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Forums - Gaming Discussion - Insider (a real one) talking about VR future: "I think VR is bad news."

rygorous, german programmer at RAD and freelancer for different other projects, commented on GIT about the future of VR:

"Okay, first off, I'm not talking about VR in the abstract here, as some
scary vague futuristic concept that I decided to be scared about after
reading too much cyberpunk books. :)

I'm a programmer, and I spent January 2012 through September 2012 (9 months)
and February 2014 through April 2014 (3 months) working for Valve's VR team as
a contractor. In 2012 I designed and implemented most of the optical tracking
system used in Valve's VR rooms, this year I implemented basic head-tracked
binaural 3D audio, updated some of the scenes in their VR demo reel, as well
as adding a new scene to it. All of the aforementioned code is in active use.
I have used numerous VR headsets extensively, including the Oculus Rift (the
*original* duct-taped prototype, even, as well as the proper DK1s and DK2s),
Valve's headsets, and numerous heavy and/or nausea-inducing contraptions that
I'm happy to forget. Anyway, point being, I'm not some luddite sniping at tech
I don't understand and don't want in my life; I do know both the current state
of the art in VR and some of what's coming, and when I say that I think VR is
bad news, I'm not doing so out of a position of ignorance."

 

 

 

" Subject: I want out.

As the subject says, I would like to end my contract with Valve - preferably by
the end of the month, though I realize that's probably too short of a notice.

Part of this has to do with the direction of the project. With AR, there's a
variety of information display/visualization applications, all of which are at
the very least interesting and could turn out to be tremendously empowering in
various ways. The endpoint of VR, on the other hand - all engineering
practicalities of first aiming for a seemingly easier goal aside - seems to be
fundamentally anti-social, completing the sad trajectory of entertainment moving
further and further away from shared social experiences. (As I have mentioned
multiple times, I find the limited, formalized, abstracted and ultimately
alienated social interactions in most forms of online gaming to be immensely
off-putting).

So, at least as VR is concerned, while I find the tech interesting and
challenging, I am deeply ambivalent about what it leads to.

That is not the primary reason for this mail, but it certainly is a factor in
 my decision."

 

Way more to read here: https://gist.github.com/rygorous/251b945aef2046ac7cee#file-vr_urgh-txt-L144



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so because its "anti social". i dont really give a shit, a lot of people play video games by them selfs, this is no big deal at all.



I remember they tried to push this VR as the next big thing in gaming back in the 90s as well.They're just looking for the next gimmick to push a few sales.3D didn't take off for TVs and i don't see this taking off either.



Nettles said:
I remember they tried to push this VR as the next big thing in gaming back in the 90s as well.They're just looking for the next gimmick to push a few sales.3D didn't take off for TVs and i don't see this taking off either.


yeah because the technology 20 years ago was exactly the same right now. 



walsufnir said:

 The endpoint of VR, on the other hand - all engineering

practicalities of first aiming for a seemingly easier goal aside - seems to be
fundamentally anti-social, completing the sad trajectory of entertainment moving
further and further away from shared social experiences. 


Sounds great to me! We need more of that in a time where there is too much focus on social gaming



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bananaking21 said:
so because its "anti social". i dont really give a shit, a lot of people play video games by them selfs, this is no big deal at all.

 

That's your opinion, fine. Not giving a shit about all the text is something I can't agree with, though. He really makes some good points but well, he also doesn't like online gaming which many people also can't understand.

If it is a big deal I think no one can tell by now. Not you, not Fabian. But I think as he experienced a lot of implementations (and even did a lot himself for companies) and tried different hardware I tend to somehow take his words more seriously than comments that "don't give a shit".



I suggest everybody read the full letter at the link provided, it is very smartly written and insightful.

I personally don't have any stronger opinion on VR except the one that I'm 100% certain I will never buy it or use it. It doesn't interest me a single bit, and I agree with the viewpoint that it creates detachment from people rather than joining people together in some VR world.
I don't mind if it becomes a fad, trend, or real future of gaming and social interactions in general, I will always choose talking to someone in person, and experiencing events in person rather than VR. Sure, my experiences will be limited by my financial resources, but it is better to have one great real personal experience, than a hundred fake virtual ones.



Lol. So what he is saying that everyone who uses VR to have some fun alone time is a loser.

And he spreads his shitty opinion under the veil of professionalism even though his opinion has nothing to do with the tech he was involved with.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Well honestly, that article makes VR sound even more promising to me personally, so great



So it is happening...PS4 preorder.

Greatness Awaits!

Burek said:
I suggest everybody read the full letter at the link provided, it is very smartly written and insightful.

I personally don't have any stronger opinion on VR except the one that I'm 100% certain I will never buy it or use it. It doesn't interest me a single bit, and I agree with the viewpoint that it creates detachment from people rather than joining people together in some VR world.
I don't mind if it becomes a fad, trend, or real future of gaming and social interactions in general, I will always choose talking to someone in person, and experiencing events in person rather than VR. Sure, my experiences will be limited by my financial resources, but it is better to have one great real personal experience, than a hundred fake virtual ones.

Do you think that people who aren't very social in the first place will suddenly be social if there is no VR?

It's not tech that leads to antisocial behavior. It's people.

Tech just helps antisocial people to have some kind of fulfillment.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.