Several times on this forum people say that Nintendo games have the best graphics of the 7th gen and right now of the 8th gen and explain that saying it is because of the art direction. And when countered about the resources and technical achievement of the titles (in regard to graphics only) they will come with several excuses.
One of the best is that Nintendo goes for creativity and Sony/MS go for technology/techniques. Meaning that Sony/Ms efforts are nule and simple because you just need to put more horsepower to get the result, while lacking the charm of Nintendo games.
They often say that is a lot harder to create characters (well they already exist for like 30+ years in some cases) and rich enviroment in cell shading or other cartooney techniques because the artist needs to imaginate, and in "photo-realistic" games they just need to copy the place (lets say Venice). I won't even enter in the worlds presented by FInal Fantasy that have photo-realism type of graphics in fantastic worlds belonging to sci-fi/medieval lores.
I think I understand they. Nowadays is a lot easier to find fans of Harry Potter or Crepuscule than Eneida and James Joyce's Ulysses. One could say that the first two are the work of imagination (well let's ignore that they are a amalgam of other books ideas and some recipes) and the last two are work of technique (as if they don't have passion and a compelling story, maybe too complex for most). Would anyone really debate that HP and Crepuscule are better books or histories than Eneida and Ulysses? It could be debated that they are more enjoyable (personnal opinion), but in no way analysing the whole piece can someone regard HP above Eneida (even if HP sells more).
Simpler histories and telling/writting methods get more love nowadays.
But using some Nintendo fans logic, It's harder to write a picture book for kids where you need to draw the fantastic characters than writting an aerodynamics book in which you just copy theories and formulas, or writting LOTR that is just a narrated dictionary and that is simply absurd. No one tries to dismiss Mario's games gameplay (we mostly complain about the milking of the character... and I can't get past of all the Mario Sports IPs that Nintendo shoved down our throat, but I know Nintendo's fans defense saying they design the gameplay and all aspects and just put a Mario template on the characters and that doesn't affect the game... well for me it affects the fact that someday we may have a cooking daisy or Koopa "guitar" Hero. It basically seems like Nintendo trying to force people to buy their product using Mario as a quality seal, not letting people deciding to buy the game for what it is, but that is another discussion), so why do Nintendo fans try so hard to dismiss other games achievements on the graphics field saying all of that doesn't matter and that cheap to make games are more graphically impressive than games that focus basically on graphics (and prefferences about gameplay x graphics isn't the discussion here)???
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."