didn't know how long it would take to remedy, launch would have been very different.

There is more to a patch then of course doing the patch.  A lot of QA and testing has to go along with the patch.  I could not tell you how many times I have made a simple change in my code only to have it blow up a lot of other stuff.  The bigger the patch the more changes you make, the more testing that has to be done to insure that you have not broken something in the process.  For hardware its probably even worst as you have to retest the whole system including the software.  

@BOLDED:  Nobody said it was hard to change, its the cost, time,  and effort including what features will be included at launch that would be the result.  Also you act as if MS announced the release date of the X1 before their change then never waivered on that date.  It was in September when MS annouced when they were going to release the X1.  Well after Sony and enough time to understand where they were at and what was needed to meet the date.  Think about how fast MS changed direction.  June 11-13th E3.  Almost a week later change in direction.  Just a week to make the decision, that sounds like someone told the big brass, we either do this now and can release at this time or we go with the original plan and spin the bottle.



Landguy said:

I disagree.

 If all of the people claiming that they lied would step back and look at where they were when they said that, it was not a lie.  To do what  they wanted the XB1 to do, they needed DRM and Kinect, it was required.  The original plan for the XB1 was not to be an Xbox720 or PS4.  They were hoping to go to another kind of experience and set of capabilities.  Obviously the market said NO,NO,NO,NO!   So they took the bones of the system and went back to the Xbox 720.  It is too bad they didn't plan the sytem out to be more modular from the begining.  That way the core fanboys would have had a system that they wanted from the start and the other "deluxe" version could have been for the adventurous types.

I can agree with this...slightly. In the context of "their original vision", yes DRM and Kinect removal were impossible. But when people complained, they didn't say "this stuff is needed for this that and the other", they said "there's no way it can be removed. Period". As if the Xbox wouldn't turn on if Kinect were unplugged, as if the only way to play games would require check-ins and any alteration to that = no game playing.

This is what the original argument was: nobody is saying the policy reversals were bad. They're just saying that Microsoft's attitude about them was really shitty when it was them who were in the wrong. Yea, they had a vision and wanted it to come to fruition, but when people say, from the jump "we don't want this, get rid of it" and they repeatedly respond with "sorry, that's impossible"....then make it possible, it leaves a sour taste in their mouth. If it was so "impossible" as they said in relation to the XBone, and all those things were "essential" to it because the Xbone was "built around it", XBone wouldn't function, would never be released and MS would go back to the drawing board after the policy reversals.

edit: It's lot like saying "this game is exclusive" over and over again. "Our plans aren't changing, we're too far into development", "we're going to use the full potential of a game by using it on this one console", etc. Then they announce it as a multiplatform title. Circumstances may have changed (the rival console gave the dev a lot of money, maybe), but before you said this game was gonna take full advantage and you're far into development. How was it so easy to just change directions like that, given what you said before?

That's how people look at MS right now.



eva01beserk said:
sales2099 said:
Machiavellian said:
sales2099 said:

Actually yes, it does. Everyone has to make their own mistakes to learn. Life doesn't work like that where someone learns a lesson merely by observing someone else learning it. It always sticks better when its more personal.

Actually, since MS's mistakes never actually made it to the consoles launch, it technically isn't worse then PS3's early woes....which did make it to launch.

When you have kids, you learn this point big time.  My wife and I always wonder why our son must experience his own mistakes even thought we have told him and showed examples before he listen.

I learned this as a kid. Parents tell you what is good and bad. But when you do them anyway, you actually see the point, and then you truly learn the lesson.

True people really learn better when they make the mistake, specially children. But they arent children working at MS, right?  What if a couple of kids never seen a lion in thir lives before see this big kitty and one of then tryes to pet it and gets their arms riped off, do you think the other one is going to lauff and then try to pet it himself? Hell no, the kid saw the pain and tears of the other one and would cry and run from just seeing it. So even if it did not happen to them buisness men that are suposed to know the market and study peoples reaction to the competition should know not to make the mistakes of your enemy.

How about this for the adults wich has a little less gore,  a friend go buys chinese food at a restaurant and your friend opens his food and is full of live bugs, will you ever go buy food at that restaurant? No, you would never visit that restaurant and wright complains with you friend. 

Or how about the romans made the mistake of using led for everything and got poisoned from it, do you think it cant happen to you and use lead yourself like makeup? No, you would not.

The quote "if you dont learn from history your doom to repeat it" is meant so we could learn from others mistake that could even have been comited over 100 years before you where born. Like science, you build on others achivements to move foward, cuz if you start from scrach eveery time we would have nothing today. Comparing what I said to your children was just so silly, that I barely held it toghether to not insult someone.

Actually corporations are like children.  To many people and not all of them have the experience to know when something is right or wrong.  Most times its because corporations try to dictate the market and they believe that have a graphs of what consumers will tolerate.  This was Sony at the beginning of last gen.  Coming off the success of the PS2, they felt consumers would just buy whatever they made at whatever cost.  They felt they controled the market and found out real quick that they were way to high on the horse to see the little people.

@BOLDED:  You know there are countless videos of people doing exactly such dumb crap and most are from adults.  Hell there is this one video where this man is filming lions after a hunt.  He gets out the car, creeps closer to the pride to get that magical shot only to not see the female lion in the bushes before its all too late.



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BMaker11 said:

I can agree with this...slightly. In the context of "their original vision", yes DRM and Kinect removal were impossible. But when people complained, they didn't say "this stuff is needed for this that and the other", they said "there's no way it can be removed. Period". As if the Xbox wouldn't turn on if Kinect were unplugged, as if the only way to play games would require check-ins and any alteration to that = no game playing.

People keep making this statement but MS as a company did not make this statement.  It was one guy named Larry Hryb who is not in a position of power to make such a statement.  Even when you watch the angry joe interview you can tell it was a knee jerk reaction to the question more than an informed response based on the direction MS was going to have to go.  If Don or Phil would have made those statements then it would have more weight.





Aura7541 said:
Machiavellian said:
Aura7541 said:

@1st Bolded. I'm talking about the X1.

@ 2nd Bolded. If you read the the text inside the parantheses, you'll find your answer. The difference was the time it took for Sony and MS to react. One company took a significantly shorter time to react than the other.

How was MS response or how timly they reacted not fast.  E3 2013 was June 11 - 13.  MS made their policy change June 19th.  How fast do you think it takes to completly change your policy and direction for a product that was years in the making.

I also have to say that the 2 scenerios are not equal.  Sony only needed to provide a disc for a game, MS has to throw out basically everything they wanted to do which I am sure cost them millions.  If we are going to compare scenerios that could be on the same level then the PS hack would be it.  It took Sony 2 weeks before they confirmed there was a hack and that customer info was compromised.  Both scenerios cost both companies millions.

MS had several red flags that were as clear as day. From the surveys to the "VS" videos from IGN, it was crystal clear that the X1 would do horribly at the state it was in. However, MS acted really arrogant, making up excuses like the consumers don't know what's best for them or the like.

Also, the PSN shutdown isn't similar enough when we're talking about a company listening to what the consumer wants/doesn't want out of a product. Huge difference there. Freedom Wars and X1 are products. PSN is a service and on top of that, what the customers wanted during the PSN shutdown was an explanation. Not a product, an explanation. Sony took 2 weeks because at the beginning, they did not have a complete picture of what was going on until then. Just because the PSN shutdown and MS's X1 fiasco costed both companies millions doesn't mean the scenarios are the same. Also, no one's customer info got compromised since there were no reports of credit fraud whatsoever, but I digress...

@ Bolded:  Could we say that Don Matt Acted arrogant instead of MS as a company.  I always like to separate people from a company because one bad apple is not always representive of the corporation.  How many times have people had a bad experience with one customer service rep, only to have a totally different experience with another.  It wasn't to long after that statement Don was headed to another job.  Do people believe something like that just happens out of the blue.

The PSN Hack is used because it showed Sony response time to something very critical and customer related.  Something that could have cause actual real problems if the information stolen led to cusumers credit cards being used illegally.  2 weeks to tell the public that your credit card could be compromised is nothing to dismiss and it has far more reaching effect than the cased used for MS.  In less than a week, MS used the information to make a drastic change in policy.  As huge as a company as MS, I can tell you thats fast.  You can bet there were meetings that last until the wee hours taking in information and deciding on a course of action.  At least one exec got thrown under the bus.



Machiavellian said:
BMaker11 said:

I can agree with this...slightly. In the context of "their original vision", yes DRM and Kinect removal were impossible. But when people complained, they didn't say "this stuff is needed for this that and the other", they said "there's no way it can be removed. Period". As if the Xbox wouldn't turn on if Kinect were unplugged, as if the only way to play games would require check-ins and any alteration to that = no game playing.

People keep making this statement but MS as a company did not make this statement.  It was one guy named Larry Hryb who is not in a position of power to make such a statement.  Even when you watch the angry joe interview you can tell it was a knee jerk reaction to the question more than an informed response based on the direction MS was going to have to go.  If Don or Phil would have made those statements then it would have more weight.



I agree.  Most of the statements that were made were just that.  As far as that person knew, the kinect was integral to the system.  Most would agree, that the UI on the XB1 at launch was set up to work with Kinect first and foremost.  Allowing its removal was based on a long term plan change.  You don't just listen to the fans on N4G and change your whole product plan.  They hjad to run with it to see if it would work.  IF the XB1 had sold another 1.5 million or so consoles, this wouldn't be a topic.  We would be talking about how surprising it is that M$ could put out such a bold new concept and people are embraing it.  I myself still think it would have been fine had it come in at the same price as the PS4 to begin with.  I know the cost wouldn't have worked, but the idea would have been atleast different than just a more powerful 360...



It is near the end of the end....

Machiavellian said:
BMaker11 said:

I can agree with this...slightly. In the context of "their original vision", yes DRM and Kinect removal were impossible. But when people complained, they didn't say "this stuff is needed for this that and the other", they said "there's no way it can be removed. Period". As if the Xbox wouldn't turn on if Kinect were unplugged, as if the only way to play games would require check-ins and any alteration to that = no game playing.

People keep making this statement but MS as a company did not make this statement.  It was one guy named Larry Hryb who is not in a position of power to make such a statement.  Even when you watch the angry joe interview you can tell it was a knee jerk reaction to the question more than an informed response based on the direction MS was going to have to go.  If Don or Phil would have made those statements then it would have more weight.

Major Nelson is the Director of Programming for Microsoft Studios and Phil Harrison is Corporate VP of Microsoft Studios. I'd say they both hold some major weight. They both made "it is impossible" statements regarding the XBone. These guys aren't random "insiders" or low level employees. They are the higher ups with regard to Xbox. Are VP and Direct of Programming not "positions of power" to you? That's like saying the assistant coach and offensive coordinator have no authority on a football team since they aren't the head coach (Phil Spencer), and they have no clue what's going on with how the team operates.

Only the words of Spencer would be acceptable to you, is the vibe I'm getting. As if Larry and Phil [Harrison] are completely in the dark about Xbox, had no clue which direction Xbox was going, and their statements came completely out of the blue, as is Spencer isn't the one who directly supervises them and lets them know about what direction Xbox is going in.





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