fatslob-:O said:
Yet DQ X bombed all around ... What chance does an MMORPG have at succeeding the handheld front ? |
Bombed all around ? Can you back that statement ?
fatslob-:O said:
Yet DQ X bombed all around ... What chance does an MMORPG have at succeeding the handheld front ? |
Bombed all around ? Can you back that statement ?
Luck said: Bombed all around ? Can you back that statement ? |
BTW MMORPG's aren't exactly the cheapest games to produce since they cost on average around $50 million dollars to produce and support so Square Enix likely lost money. Even monthly payments likely won't bring the game back to green.
Luck said:
Bombed all around ? Can you back that statement ? |
I read that it was quite succesful as a MMO with monthly payments.
fatslob-:O said:
BTW MMORPG's aren't exactly the cheapest games to produce since they cost on average around $50 million dollars to produce and support so Square Enix likely lost money. Even monthly payments likely won't bring the game back to green. |
At least from a player perspective, Dragon Quest X appears to be moderately successful for Square Enix. A total of 300,000 people are playing the RPG every day, producer Yosuke Saito has said. Saito shared the news as part of a talk with Japanese website 4Gamer.
He said: “We’ve only released the game in Japan, so you’ll be getting only Japan’s numbers, but we have about 300,000 people a day who actively enjoy the game. Thanks to having released version 2 at the end of last year, we’ve had even more active players since then. At the time, we feared that version 2 could have actually decreased the amount of players. However, that didn’t happen so we were relieved. Well, it was a little unexpected that people who purchased version 2 and haven’t even been to Lendagia [One of the main continents in Dragon Quest X].”
Read more at http://nintendoeverything.com/dragon-quest-x-played-300000-people-day/
fatslob-:O said:
BTW MMORPG's aren't exactly the cheapest games to produce since they cost on average around $50 million dollars to produce and support so Square Enix likely lost money. Even monthly payments likely won't bring the game back to green. |
Also http://www.vgchartz.com/game/35098/final-fantasy-xiv-a-realm-reborn/ and http://www.vgchartz.com/game/73123/final-fantasy-xiv-a-realm-reborn/ says Hi!
Sharu said: At least from a player perspective, Dragon Quest X appears to be moderately successful for Square Enix. A total of 300,000 people are playing the RPG every day, producer Yosuke Saito has said. Saito shared the news as part of a talk with Japanese website 4Gamer. He said: “We’ve only released the game in Japan, so you’ll be getting only Japan’s numbers, but we have about 300,000 people a day who actively enjoy the game. Thanks to having released version 2 at the end of last year, we’ve had even more active players since then. At the time, we feared that version 2 could have actually decreased the amount of players. However, that didn’t happen so we were relieved. Well, it was a little unexpected that people who purchased version 2 and haven’t even been to Lendagia [One of the main continents in Dragon Quest X].” |
So the game has dropped to around 300000 subscribers ...
Sharu said: Also http://www.vgchartz.com/game/35098/final-fantasy-xiv-a-realm-reborn/ and http://www.vgchartz.com/game/73123/final-fantasy-xiv-a-realm-reborn/ says Hi! |
You forgot about those PC guys plus on average it has 200000 more subscribers than DQ X did ...
And what did Final Fantasy 14 have to do with DQ X failing ? Are you damage controlling ? LOL
so it's a portable game you can't play outside... point?
I would have fit better on 3G Vita, but SE monkeys don't realize that.
fatslob-:O said:
So the game has dropped to around 300000 subscribers ... |
Its funny how "we have about 300,000 people a day who actively enjoy the game" transformed into 300 000 subscribers in your head...
Sharu said: Its funny how "we have about 300,000 people a day who actively enjoy the game" transformed into 300 000 subscribers in your head... |
It's funny how you fail to realize that inflated subscriber count is usually relegated to recently released MMO's ...