TheLastStarFighter said:
irstupid said:
TheLastStarFighter said: Star Fox U sees you control the ship with dual analogue, but control the gun turret on your ship using motion controls and the second screen to aim independently. Miyamtoto says it takes a half hour to learn, then feels indispensable. Same with project giant robot. You go around fighting and smashing and the Gamepad shows the view from the robot's eyes. Sounds awesome, but they should make the robot look more sinister/cool. Project Guard the gamepad shows a map of gun turrets that you placed. You tap that to switch between turrets which you aim on the main screen to fight off attackers. All of these sound like awesome, classic gaming. Super hyped! |
Who else thinks they should join all three into one epic Star Fox game?
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Miyamoto implied this may end up being the case. Starfox itself may be a series of episodes, and the two "project" games' final format hasn't been decided yet. They are still a bit conceptual even though they are playable.
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Yea I read that. Love to see them all joined. Though not sure how much i like this episodes thing. I suppose a new star fox every year won't be a bad thing. But i know I would buy the trilogy later on though like Metroid prime trilogy. Oooh a steel disk Star Fox trilogy, I'm drooling already.