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Forums - Gaming Discussion - Ubisoft: "Whatever", to those against it's DLC practices.

Tamron said:
IkePoR said:
It's not so much the time saver packs that I have the issue with, Tamron, it's the attitude Ubisoft displays. If they feel this way about their consumers on something this small, imagine how they feel about the consumer regarding actual full price DLC.

im going to say this,  one more time. 

the "attitude"  you are reffering to,  when IN CONTEXT,  is reffering to ONLY the previous titles time saver packs,  when asked if they encountered any resistance,  he states they did not,  other than a few individuals,  in which case,  IN CONTEXT TO THE QUESTION POSED,  his PERSONAL OPINION of if time saver packs faced any resistance is whatever,  and quite rightly so. 

 

I cannot make it any clearer to you,  don't take the comment out of context,  and don't attibute an entire companies attitude to the opinion of one person on a very minor topic. 

Yes sir, I won't take comments out of context again.  Even if that's not what I did.  

"If they feel this way about their consumers on something this small, imagine how they feel about the consumer regarding actual full price DLC."

... 



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Tamron said:
you guys realllly need to stop treating singleplayer timesaver packs as if its content adding dlc.

if you dont want to burn through the game and be spoon fed the solution, dont buy a time saver pack, simple as that.


Did you ever hear of "cheat codes" ? Those things used to be free.

Now we should be thankful to beeing able to skip parts of a terribly designed game (parts that require un-fun grinding are bad game design)

Grinding can be fun too. But if something is so bad that people would rather pay money to skip it, you fucked up.



Xxain said:
Tamron said:
you guys realllly need to stop treating singleplayer timesaver packs as if its content adding dlc.

if you dont want to burn through the game and be spoon fed the solution, dont buy a time saver pack, simple as that.


You have yet to answer my question. Why just not create a easy mode that does that? You know its already in the game and it be switched off and on with a single change. They have been up front with saying, we know there are people who dont like to play the game the way it is intended, so why just not include this feature in the easy mode.

difficulty settings wouldnt change anything, the time saver packs make finding the hidden items easier and loading up on resources,  if all you had to do was switch to easy mode to find hidden items you could just switch,  run over to the item,  set it back to normal and pick said item up,  rince and repeat fir the rest. 

thats before you get in to the topic of having to dunamically switch a large portion of the games setup at any given point. 

 

why bother doing all of that coding and testing,  when you can just provide a time saver pack for the small minority that will actually want it. 



orniletter said:
Tamron said:
you guys realllly need to stop treating singleplayer timesaver packs as if its content adding dlc.

if you dont want to burn through the game and be spoon fed the solution, dont buy a time saver pack, simple as that.


Did you ever hear of "cheat codes" ? Those things used to be free.

Now we should be thankful to beeing able to skip parts of a terribly designed game (parts that require un-fun grinding are bad game design)

Grinding can be fun too. But if something is so bad that people would rather pay money to skip it, you fucked up.


only free if given to you by a friend or by someone who had actually paid the money for the magazine or guide said codes were in. 

 

how is that any different from going online and reading. a guide to the hidden items locations instead of buying the time saver pack to do the exact same thing?  (hint,  it isnt any different at all) 



orniletter said:
Tamron said:
you guys realllly need to stop treating singleplayer timesaver packs as if its content adding dlc.

if you dont want to burn through the game and be spoon fed the solution, dont buy a time saver pack, simple as that.


Did you ever hear of "cheat codes" ? Those things used to be free.

Now we should be thankful to beeing able to skip parts of a terribly designed game (parts that require un-fun grinding are bad game design)

Grinding can be fun too. But if something is so bad that people would rather pay money to skip it, you fucked up.

Exactly.  The games design isn't a fucking accident, it was designed to frustrate you into paying for the solution to the problems Ubisoft created ON PURPOSE.

I should be thankful for that?



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OK, if you are a lazy player, you can buy any cheats for single player mode as cheap DLCs and enjoy the game the way you like, but without trophies/achievements. It's fair. Otherwise the value of trophies can fall over the time significantly. How about the sale of unlocking the last chapter of a game on hardest difficulty, or unlocking the final boss? For 5$? Or buying the platinum for 10$? Some gamers are lazy, some gamers have no time, but they have money. Why not? LOL. That's cheap, Ubisoft, anyway.



IkePoR said:

Exactly.  The games design isn't a fucking accident, it was designed to frustrate you into paying for the solution to the problems Ubisoft created ON PURPOSE.

I should be thankful for that?

oh my god they made hidden items hard to find,  those horrible bastards....    wait..  isnt that the entire frigging point of hidden items

 

wow..  are you serious? 

done with this thread. 



Tamron said:


only free if given to you by a friend or by someone who had actually paid the money for the magazine or guide said codes were in. 

 

how is that any different from going online and reading. a guide to the hidden items locations instead of buying the time saver pack to do the exact same thing?  (hint,  it isnt any different at all) 

The "reveal everything"-microtransaction isn´t the worst offender. Agreed. It should still be free and given to you as an option inside the settings.

But consumable ressources are a whole different beast.



IkePoR said:
Tamron said:

i agree with him, whatever, its not like you have to buy it, a d doing so spoils the game anyway, its not like buying them gives you an unfair advantage in multiplayer.

people whining over the most trivial of shit these days

i wonder if they would have whined in the early 90s that they had to buy game mags to get the cheat codes from,  too


Isn't that how it starts, trivial?  It's how it becomes acceptable to the point when its NOT trivial and you have DLC for huge chunks of games, even bigger than what they already cut out and make you pay for twice.

It's this kind of attitude that allows things to fester and become worse and worse.  When your favorite IP starts charging you for the next level or the energy refils or multiplayer, maybe you'll sing a different tune.

Nope that isn't how anything starts. People buying them is all they care about. If enough people pay for them they keep doing it no one buys they stop doing it. The developer is free to experiment with any revenue making model they wish. You and I are free to spend on their offerings or not. Don't like the boosters etc. Don't pay for em.

Also, just because they offer these types of DLC why does knowing itis there diminish your enjoyment of the game(s)? The fervor with which people react to this stuff is just so comical. It's your money don't spend it if the content doesn't appeal to you.



Tamron said:
Xxain said:
Tamron said:
you guys realllly need to stop treating singleplayer timesaver packs as if its content adding dlc.

if you dont want to burn through the game and be spoon fed the solution, dont buy a time saver pack, simple as that.


You have yet to answer my question. Why just not create a easy mode that does that? You know its already in the game and it be switched off and on with a single change. They have been up front with saying, we know there are people who dont like to play the game the way it is intended, so why just not include this feature in the easy mode.

difficulty settings wouldnt change anything, the time saver packs make finding the hidden items easier and loading up on resources,  if all you had to do was switch to easy mode to find hidden items you could just switch,  run over to the item,  set it back to normal and pick said item up,  rince and repeat fir the rest. 

thats before you get in to the topic of having to dunamically switch a large portion of the games setup at any given point. 

 

why bother doing all of that coding and testing,  when you can just provide a time saver pack for the small minority that will actually want it. 


What? Thats not what I meant but thats insightful anyways. Lets pretend that is what  I meant, you would rather pay than just switch to easy, collect everything  then switch back!?