Crytek, the developer behind Crysis and Xbox One launch game Ryse, is having trouble paying employees, and the company has been bleeding staff since March, according to people who work there.
In addition, from what I hear, the multi-national studio has had to cancel work on multiple games over the past few months, including some original prototypes and a sequel to last fall's Xbox One exclusive, Ryse.
Current and former Crytek employees describe a tense, unstable environment, plagued by poor communication and a number of high-level staff departures at the company's biggest studios in Germany and Britain. In extensive conversations over the past few weeks, developers have described a company in turmoil, where staff openly talk about leaving or looking for new jobs. One employee estimates that some 100 people have left over the past three months.
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