Forums - Gaming Discussion - Bungie Explains Why Destiny Is Not 60fps On The PS4 And Xbox One

Bungie had to make sure that the game looks good across all platforms.


Bungie’s Destiny is one of the few AAA games that will be running at 1080p/30fps on both the PlayStation 4 and Xbox One. The recent June Xbox One SDK updated helped Bungie to bump up the resolution of the Xbox One version to 1080p. But why did Bungie did not targeted 60fps?

“It’s a lot of different things,” explains Jason Sussman who is the senior environment artist at Bungie. “I could get really technical, but I’d bore you to death. A lot has to do with performance. We’re cross-platform, so we had to be very delicate with all four consoles, making sure they have the same experience, that it looks as good as it possibly can on all these consoles. A lot goes into that, from geometry to textures to post effects to particles to how many players you get on the screen. We’re always balancing that out to make sure everyone gets the same experience,” he said in an interview with Venturebeat

A lot of developers this generation are going for a higher resolution compared to 60fps which makes sense since it will allow them to add more post effects and do more on the screen at any given moment. In fact one of Sony’s own programmers prefers higher resolution than frame rate. Expect this norm to continue this generation.

Destiny will be available on the PlayStation 4, PlayStation 3, Xbox 360 and Xbox One this Septembe

http://gamingbolt.com/bungie-explains-why-destiny-is-not-60fps-on-the-ps4-and-xbox-one#K7tAToH5r8vF60WC.99



    

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Your thread wins!

"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"

Fair enough I suppose. It looks great, not 60FPS isn't gonna bother me much anyway.

Now I don't see why this needs to devolve into trolling, flame wars or insults.

 

*crosses fingers*



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Here lies the dearly departed Nintendomination Thread.

I would have preferred 720p/60FPS or 900p/60FPS, but it is their call to make.

 

"We’re always balancing that out to make sure everyone gets the same experience."

But why is this important though? If one console is capable to squeezing out a few more frames per second, why not allow it? Why actively gimp it?



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This is what Bungie meant when they said they've been able to get the XB1 version running at 1080p, They've dropped the framerates on BOTH versions.

Two words: Parity Clause.



"Expect this norm to continue this generation."

That's bullshit. The PS2, XB, and GCN can keep 60fps the standard, but 8th gen can't? 30fps is not good enough. Ever. Anywhere. Not on Xbox. Not on Playstation. Not on Nintendo.

o·pin·ion/əˈpinyən/ - (noun)

  • - a view or judgment formed about something, not necessarily based on fact or knowledge.
  • - the beliefs or views of a large number or majority of people about a particular thing.
  • - an estimation of the quality or worth of someone or something.

Just a friendly reminder that I did, in fact, graduate kindergarten, that I do, in fact, understand what an opinion is, and that I am, in fact, aware that whatever I just said was one. Carry on. :^)

GribbleGrunger said:

This is what Bungie meant when they said they've been able to get the XB1 version running at 1080p, They've dropped the framerates on BOTH versions.

Two words: Parity Clause.

How many times do I have to tell conspiracy people like you, the parity clause has NOTHING to do with AAA games. Or resolution and framerate. They JUST said its because of the last gen versions not being able to hit 60. Plus Bungie has never made a 60fps game.



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http://gamrconnect.vgchartz.com/thread.php?id=185805&page=1

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http://gamrconnect.vgchartz.com/post.php?id=6670553

This generation is doomed thanks to all these 30fps games!



                
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GribbleGrunger said:

Two words: Parity Clause.

If there is a parity clause, why is Bungie subjected to it and not other 3rd parties?