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Forums - PC Discussion - PC Dominates Gaming Hardware Sales

JWeinCom said:
VanceIX said:
JWeinCom said:
How exactly is this being defined? I bought a 350 buck computer and use it primarily for schoolwork... but I did play World of Goo on it. Does that count?

Gaming hardware, AKA enthusiast hardware (dedicated graphics, higher end CPUs, etc).

 

 


"Senior Gaming Analyst Ted Pollak says it's being driven by both casual gamers moving to mobile platforms,"

Doesn't seem like they're talking about high end graphics cards here. 

What he means is that the casual gamers are moving away, making more room for the hardcore marketshare, which gaming PCs have tons of.



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC

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Now is the time to upgrade, can't easily boast better than console experience anymore with 3 year old hardware. Btw those thousands that power users pay, buys 5 consoles...



JWeinCom said:
VanceIX said:
JWeinCom said:
How exactly is this being defined? I bought a 350 buck computer and use it primarily for schoolwork... but I did play World of Goo on it. Does that count?

Gaming hardware, AKA enthusiast hardware (dedicated graphics, higher end CPUs, etc).

 

 


"Senior Gaming Analyst Ted Pollak says it's being driven by both casual gamers moving to mobile platforms,"

Doesn't seem like they're talking about high end graphics cards here. 

My SLI 880M laptop wants a word.



Thing is, this takes in account: Professional Rigs, Enthusiast Rigs, and other applications that require a beefy system. Steam has like 70 million members and only 7 million have rigs better than the PS4, or on par. No way in hell that the 21 billion is going to "PC Gaming" and no, it isn't counting, "enthusiast hardware", since that's pretty much 770 level and above for gpus and other expensive parts, the PS4's specs aren't even "enthusiast" class, so that'd be like saying the 7 million people with better rigs than a PS4 spent on average $3,000 on their rigs, which is inaccurate. Using this very logic someone can simply come to the conclusion that PC Gaming hardware is much more expensive than Consoles, especially for enthusiasts, and then hundreds of thousands of "enthusiasts" parts are bought by huge studios and rendering farms, so yeah, in hindsight, not very impressive.



Daisuke72 said:
Thing is, this takes in account: Professional Rigs, Enthusiast Rigs, and other applications that require a beefy system. Steam has like 70 million members and only 7 million have rigs better than the PS4, or on par. No way in hell that the 21 billion is going to "PC Gaming" and no, it isn't counting, "enthusiast hardware", since that's pretty much 770 level and above for gpus and other expensive parts, the PS4's specs aren't even "enthusiast" class, so that'd be like saying the 7 million people with better rigs than a PS4 spent on average $3,000 on their rigs, which is inaccurate. Using this very logic someone can simply come to the conclusion that PC Gaming hardware is much more expensive than Consoles, especially for enthusiasts, and then hundreds of thousands of "enthusiasts" parts are bought by huge studios and rendering farms, so yeah, in hindsight, not very impressive.

Psst, nice downplay, but Nvidia Tesla / Quadro / Grid, and AMD Firepro cards, that are actually used by huge studios and rendering farms, are NOT gaming hardware.

So i guess you'll have to try and explain it another way.



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Daisuke72 said:
Thing is, this takes in account: Professional Rigs, Enthusiast Rigs, and other applications that require a beefy system. Steam has like 70 million members and only 7 million have rigs better than the PS4, or on par. No way in hell that the 21 billion is going to "PC Gaming" and no, it isn't counting, "enthusiast hardware", since that's pretty much 770 level and above for gpus and other expensive parts, the PS4's specs aren't even "enthusiast" class, so that'd be like saying the 7 million people with better rigs than a PS4 spent on average $3,000 on their rigs, which is inaccurate. Using this very logic someone can simply come to the conclusion that PC Gaming hardware is much more expensive than Consoles, especially for enthusiasts, and then hundreds of thousands of "enthusiasts" parts are bought by huge studios and rendering farms, so yeah, in hindsight, not very impressive.

If you read the article, it talks about the breakdown. $10.1 billion is enthusiast, $6.9 billion performance, and $6.2 billion mainstream.

Additionally, you are insinuating that gaming consoles are always purchased for just gaming too, when they aren't. There were articles popping up several times about PS3's being joined to make supercomputers for different functions.



Money can't buy happiness. Just video games, which make me happy.

Baalzamon said:
Daisuke72 said:
Thing is, this takes in account: Professional Rigs, Enthusiast Rigs, and other applications that require a beefy system. Steam has like 70 million members and only 7 million have rigs better than the PS4, or on par. No way in hell that the 21 billion is going to "PC Gaming" and no, it isn't counting, "enthusiast hardware", since that's pretty much 770 level and above for gpus and other expensive parts, the PS4's specs aren't even "enthusiast" class, so that'd be like saying the 7 million people with better rigs than a PS4 spent on average $3,000 on their rigs, which is inaccurate. Using this very logic someone can simply come to the conclusion that PC Gaming hardware is much more expensive than Consoles, especially for enthusiasts, and then hundreds of thousands of "enthusiasts" parts are bought by huge studios and rendering farms, so yeah, in hindsight, not very impressive.

If you read the article, it talks about the breakdown. $10.1 billion is enthusiast, $6.9 billion performance, and $6.2 billion mainstream.

Additionally, you are insinuating that gaming consoles are always purchased for just gaming too, when they aren't. There were articles popping up several times about PS3's being joined to make supercomputers for different functions.

Not to mention that tons of consoles are purchased soley for entertainment purchases as well. The PS3 had tons of sales due to it being the best bluray player on the market, not to mention Netflix, Hulu, etc. Some non-gamers buy the Xbox One to be able to control their televisions with the kinect as well. 



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC

Tamron said:
Daisuke72 said:
Thing is, this takes in account: Professional Rigs, Enthusiast Rigs, and other applications that require a beefy system. Steam has like 70 million members and only 7 million have rigs better than the PS4, or on par. No way in hell that the 21 billion is going to "PC Gaming" and no, it isn't counting, "enthusiast hardware", since that's pretty much 770 level and above for gpus and other expensive parts, the PS4's specs aren't even "enthusiast" class, so that'd be like saying the 7 million people with better rigs than a PS4 spent on average $3,000 on their rigs, which is inaccurate. Using this very logic someone can simply come to the conclusion that PC Gaming hardware is much more expensive than Consoles, especially for enthusiasts, and then hundreds of thousands of "enthusiasts" parts are bought by huge studios and rendering farms, so yeah, in hindsight, not very impressive.

Psst, nice downplay, but Nvidia Tesla / Quadro / Grid, and AMD Firepro cards, that are actually used by huge studios and rendering farms, are NOT gaming hardware.

So i guess you'll have to try and explain it another way.

I can tell by your approach that you're trying to start an argument, as I never mentioned the GPU's used by professional studios, but I'm pretty sure the CPU's, SSD's, RAM, and etc all qualify, and even on non-rendering related jobs you need a great GPU, and other parts. I own a gaming PC, I have nothing against them, you need to calm down with your aggressive posting style.



eeehhh...I don't know if I buy this...I have a PC more powerful than a PS4 but I don't consider it a "gaming rig" because I hardly play games on it. It's just a nice computer.

Actually at least half of the people I know with high end PCs hardly game on them. Most of them are workstations or media hubs.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

Daisuke72 said:
Tamron said:
Daisuke72 said:
Thing is, this takes in account: Professional Rigs, Enthusiast Rigs, and other applications that require a beefy system. Steam has like 70 million members and only 7 million have rigs better than the PS4, or on par. No way in hell that the 21 billion is going to "PC Gaming" and no, it isn't counting, "enthusiast hardware", since that's pretty much 770 level and above for gpus and other expensive parts, the PS4's specs aren't even "enthusiast" class, so that'd be like saying the 7 million people with better rigs than a PS4 spent on average $3,000 on their rigs, which is inaccurate. Using this very logic someone can simply come to the conclusion that PC Gaming hardware is much more expensive than Consoles, especially for enthusiasts, and then hundreds of thousands of "enthusiasts" parts are bought by huge studios and rendering farms, so yeah, in hindsight, not very impressive.

Psst, nice downplay, but Nvidia Tesla / Quadro / Grid, and AMD Firepro cards, that are actually used by huge studios and rendering farms, are NOT gaming hardware.

So i guess you'll have to try and explain it another way.

I can tell by your approach that you're trying to start an argument, as I never mentioned the GPU's used by professional studios, but I'm pretty sure the CPU's, SSD's, RAM, and etc all qualify, and even on non-rendering related jobs you need a great GPU, and other parts. I own a gaming PC, I have nothing against them, you need to calm down with your aggressive posting style.

Oversensitive much?

Besides, you're still barking up the wrong tree, most render servers use SCSI in large raid arrays, server specific ECC registered ram and server CPU's they do not use general DDR ram, desktop CPU's and most of all they do not use desktop SSD's either, if they use solid state tech at all, of the servers i've dealt with the small number that used anything other than raid arrays used ioDrive octals, and at prices STARTING at 100,000 usd, you can bet your bottom dollar no gamers are ever going to be using them.

Since the analyst clearly states 'pc GAMING market' then cuts down the share based on three levels of gaming pc, we can rule out server ram, cpus and scsi raid arrays entirely.