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Forums - Sony Discussion - VizionEck Gameplay!

EpicRandy said:

I like the concept.

It visually looks a little like Tron (I like that). But i'm a little worried that it might give headache to some people after a certain period, it might also not be appealing to many.

If I may suggest, you could add other skins / texture pack such as Maya/Inca geometry paint like this or this:

I hope you do well.

ps. I'm about 6 months in the development of a game myself (I put most of my spare time on it) and I know how challenging many things we thought "simple" can be. So you have my respect.

Yes it'll have a variety of skins. I really like this look and it should be standard for competitive play, but VizionEck is all about the mechanics and gameplay. If a player likes the mechanics but has difficulty with the visuals, I believe it'd be wrong to deny them the choice.

Single player will not have skins, just image effects.

 

Thanks! I've been working on VizionEck full time for over the past year. Within a few weeks of multiplayer development I had a build up and running that pretty much worked exactly like what you saw in the trailer. VizionEck's art-style allows for rapid development!

For example take these two pics that I revealed today.

Since computers are awesome and record everything, I can say the top screenshot was taken on 8/26/13 and the bottom screenshot was taken on 8/21/13. The other screenshots that I revealed today were all taken on 10/13/13.

Since then my time with multiplayer has gone into polishing and getting additional features implemented. For example the game can record all gameplay, similarly to reply mode in racing games or theater in Halo.  I used that in order to record the match in the trailer once in fullscreen, and then a second time in split screen.

 

I've also been spending LOTS of time on the game's single player campaign. That's actually where the heart of the work has been going for the past 6 months.



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Looks really interesting, especially those pics you just showed, I'm digging the abstract style creativity. Though of course it wouldn't hurt is something we're explained, and it's supposedly an FPS, I'm not sure if I've seen any shooting?
And Is this game PS4 exclusive? Or will there be a PC version as well?



No offense but looks like shit. Like I would expect it to be a $3 indie game or something. LOL @ $20.



I don't understand this game at all, I think you should really just do a walkthrough of a level so people understand.



"There is only one race, the pathetic begging race"

MohammadBadir said:

Looks really interesting, especially those pics you just showed, I'm digging the abstract style creativity. Though of course it wouldn't hurt is something we're explained, and it's supposedly an FPS, I'm not sure if I've seen any shooting?
And Is this game PS4 exclusive? Or will there be a PC version as well?


PS4 exclusive. A vita port might happen, but a PC port will not.



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JoeTheBro said:

@20 being steep

Don't get confused. VizionEck is a huge game with a vast amount of content. It's not designed to be played for only a few hours and never touched again.

I finally managed to watch the video. Actually, I think that the game might be too big for it's own good. I wouldn't mind paying a few bucks to experiment for a few hours, but I don't see this holding my ibterest for an entire campaign, and $20 is too steep, in the range of some established franchises.



Oh noo. Why is it multiplayer only?!



    

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the-pi-guy said:
MoHasanie said:
Oh noo. Why is it multiplayer only?!


"There is actually a very large single player mode, but it has separate game mechanics and is not an FPS. It’s an open-world, story-based, first-person, puzzle-platformer based in the same universe as multiplayer."

http://blog.us.playstation.com/2014/07/11/vizioneck-on-ps4-first-gameplay-revealed/#comment-1001190

Interesting. But won't the main part of the game be its multiplayer? 



    

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I like the colours.



                            

I wouldn't recommend putting too much time/money into it (unless you have another job with which you could afford it).
I don't see it doing well in sales or with critics.