Too expensive and I really don't like the GUI. Yep, the latter point is subjective, but it's the subjective point of view of an awful lot of other users too. And what on earth is the purpose of a 2160x1440 resolution on a 12" display? Unnecessarily suck more battery life? Keeping the pixels indistinguishable even if the user watches the screen with a magnifying lens (probably needed to distinguish the characters if displayed at their default size in pixels on such screen)?
Maybe you can strap it to your head with something like this for HD VR :p
I use a 1080p 15.4" laptop, any smaller letters will be uncomfortable to read. 12" 1440p seems like a waste if you use it like a laptop.
It's too expensive anyway, my laptop was under $1000 with 2.4ghz i7, 16gb ram, 1tb hdd and GeForce GT 740m. Sure the battery life sucks for gaming, but how does the battery life on a much smaller tablet compare when taxing the hardware?
Probably many MS managers (including the ones that approved the first Zune) would find that cool and be genuinely surprised that everybody else doesn't.
About res, well, in my old laptop, I bought it in 2008, the part that aged best is its 15.4" 1280x800 (16:10) antiglare display, it's comfortable and well readable. On smaller displays, 16:9 or even more stretched form factors aren't a good idea, and probably with that latest Surface, MS best idea is probably choosing a 3:2 screen, but then they botched overshooting the resolution.
Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!