You write this like the 2ds does not exist. I am sure there is data to show how the 2ds is selling versus the 3ds and 3ds xl.
You write this like the 2ds does not exist. I am sure there is data to show how the 2ds is selling versus the 3ds and 3ds xl.
Kaizar said:
Monster Hunter 4 would of still happen, but as a Wii U exclusive, instead of 3DS exclusive. King of Pirates (trilogy) would have been a PlayStation Home Console exclusive instead of a 3DS exclusive. Paper Mario would have continue as a Nintendo Home Console exclusive and wouldn't have try out any new original gameplay mechanics, and therefore would have never been about stickers anything as well. The Japanese still get inspired to come up with things they couldn't have imagine before, when something is different and new enough to inspire anyone. But we westerners seem to have lost that ability almost entirely, which explains our movies. |
Why would they release Monster Hunter on Wii u instead of 3DS when Monster Hunter is a lot more bigger on handheld
PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m
Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m
Kaizar said:
First of all, how long does a person have to wait to get pass the Wii U & 2DS tutorial? Second of all, there is only 1 Nintendo World Store in all of America. Third of all, each 3DS game has a completely different 3D effect then each other, so that's pre-judging. |
There's multiple monitors. Some for Wii U. Some for 3DS material only. 2DS systems are displayed last in the list. During events thousands of people are there. And I've walked around a lot in these things and checked out if the 3D modes where on. I always personally wondered if it was used. Waited in lines during the 4 days of the Smash Wii U Demo. Two hour waits. People playing 3DS everywhere. Few people used it when I was waiting.
small44 said:
Why would they release Monster Hunter on Wii u instead of 3DS when Monster Hunter is a lot more bigger on handheld |
Monster Hunter goes on new hardware and what it can do. The person who makes the decision about monster hunter at Capcom, doesn't care about trying to milk a demographic and just tries to move the audience to whatever system he see's as best for the gaming for monster hunter.
Monster Hunter 3 was a Wii exclusive, until he felt the 3DS is the best system for Monster Hunter gaming.
They should have added more power to the system in place of the 3D and lowered the price. Did anyone actually buy the 3DS because of the 3D effect on here?
Kaizar said:
Monster Hunter 3 was a Wii exclusive, until he felt the 3DS is the best system for Monster Hunter gaming. |
The best place for Monster Hunter will always be on a Handheld not a Home console
PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m
Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m
Basically a 2DS price with a 3DS design. Would've flew off shelves
XBOX ONE/Wii U/3DS/PC
RIP Iwata 12/6/1959-7/11/2015
Thanks for all the great memories!
siavm said: You write this like the 2ds does not exist. I am sure there is data to show how the 2ds is selling versus the 3ds and 3ds xl. |
The 2DS release the same day as Pokémon X & Y on October 12, 2013.
From October 12 to December 31st, 2013; the 2DS made up 30%% of 3DS family sales. (@ $129 to $99)
From January 1st to May 31st of 2014, the 2DS made up 20% of 3DS family sales at a price tag of $99.
The 3DS is currently most commonly being sold at $109 and is expected to sell 10% of 3DS family sales from June 1st to September 31st of 2014 with a price tag of $99 later during this timeline.
The DS use to always be constantly at $129, and people seem to be waiting for that kind of price drop like as far as $99 for over 3 years of no price cut, for the 3DS. A $149 price tag should be more then good enough for the 3DS XL to sale a lot.
The 2DS has sold 2 million out of 7 million of the 3DS family since the 2DS release back in October 12, 2013.
painmaster212 said: They should have added more power to the system in place of the 3D and lowered the price. Did anyone actually buy the 3DS because of the 3D effect on here? |
Yeah, a number of us on this thread did.
The 3DS only does 120 million polygons with a 1 GHz GPU underclock at 400 MHz with a 2-core 1 GHz CPU & 60 fps per video image with an 800 resolution with Native 800 graphics with more then 50 shader cores (more then 360) with an 5:3 aspect ratio screen, with a pixel density higher then 220, with way more better textures & shader abilities then the Wii.
If the 3DS didnt do 3D, they would have settle with 25 million polygons with the Nintendo ARM 9 CPU, which is a 2-core 268 MHz CPU with a 200 MHz max clock GPU clocked at 200 MHz, & 30 fps per video image with an 400 resolution with native 400 graphics with fewer shader cores (because of weaker older GPU) with an 4:3 aspect ratio screen, with a pixel density of something like 199, with textures & shader abilities below the Wii.
The only thing good from not doing the 3D would be the battery because of weaker CPU & GPU & lower frame rate.
The 3D effect force them to do soo much more pixel density with higher resolution and better native graphics and more polygons (because both polygons & lack of polygons become way more obvious when viewed in 3-D), and it force 60 fps per video image on a Nintendo Handheld just so they won't have strobe effects, and it's the standard for 3D since the 1930's. And we got way more better textures & shader abilities then the Wii because those things become way more obvious when viewed in 3D. This is why the GameCube went so high with its graphics, and then right before they release the GameCube they cancel the 3D effect, but the rest of the specs for its functions where already there from their earlier vision, and they where to close to manufacturing time, and needed to release it for Holiday.
Kaizar is so funny. Do you really believe in everything you post?
OP: More, for sure