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Forums - Gaming Discussion - Would an "Old School Rare" game even sell these days?

CommonNinja said:

Well Viva Pinta was fairly sucessfull wasn't it?

The first one yes, it sold more than 1 million copies. The second one not so much.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

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Small team, AAA quality game and actually something that could be considered innovative could easily do 2 million LT IMO. But that's not the job for Rare.

Best example is R&C series as of late: mediocre releases still selling in the million range.



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Jet force Gemini was pretty violent back than, I could see this game selling to the violent gen of kids now a days......



Kameo was a great game but that fell below sales expectations.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

sales2099 said:
Kameo was a great game but that fell below sales expectations.


One of the first (if not THE First) games I played on 360.  I loved it.  I think I even played it as recently as last year.



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d21lewis said:
sales2099 said:
Kameo was a great game but that fell below sales expectations.


One of the first (if not THE First) games I played on 360.  I loved it.  I think I even played it as recently as last year.

It went up on 360s Games on Demand list for $10 two weeks ago. Better late then never I suppose. I bought it and am enjoying it so far.

Id peg the game at at least 800k sold, the vgchartz page for this game deleted its own data.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.