So, I just thought I'd provide a little more of a demonstration of what I'm talking about, in terms of weakness of the industry right now. I just found a quote on NeoGAF where someone noted the first June after release in the US for each of the consoles back to Gen 6 (the member's name is Mpl90). Here's the numbers:
PS2 - 343,000
Xbox - 265,000 (month after the price drop, from $299 to $199)
Gamecube - 213,000 (month of the price drop, from $199 to $149)
Xbox 360 - 277,000
PS3 - 99,000
Wii - 382,000
PS4 - 269,000
Xbox One - 197,000
Wii U - 42,000
Now, consider these numbers. In Gen 6, Gamecube and Xbox both managed to sell over 200k in June. PS2 nearly made 350k. In Gen 7, Wii easily broke 350k, and 360 did better than PS4 did this year, while PS3 did better than Wii U did last year.
The sum of the three for Gen 6? 821k.
For Gen 7? 758k.
For Gen 8? 498k.
Do you see?
Let's do it a bit differently. Let's ignore the super-popular systems for Gens 6 (PS2) and 7 (Wii), and drop the Wii U from Gen 8. The numbers? 478k, 376k, and 456k. So the best two for Gen 8 didn't even manage to outsell the worst two in Gen 6, and didn't do a whole lot better than the worst two in Gen 7 (despite both systems starting out relatively weak).
Another way to look at it is in terms of comparing them with Gen 6 by company. PS4 is selling noticeably worse than PS2. Xbox One is selling noticeably worse than Xbox (both got a price cut, too). Wii U is selling much worse than Gamecube. Sales in first June don't correlate strongly with LTD sales at the end of a generation, so this isn't a comment on how the generation will go... but using the last two gens as a reference point, the sales right now aren't as hot as they should be.