ieatdragonz said:
sundin13 said: Just beat Red Dead Redemption today and as I've already said in a few places over the last week or two, it was pretty disappointing. Overall it was a good game but for something that is praised so highly, it was quite a letdown. Now I have a bunch of RPGs to play through and I'm finding it hard to actually get the motivation to start again. I'm a good bit through FFVII so I plan to beat that before jumping into all the other RPGs I have, but there is a lot of stuff in that game, and as someone who tends to do everything that is put before them (in games), I'm having a hard time moving on. Right now I'm at a point where I need to trudge across the map to play another one of those Fort Condor battles, but that just doesn't sound like a fun time to me. FFVII's whole handling of Fort Condor is pretty much designed to spite me .-. Thats whats on my mind right now (related to gaming only of course)... |
Really red dead is in my top 5 games of all time next to super paper mario sonic adventure and mass effect 2. What was wrong with it?
I really need to play some RPGs but I have no will to do so. Mainly cause I still need to finish windwaker.
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Well first of all, seems like we have very different tastes in games :P I disliked Super Paper Mario and have never really loved any Sonic games and I am having a hard time getting into ME1 haha...
Anyways, theres a good deal of things wrong with it, but of course they are all very opinionated. I wont go into anything in a lot of detail because that could take all day, but I'll just go over a few of my points:
-The world is really boring
-The main story is bland and felt played
-Almost every interaction with story characters is the same and it really gets tired
-The gameplay had very little variety
-A good deal of the way through the game, I felt like I was still playing a tutorial ("here, let me show you how to do this super simple thing in a way that feels like a tutorial level")
-A good deal of annoying glitches, which sometimes required me to restart missions (or do them in ways that wasn't what I was supposed to do)
-The "challenges" were stupidly designed
-Dead eye (is that what it was called?) is a silly mechanic which felt out of place and unneccessary
-Ragdoll doesn't belong in any game except comedy games
It still had its good points, but I felt like my enjoyment was constantly being held back by the things that I didn't like...