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Forums - Gaming Discussion - Should Nintendo buy Capcom? (poll included)

 

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Yes 1,088 76.46%
 
No 329 23.12%
 
Total:1,417
Twilord said:


I sincerely doubt they would have. Rare's comparably scoring Star-Fox game, a proven and beloved core franchise, under-preformed. If Grabbed by the Ghoulies had been on Gamecube it seems absurd to think it would have done any better, and after that most their reputation would have been in tatters. Also the increased sales on Xbox games you pointed to just puts them more in-line with Star-Fox Adventures.

Star Fox Adventures wasn't really the same genre as the more popular Star Fox games. Also, that was the poor selling Nintendo platform.

Grabbed by the Ghoulies could have done better on Gamecube than it did OG Xbox. Xbox fans were mostly core gamers, Gamecube had the more casual Nintendo following. That should be common sense to you.

Rare's Xbox 360 games were more noteworthy. No point focusing on Grabbed by the Ghoulies. You aren't even trying to be objective.



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Mr Puggsly said:

Star Fox Adventures wasn't really the same genre as the more popular Star Fox games. Also, that was the poor selling Nintendo platform.

I don't see what you're getting at; are you comparing it to Banjo-Kazooie: Nuts and Bolts which had the same problem?  The fact that game was poor and rather dull regardless of being Star Fox is the important part. I gave up on seeing it as a Star-Fox game pretty quickly and instead tried to see it as being 'to Zelda as Banjo-Kazooie is to Mario"... it doesn't hold up that comparison any more impressively.

 

Mr Puggsly said:

Grabbed by the Ghoulies could have done better on Gamecube than it did OG Xbox. Xbox fans were mostly core gamers, Gamecube had the more casual Nintendo following. That should be common sense to you.

Ludology timeline reminder - the original Wii was what pretty much invented the 'casual' demographic for consoles. Prior to that Nintendo's home console fanbase was rather more 'core' than the mass-selling PS1/PS2, which was part of Nintendo's problem.

Also when have you ever heard of a poor quality new IP rocking a Nintendo system? If they'd stuck faithfully to their formulas and worked on improving them, with Microsoft replacing the talent that fled they'd have done much better. - In that sense I am nearly certain you're right that they would have done better on Nintendo, but that is purely from Microsoft's own miscalculations.

 

Mr Puggsly said:

Rare's Xbox 360 games were more noteworthy. No point focusing on Grabbed by the Ghoulies. You aren't even trying to be objective.

You want to dismiss the low point of their designs, which harmed them servely, and you think I'm not being objective?

Actions have consequences, the consequences of a sub-par Star-Fox game followed by a rather poor new IP is the natural loss of faith by informed consumers- and I assure you Nintendo's fans of that era were every bit as informed as Xbox's. The fact that Gamecube purchasers knew enough to go against the popular ideas in order to get the exclusive master pieces such as arguably the best Zelda, arguably the best ResEvil, and and the best Smash Bros while Xbox owners knew the same thing about Halo and the online options is proof! Hell myself and my brother owned the Nintendo and Xbox consoles for the last two generations (already got a Wii-U, still not impressed by alot of Microsoft's decisions so watching and waiting).

As I said the fact that talent was leaving Rare even before they were bought by Microsoft harmed them while they were still on Nintendo says alot about Rare's decline. I'm not gonna disagree with you that Nintendo may have made a much greater effort to fix them than Microsoft bothered to, so if you want to take up that point I'm willing to concede it - but as it stood what Rare made under Microsoft would have sold pretty horribly on Nintendo too.



I'm definitely of the opinion that it would be in Nintendo's interests to buy a controlling stake in Capcom, or even a merger.

Reasons:
-Greater first party bandwidth reduces game droughts
-Gives exclusively of a few key IPs; Monster Hunter, Street Fighter, Resident Evil
-Brings in new talent more experienced in HD AAA game development
-Chance to bring new fans onto the Nintendo platforms

For Capcom (who I'm assuming would still exist), it would bring about a change in management, improved quality control, and an easier dev environment. I dare say that Nintendo would also be fairly quick in allowing Capcom to dev some of their franchises too.

As others have said, acquiring Capcom would also dramatically change the Japanese dev scene and could go far to bringing in 3rd party support. Particularly with Japanese publishers.

It's also worth pointing out that Nintendo could sell on IP that have no interest in using. I hazard that Microsoft would probably be interested in buying the Dead Rising brand for example.



Twilord said:

As I said the fact that talent was leaving Rare even before they were bought by Microsoft harmed them while they were still on Nintendo says alot about Rare's decline. I'm not gonna disagree with you that Nintendo may have made a much greater effort to fix them than Microsoft bothered to, so if you want to take up that point I'm willing to concede it - but as it stood what Rare made under Microsoft would have sold pretty horribly on Nintendo too.

If you say so...

We're talking about the same audience that bought millions and millions of copies of mediocre Sonic games, Raving Rabbid games, dancing games, games, Lego games, Skylanders games, party games, and almost couple million copies of a Goldeneye remake.

That tells me there was a larger casual audience that would have appreciated Rare's games on Wii.

Basically you feel Rare's Xbox games were so low quality that even Nintendo's audience would ignore them. I say they did pretty well critically, they did better on Xbox than VGChartz numbers lead you to believe, and they would have been more successful with the Wii audience.

No point in dragging this discussion on any longer. I stand by my argument.



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BasilZero said:
JazzB1987 said:

Yes capcom could end up like Rare which was bought by MS or well like another studio that was actually bought by Nintendo and not Microsoft. A studio we know as Monolith software (which worked very well!) that made one of the best games of the its genre EVER.

Also Nintendo would not change the IP to much because what would be the point in changing a working formula and why buy the games when you do not want to stay at least somewhat true to the original?   And its not like we get more than 1  dragons dogma or megaman per generation.


Also 1 Monster Hunter per generation is more than enough  and especially 1 StreetFighter per gen.  Make it the COMPLETE EDITION and thats it  no need for  normal super arcade and turbo bullshit.



Just think about all the Smash bros additions omg.

One of the best games of its genre EVER? Thats just hilarious LOL

There's just so much wrong in this post - I'm just gonna end it with this post cause there's no point in arguing over something that is just gonna go on and on regardless of what anyone says.

The idea of Capcom being bought by Nintendo is stupid and would do more damage to the gaming industry overall than benefit it - infact the only people who would actually be happy is like several people have said before - desperate Nintendo only fans who refuse to venture out to other platforms because you know console wars is srs business, if you cant beat them, buy them!

 



Xenoblade is def one of the best games in its genre  thats a fact. Have you even played it?

Also why do you highlight  "capcom could end like rare" You said that. I just agreed. what exactly is the point in highlighting it? If you think this is wrong then you think your own opinion is wrong. I dont get it...


dont forget its an IF. If anyone is going to buy capcom  then Nintendo should do it.   MS would just result in dead IPs because they would westernize the IP or not use it at all. Japan would ignore the games because the games belong to MS which is not really popular in japan.

Sony bought more than enough studios has some financial problems right now anyways and buying Capcom would make them to powerful IMHO.

Nintendo is struggling when it comes to mature IP  capcom has enough of that to help Nintendo and spice up the whole industry in terms of competition.  Some random internet giants buying it will most likely make it free 2 play games with   pay2win shit or also just let the IP die because they buy capcom not for the games.

And what exactly is wrong with "Nintendo would not change the IP to much?" I mean seriously  capcom changed ResidentEvil more than Nintend would probably ever change one of capcoms IPs.

Tbh there is just 1 thing wrong in our conversation  which is you last reply that just disagrees for the sake of disagreeing.



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Mr Puggsly said:
Twilord said:

As I said the fact that talent was leaving Rare even before they were bought by Microsoft harmed them while they were still on Nintendo says alot about Rare's decline. I'm not gonna disagree with you that Nintendo may have made a much greater effort to fix them than Microsoft bothered to, so if you want to take up that point I'm willing to concede it - but as it stood what Rare made under Microsoft would have sold pretty horribly on Nintendo too.

If you say so...

We're talking about the same audience that bought millions and millions of copies of mediocre Sonic games, Raving Rabbid games, dancing games, games, Lego games, Skylanders games, party games, and almost couple million copies of a Goldeneye remake.

That tells me there was a larger casual audience that would have appreciated Rare's games on Wii.

Basically you feel Rare's Xbox games were so low quality that even Nintendo's audience would ignore them. I say they did pretty well critically, they did better on Xbox than VGChartz numbers lead you to believe, and they would have been more successful with the Wii audience.

No point in dragging this discussion on any longer. I stand by my argument.

 

The Wii audience was not their audience when they were with Nintendo. We're talking about N64/GC Rare and Xbox/360 Rare. The Wii was a whole other story that mutated the entire industry (and kinda hurt Nintendo long-term). They feel down before Microsoft bought them, then they feel down alot afterwards.

Also GOLDENEYE REMAKE says casual to you? You must hate the news about the Halo collection - personally I'm actually kinda excited for it (though its not quite enough for me to get a whole console).



Mystro-Sama said:
aikohualda said:
i think capcom needs to stay being capcom....


Have you seen their business decision as of lately? >.>


Exactly, even if Nintendo doesn't acquire them, the LAST thing Capcom needs to do is what they have been doing.



BasilZero said:

Opinion, not a fact. You and the rest are a minority who believes that - nothing wrong with it but dont spread it like its the Gospel.

If anyone should buy Capcom - Nintendo, Microsoft and Sony should not even be on the list. The thought of having IPs that have been on a plethora of systems and accessible to more fans to limiting them to one brand or platform is frightening especially the fact that the limitations that first party would hold on those IPs. I would rather have someone like SEGA (as bad as it may sound) buy off Capcom than Nintendo.

Just because a company is struggling doesnt mean it should go off and be buying off other companies - thats just a desperate plea and cry from fans who want their "Favorite Company" to win as if it will make the industry any better.

There's nothing wrong with my last comment because its true to a majority of the fans on the internet.

Xenoblade being the best jrpg of last gen is pretty much a fact. 



BasilZero said:


That is an opinion - not a fact.

The definition for fact must have changed from something that is irrefutably true. 



It is not just an opinion, pretty much the whole video game press and many JRPG Let's players agree with that. Xenoblade cannot be compared with the mediocre Xenosaga in terms of quality, music, art style or story design, it has gone through Nintendo quality assurance and is by far the best JRPG of the last two generations. It is really that good and far better than any PS2 JRPG. The first minute you start playing it you will realize that.

https://www.youtube.com/watch?v=jm3deGWKe08