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Forums - Nintendo Discussion - Does artstyle really affect Zelda sales?

Agree, maybe this Zelda can prove that the art style doesn't affect sales and that SS was victim of the circumstance.



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spemanig said:
VanceIX said:

It sold well on Gamecube too, which didn't have motion controls.

And why didn't SS sell well then? It came out when 90 million people already owned a Wii, had better motion controls than anything before, and still managed to flop. 

People like realistic graphics. TP was praised as the second coming of OoT before it was even released due to the adult Link and graphics. The GC version alone had unprecedented sales, especially seeing as that Nintendo pretty much cut support for the system right after. Not as much as the Wii, but a lot for a dead system.


No it didn't. It sold 1/3 of what WW sold on the GCN. SS didn't sell as well because the Wii was dead when SS came out, and the motion control fad was already over. If SS was the lauched with the Wii instead of TP, it would have sold just as well. If TP was launched in place of SS, it would have sold just as mediocre. TP is also criticized for being having an ugly color pallet and aging terrebly. The GCN version did not have "unprecidented sales."

And selling 3.75m units on a dead console using a control scheme people came to revile years prior is not a "flop."

The Wii wasn't even close to "dead" at that point. The GC was "dead" when TP was released, and it still managed to reach a third of WW's sales, even though there was no support for it and it was the secondary version, coming out a month after the "true" version.

The Wii still got a solid year or so of support after Skyward Sword was released. Nintendo just completely dropped support for the GC for the most part after TP was released.

And people hated TP's control scheme on the Wii even more, and yet it sold more on a much smaller install base when released. 



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC

zorg1000 said:
LemonSlice said:
You make good points, I don't believe artstyle affects sales much either. You might want to try some paragraphs, though.

I did, not sure why they didnt show up.....

I guess you're posting from mobile? There's not much you can do, then, I don't think. I think you can get paragraphs from quick reply, though, and you might be able to get them by pasting the quick reply into the post. Maybe...



It wont affect gamer sales. It will affect mainstreamer sales.



I my opinion, it's not so much that realistic (though it was never realistic) style would bring more customers, it is that anime style will most likely turn away quite a few potential customers.

To explain it bit better - in target demographics that Nintendo is aiming (Aonuma, GDC 2007), Zelda, which is usually E or E10+ rated, is going against M rated titles...while M rated does not make by any means game better, it does make it 'cooler' in the eyes of teens that Nintendo is aiming at...so, of course IMO, even though Zelda lacks M rated content, 'realistic' art style would at least make a game more approachable for that audience mostly used to that style.

Of course, head honchos at Nintendo maybe decided they don't care about getting that audience anymore, which is by all means fine if they manage to impress some other audience and repeat success of OoT and TWP.



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VanceIX said:

The Wii wasn't even close to "dead" at that point. The GC was "dead" when TP was released, and it still managed to reach a third of WW's sales, even though there was no support for it and it was the secondary version, coming out a month after the "true" version.

The Wii still got a solid year or so of support after Skyward Sword was released. Nintendo just completely dropped support for the GC for the most part after TP was released.

And people hated TP's control scheme on the Wii even more, and yet it sold more on a much smaller install base when released. 


-sigh-

You're wrong. I'm not going to continue arguing with you about this.



spemanig said:
VanceIX said:

The Wii wasn't even close to "dead" at that point. The GC was "dead" when TP was released, and it still managed to reach a third of WW's sales, even though there was no support for it and it was the secondary version, coming out a month after the "true" version.

The Wii still got a solid year or so of support after Skyward Sword was released. Nintendo just completely dropped support for the GC for the most part after TP was released.

And people hated TP's control scheme on the Wii even more, and yet it sold more on a much smaller install base when released. 


-sigh-

You're wrong. I'm not going to continue arguing with you about this.

Well, if your best point is just telling me I'm wrong, I suppose we really should end it. I'm not going to start a flame war over Zelda visuals. 



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC


By the way, for anyone saying this is an anime style: I thought anime was popular in the West? ;)

Samus Aran said:

By the way, for anyone saying this is an anime style: I thought anime was popular in the West? ;)

Anime is niche in the west, it's just that that niche community is really vocal on the internet. Most of my friends don't care for anime, and have no interest in trying it. They don't see what the difference is between anime and western cartoons, other than the fact that anime is in Japanese. 



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC

VanceIX said:
Samus Aran said:

By the way, for anyone saying this is an anime style: I thought anime was popular in the West? ;)

Anime is niche in the west, it's just that that niche community is really vocal on the internet. Most of my friends don't care for anime, and have no interest in trying it. They don't see what the difference is between anime and western cartoons, other than the fact that anime is in Japanese. 

Dragonball, Pokémon, Naruto, One Piece, Digimon (in the past), Bleach are far from niche. Just look at how popular the Legend of Aang/Korra is. Yes, I know, it's not an anime because it is not made in Japan, but it takes a lot of inspiration from anime and is animated in South Korea if I remember correctly.